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Image binding and texture cache interface refactor (1/2) (#1481)
* video_core: texture_cache: interface refactor and better overlap handling * resources binding moved into vk_rasterizer * remove `virtual` flag leftover
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@@ -20,7 +20,7 @@ enum class Stage : u32 {
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Local,
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Compute,
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};
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constexpr u32 MaxStageTypes = 6;
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constexpr u32 MaxStageTypes = 7;
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[[nodiscard]] constexpr Stage StageFromIndex(size_t index) noexcept {
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return static_cast<Stage>(index);
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