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https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 08:22:32 +00:00
fix misspelling
This commit is contained in:
parent
87b0a8d160
commit
3e2798e5b5
@ -69,7 +69,7 @@ static bool vkHostMarkers = false;
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static bool vkGuestMarkers = false;
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static bool vkGuestMarkers = false;
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static bool rdocEnable = false;
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static bool rdocEnable = false;
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static bool isFpsColor = true;
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static bool isFpsColor = true;
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static bool isSeperateLogFilesEnabled = false;
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static bool isSeparateLogFilesEnabled = false;
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static s16 cursorState = HideCursorState::Idle;
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static s16 cursorState = HideCursorState::Idle;
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static int cursorHideTimeout = 5; // 5 seconds (default)
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static int cursorHideTimeout = 5; // 5 seconds (default)
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static bool useUnifiedInputConfig = true;
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static bool useUnifiedInputConfig = true;
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@ -452,8 +452,8 @@ void setLogFilter(const std::string& type) {
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logFilter = type;
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logFilter = type;
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}
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}
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void setSeperateLogFilesEnabled(bool enabled) {
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void setSeparateLogFilesEnabled(bool enabled) {
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isSeperateLogFilesEnabled = enabled;
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isSeparateLogFilesEnabled = enabled;
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}
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}
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void setUserName(const std::string& type) {
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void setUserName(const std::string& type) {
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@ -661,8 +661,8 @@ u32 GetLanguage() {
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return m_language;
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return m_language;
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}
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}
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bool getSeperateLogFilesEnabled() {
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bool getSeparateLogFilesEnabled() {
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return isSeperateLogFilesEnabled;
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return isSeparateLogFilesEnabled;
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}
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}
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int getBackgroundImageOpacity() {
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int getBackgroundImageOpacity() {
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@ -770,7 +770,7 @@ void load(const std::filesystem::path& path) {
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const toml::value& debug = data.at("Debug");
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const toml::value& debug = data.at("Debug");
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isDebugDump = toml::find_or<bool>(debug, "DebugDump", false);
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isDebugDump = toml::find_or<bool>(debug, "DebugDump", false);
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isSeperateLogFilesEnabled = toml::find_or<bool>(debug, "isSeperateLogFilesEnabled", false);
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isSeparateLogFilesEnabled = toml::find_or<bool>(debug, "isSeparateLogFilesEnabled", false);
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isShaderDebug = toml::find_or<bool>(debug, "CollectShader", false);
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isShaderDebug = toml::find_or<bool>(debug, "CollectShader", false);
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isFpsColor = toml::find_or<bool>(debug, "FPSColor", true);
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isFpsColor = toml::find_or<bool>(debug, "FPSColor", true);
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}
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}
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@ -897,7 +897,7 @@ void save(const std::filesystem::path& path) {
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data["Vulkan"]["rdocEnable"] = rdocEnable;
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data["Vulkan"]["rdocEnable"] = rdocEnable;
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data["Debug"]["DebugDump"] = isDebugDump;
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data["Debug"]["DebugDump"] = isDebugDump;
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data["Debug"]["CollectShader"] = isShaderDebug;
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data["Debug"]["CollectShader"] = isShaderDebug;
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data["Debug"]["isSeperateLogFilesEnabled"] = isSeperateLogFilesEnabled;
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data["Debug"]["isSeparateLogFilesEnabled"] = isSeparateLogFilesEnabled;
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data["Debug"]["FPSColor"] = isFpsColor;
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data["Debug"]["FPSColor"] = isFpsColor;
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data["Keys"]["TrophyKey"] = trophyKey;
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data["Keys"]["TrophyKey"] = trophyKey;
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@ -111,8 +111,8 @@ void setIsMotionControlsEnabled(bool use);
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void setLogType(const std::string& type);
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void setLogType(const std::string& type);
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void setLogFilter(const std::string& type);
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void setLogFilter(const std::string& type);
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void setSeperateLogFilesEnabled(bool enabled);
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void setSeparateLogFilesEnabled(bool enabled);
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bool getSeperateLogFilesEnabled();
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bool getSeparateLogFilesEnabled();
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void setVkValidation(bool enable);
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void setVkValidation(bool enable);
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void setVkSyncValidation(bool enable);
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void setVkSyncValidation(bool enable);
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void setRdocEnabled(bool enable);
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void setRdocEnabled(bool enable);
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@ -115,7 +115,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
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ASSERT_MSG(content_id.has_value(), "Failed to get CONTENT_ID");
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ASSERT_MSG(content_id.has_value(), "Failed to get CONTENT_ID");
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id = std::string(*content_id, 7, 9);
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id = std::string(*content_id, 7, 9);
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if (Config::getSeperateLogFilesEnabled()) {
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if (Config::getSeparateLogFilesEnabled()) {
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Common::Log::Initialize(id + ".log");
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Common::Log::Initialize(id + ".log");
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}
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}
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else {
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else {
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@ -404,8 +404,8 @@ void SettingsDialog::LoadValuesFromConfig() {
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QString::fromStdString(toml::find_or<std::string>(data, "Keys", "TrophyKey", "")));
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QString::fromStdString(toml::find_or<std::string>(data, "Keys", "TrophyKey", "")));
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ui->trophyKeyLineEdit->setEchoMode(QLineEdit::Password);
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ui->trophyKeyLineEdit->setEchoMode(QLineEdit::Password);
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ui->debugDump->setChecked(toml::find_or<bool>(data, "Debug", "DebugDump", false));
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ui->debugDump->setChecked(toml::find_or<bool>(data, "Debug", "DebugDump", false));
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ui->seperateLogFilesCheckbox->setChecked(
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ui->separateLogFilesCheckbox->setChecked(
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toml::find_or<bool>(data, "Debug", "isSeperateLogFilesEnabled", false));
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toml::find_or<bool>(data, "Debug", "isSeparateLogFilesEnabled", false));
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ui->vkValidationCheckBox->setChecked(toml::find_or<bool>(data, "Vulkan", "validation", false));
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ui->vkValidationCheckBox->setChecked(toml::find_or<bool>(data, "Vulkan", "validation", false));
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ui->vkSyncValidationCheckBox->setChecked(
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ui->vkSyncValidationCheckBox->setChecked(
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toml::find_or<bool>(data, "Vulkan", "validation_sync", false));
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toml::find_or<bool>(data, "Vulkan", "validation_sync", false));
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@ -628,8 +628,8 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) {
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text = tr("Copy GPU Buffers:\\nGets around race conditions involving GPU submits.\\nMay or may not help with PM4 type 0 crashes.");
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text = tr("Copy GPU Buffers:\\nGets around race conditions involving GPU submits.\\nMay or may not help with PM4 type 0 crashes.");
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} else if (elementName == "collectShaderCheckBox") {
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} else if (elementName == "collectShaderCheckBox") {
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text = tr("Collect Shaders:\\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).");
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text = tr("Collect Shaders:\\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).");
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} else if (elementName == "seperateLogFilesCheckbox") {
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} else if (elementName == "separateLogFilesCheckbox") {
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text = tr("Seperate Log Files:\\nWrites a seperate logfile for each game.");}
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text = tr("Separate Log Files:\\nWrites a separate logfile for each game.");}
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// clang-format on
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// clang-format on
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ui->descriptionText->setText(text.replace("\\n", "\n"));
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ui->descriptionText->setText(text.replace("\\n", "\n"));
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}
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}
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@ -681,7 +681,7 @@ void SettingsDialog::UpdateSettings() {
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Config::setLoadGameSizeEnabled(ui->gameSizeCheckBox->isChecked());
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Config::setLoadGameSizeEnabled(ui->gameSizeCheckBox->isChecked());
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Config::setShowSplash(ui->showSplashCheckBox->isChecked());
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Config::setShowSplash(ui->showSplashCheckBox->isChecked());
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Config::setDebugDump(ui->debugDump->isChecked());
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Config::setDebugDump(ui->debugDump->isChecked());
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Config::setSeperateLogFilesEnabled(ui->seperateLogFilesCheckbox->isChecked());
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Config::setSeparateLogFilesEnabled(ui->separateLogFilesCheckbox->isChecked());
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Config::setVkValidation(ui->vkValidationCheckBox->isChecked());
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Config::setVkValidation(ui->vkValidationCheckBox->isChecked());
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Config::setVkSyncValidation(ui->vkSyncValidationCheckBox->isChecked());
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Config::setVkSyncValidation(ui->vkSyncValidationCheckBox->isChecked());
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Config::setRdocEnabled(ui->rdocCheckBox->isChecked());
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Config::setRdocEnabled(ui->rdocCheckBox->isChecked());
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@ -1,4 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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SPDX-License-Identifier: GPL-2.0-or-later -->
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<ui version="4.0">
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<ui version="4.0">
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<class>SettingsDialog</class>
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<class>SettingsDialog</class>
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<widget class="QDialog" name="SettingsDialog">
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<widget class="QDialog" name="SettingsDialog">
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@ -1912,9 +1914,9 @@
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</widget>
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</widget>
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</item>
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</item>
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<item row="0" column="1">
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<item row="0" column="1">
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<widget class="QCheckBox" name="seperateLogFilesCheckbox">
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<widget class="QCheckBox" name="separateLogFilesCheckbox">
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<property name="text">
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<property name="text">
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<string>Seperate Log Files</string>
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<string>Separate Log Files</string>
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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