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https://github.com/shadps4-emu/shadPS4.git
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Adds description text on mouse hover
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parent
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commit
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@ -27,7 +27,7 @@
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#endif
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namespace QtExternal {
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extern bool isGameRunning = false;
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bool isGameRunning = false;
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}
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MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), ui(new Ui::MainWindow) {
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@ -217,7 +217,7 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidge
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ui->heightDivider->installEventFilter(this);
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ui->dumpShadersCheckBox->installEventFilter(this);
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ui->nullGpuCheckBox->installEventFilter(this);
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ui->GammaSlider->installEventFilter(this);
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ui->GammaGroupBox->installEventFilter(this);
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// Paths
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ui->gameFoldersGroupBox->installEventFilter(this);
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@ -451,6 +451,8 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) {
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text = tr("dumpShadersCheckBox");
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} else if (elementName == "nullGpuCheckBox") {
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text = tr("nullGpuCheckBox");
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} else if (elementName == "GammaGroupBox") {
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text = tr("GammaGroupBox");
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}
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// Path
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@ -946,11 +946,11 @@
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="LighterDarkerHLayout">
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<layout class="QHBoxLayout" name="BrighterDarkerHLayout">
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<item>
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<widget class="QLabel" name="LighterLabel">
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<widget class="QLabel" name="BrighterLabel">
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<property name="text">
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<string>Lighter</string>
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<string>Brighter</string>
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</property>
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</widget>
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</item>
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@ -1256,6 +1256,11 @@
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<source>graphicsAdapterGroupBox</source>
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<translation>Graphics Device:\nOn multiple GPU systems, select the GPU the emulator will use from the drop down list,\nor select "Auto Select" to automatically determine it.</translation>
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</message>
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<message>
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<location filename="../settings_dialog.cpp" line="319"/>
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<source>GammaGroupBox</source>
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<translation>Gamma Correction:\nApplies additional processing to brighten or darken the game. Overrides and is overriden by in-game brightness settings, the last change to either will take effect.</translation>
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</message>
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<message>
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<location filename="../settings_dialog.cpp" line="314"/>
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<source>resolutionLayout</source>
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