liverpool: More dma data impl

This commit is contained in:
IndecisiveTurtle 2024-10-18 22:02:06 +03:00
parent b1cecf6e87
commit 3ece6fc8d3
12 changed files with 157 additions and 84 deletions

View File

@ -45,6 +45,10 @@ public:
explicit AddressSpace();
~AddressSpace();
[[nodiscard]] u8* BackingBase() const noexcept {
return backing_base;
}
[[nodiscard]] VAddr SystemManagedVirtualBase() noexcept {
return reinterpret_cast<VAddr>(system_managed_base);
}

View File

@ -54,6 +54,17 @@ void MemoryManager::SetupMemoryRegions(u64 flexible_size) {
total_flexible_size, total_direct_size);
}
bool MemoryManager::TryWriteBacking(void* address, const void* data, u32 num_bytes) {
const VAddr virtual_addr = std::bit_cast<VAddr>(address);
const auto& vma = FindVMA(virtual_addr)->second;
if (vma.type != VMAType::Direct) {
return false;
}
u8* backing = impl.BackingBase() + vma.phys_base + (virtual_addr - vma.base);
memcpy(backing, data, num_bytes);
return true;
}
PAddr MemoryManager::PoolExpand(PAddr search_start, PAddr search_end, size_t size, u64 alignment) {
std::scoped_lock lk{mutex};

View File

@ -149,6 +149,8 @@ public:
return impl.SystemReservedVirtualBase();
}
bool TryWriteBacking(void* address, const void* data, u32 num_bytes);
void SetupMemoryRegions(u64 flexible_size);
PAddr PoolExpand(PAddr search_start, PAddr search_end, size_t size, u64 alignment);

View File

@ -8,6 +8,7 @@
#include "common/thread.h"
#include "core/debug_state.h"
#include "core/libraries/videoout/driver.h"
#include "core/memory.h"
#include "video_core/amdgpu/liverpool.h"
#include "video_core/amdgpu/pm4_cmds.h"
#include "video_core/renderdoc.h"
@ -504,7 +505,12 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
}
case PM4ItOpcode::EventWriteEos: {
const auto* event_eos = reinterpret_cast<const PM4CmdEventWriteEos*>(header);
event_eos->SignalFence();
event_eos->SignalFence([](void* address, u64 data, u32 num_bytes) {
auto* memory = Core::Memory::Instance();
if (!memory->TryWriteBacking(address, &data, num_bytes)) {
memcpy(address, &data, num_bytes);
}
});
if (event_eos->command == PM4CmdEventWriteEos::Command::GdsStore) {
ASSERT(event_eos->size == 1);
if (rasterizer) {
@ -517,13 +523,42 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
}
case PM4ItOpcode::EventWriteEop: {
const auto* event_eop = reinterpret_cast<const PM4CmdEventWriteEop*>(header);
event_eop->SignalFence();
event_eop->SignalFence([](void* address, u64 data, u32 num_bytes) {
auto* memory = Core::Memory::Instance();
if (!memory->TryWriteBacking(address, &data, num_bytes)) {
memcpy(address, &data, num_bytes);
}
});
break;
}
case PM4ItOpcode::DmaData: {
const auto* dma_data = reinterpret_cast<const PM4DmaData*>(header);
if (dma_data->dst_addr_lo == 0x3022C) {
break;
}
if (dma_data->src_sel == DmaDataSrc::Data && dma_data->dst_sel == DmaDataDst::Gds) {
rasterizer->InlineDataToGds(dma_data->dst_addr_lo, dma_data->data);
rasterizer->InlineData(dma_data->dst_addr_lo, &dma_data->data, sizeof(u32),
true);
} else if (dma_data->src_sel == DmaDataSrc::Memory &&
dma_data->dst_sel == DmaDataDst::Gds) {
rasterizer->InlineData(dma_data->dst_addr_lo,
dma_data->SrcAddress<const void*>(),
dma_data->NumBytes(), true);
} else if (dma_data->src_sel == DmaDataSrc::Data &&
dma_data->dst_sel == DmaDataDst::Memory) {
rasterizer->InlineData(dma_data->DstAddress<VAddr>(), &dma_data->data,
sizeof(u32), false);
} else if (dma_data->src_sel == DmaDataSrc::Gds &&
dma_data->dst_sel == DmaDataDst::Memory) {
LOG_WARNING(Render_Vulkan, "GDS memory read");
} else if (dma_data->src_sel == DmaDataSrc::Memory &&
dma_data->dst_sel == DmaDataDst::Memory) {
rasterizer->InlineData(dma_data->DstAddress<VAddr>(),
dma_data->SrcAddress<const void*>(),
dma_data->NumBytes(), false);
} else {
UNREACHABLE_MSG("WriteData src_sel = {}, dst_sel = {}",
u32(dma_data->src_sel.Value()), u32(dma_data->dst_sel.Value()));
}
break;
}

View File

@ -313,25 +313,26 @@ struct PM4CmdEventWriteEop {
return data_lo | u64(data_hi) << 32;
}
void SignalFence() const {
void SignalFence(auto&& write_mem) const {
u32* address = Address<u32>();
switch (data_sel.Value()) {
case DataSelect::None: {
break;
}
case DataSelect::Data32Low: {
*Address<u32>() = DataDWord();
write_mem(address, DataDWord(), sizeof(u32));
break;
}
case DataSelect::Data64: {
*Address<u64>() = DataQWord();
write_mem(address, DataQWord(), sizeof(u64));
break;
}
case DataSelect::GpuClock64: {
*Address<u64>() = GetGpuClock64();
write_mem(address, GetGpuClock64(), sizeof(u64));
break;
}
case DataSelect::PerfCounter: {
*Address<u64>() = Common::FencedRDTSC();
write_mem(address, Common::FencedRDTSC(), sizeof(u64));
break;
}
default: {
@ -401,6 +402,20 @@ struct PM4DmaData {
u32 dst_addr_lo;
u32 dst_addr_hi;
u32 command;
template <typename T>
T SrcAddress() const {
return reinterpret_cast<T>(src_addr_lo | u64(src_addr_hi) << 32);
}
template <typename T>
T DstAddress() const {
return reinterpret_cast<T>(dst_addr_lo | u64(dst_addr_hi) << 32);
}
u32 NumBytes() const noexcept {
return command & 0x1fffff;
}
};
struct PM4CmdWaitRegMem {
@ -534,11 +549,11 @@ struct PM4CmdEventWriteEos {
return this->data;
}
void SignalFence() const {
void SignalFence(auto&& write_mem) const {
const auto cmd = command.Value();
switch (cmd) {
case Command::SignalFence: {
*Address() = DataDWord();
write_mem(Address(), DataDWord(), sizeof(u32));
break;
}
case Command::GdsStore: {

View File

@ -20,7 +20,7 @@ static constexpr size_t StagingBufferSize = 1_GB;
static constexpr size_t UboStreamBufferSize = 64_MB;
BufferCache::BufferCache(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
const AmdGpu::Liverpool* liverpool_, TextureCache& texture_cache_,
AmdGpu::Liverpool* liverpool_, TextureCache& texture_cache_,
PageManager& tracker_)
: instance{instance_}, scheduler{scheduler_}, liverpool{liverpool_},
texture_cache{texture_cache_}, tracker{tracker_},
@ -70,11 +70,10 @@ void BufferCache::InvalidateMemory(VAddr device_addr, u64 size) {
void BufferCache::DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 size) {
boost::container::small_vector<vk::BufferCopy, 1> copies;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
memory_tracker.ForEachDownloadRange<true>(
device_addr, size, [&](u64 device_addr_out, u64 range_size) {
const VAddr buffer_addr = buffer.CpuAddr();
const auto add_download = [&](VAddr start, VAddr end, u64) {
const auto add_download = [&](VAddr start, VAddr end) {
const u64 new_offset = start - buffer_addr;
const u64 new_size = end - start;
copies.push_back(vk::BufferCopy{
@ -82,12 +81,10 @@ void BufferCache::DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 si
.dstOffset = total_size_bytes,
.size = new_size,
});
// Align up to avoid cache conflicts
constexpr u64 align = 64ULL;
constexpr u64 mask = ~(align - 1ULL);
total_size_bytes += (new_size + align - 1) & mask;
largest_copy = std::max(largest_copy, new_size);
total_size_bytes += new_size;
};
gpu_modified_ranges.ForEachInRange(device_addr_out, range_size, add_download);
gpu_modified_ranges.Subtract(device_addr_out, range_size);
});
if (total_size_bytes == 0) {
return;
@ -181,6 +178,9 @@ bool BufferCache::BindVertexBuffers(const Shader::Info& vs_info) {
.divisor = 1,
});
}
if (ranges.empty()) {
return false;
}
std::ranges::sort(ranges, [](const BufferRange& lhv, const BufferRange& rhv) {
return lhv.base_address < rhv.base_address;
@ -269,34 +269,45 @@ u32 BufferCache::BindIndexBuffer(bool& is_indexed, u32 index_offset) {
return regs.num_indices;
}
void BufferCache::InlineDataToGds(u32 gds_offset, u32 value) {
ASSERT_MSG(gds_offset % 4 == 0, "GDS offset must be dword aligned");
void BufferCache::InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds) {
ASSERT_MSG(address % 4 == 0, "GDS offset must be dword aligned");
if (!is_gds && !IsRegionRegistered(address, num_bytes)) {
memcpy(std::bit_cast<void*>(address), value, num_bytes);
return;
}
scheduler.EndRendering();
const auto cmdbuf = scheduler.CommandBuffer();
const Buffer* buffer = [&] {
if (is_gds) {
return &gds_buffer;
}
const BufferId buffer_id = FindBuffer(address, num_bytes);
return &slot_buffers[buffer_id];
}();
const vk::BufferMemoryBarrier2 buf_barrier = {
.srcStageMask = vk::PipelineStageFlagBits2::eTransfer,
.srcAccessMask = vk::AccessFlagBits2::eTransferWrite,
.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands,
.dstAccessMask = vk::AccessFlagBits2::eMemoryRead,
.buffer = gds_buffer.Handle(),
.offset = gds_offset,
.size = sizeof(u32),
.buffer = buffer->Handle(),
.offset = buffer->Offset(address),
.size = num_bytes,
};
cmdbuf.pipelineBarrier2(vk::DependencyInfo{
.dependencyFlags = vk::DependencyFlagBits::eByRegion,
.bufferMemoryBarrierCount = 1,
.pBufferMemoryBarriers = &buf_barrier,
});
cmdbuf.updateBuffer(gds_buffer.Handle(), gds_offset, sizeof(u32), &value);
cmdbuf.updateBuffer(buffer->Handle(), buf_barrier.offset, num_bytes, value);
}
std::pair<Buffer*, u32> BufferCache::ObtainBuffer(VAddr device_addr, u32 size, bool is_written,
bool is_texel_buffer, BufferId buffer_id) {
// For small uniform buffers that have not been modified by gpu
// use device local stream buffer to reduce renderpass breaks.
static constexpr u64 StreamThreshold = CACHING_PAGESIZE;
const bool is_gpu_dirty = memory_tracker.IsRegionGpuModified(device_addr, size);
if (!is_written && size <= StreamThreshold && !is_gpu_dirty) {
// For small uniform buffers that have not been modified by gpu
// use device local stream buffer to reduce renderpass breaks.
const u64 offset = stream_buffer.Copy(device_addr, size, instance.UniformMinAlignment());
return {&stream_buffer, offset};
}
@ -308,7 +319,7 @@ std::pair<Buffer*, u32> BufferCache::ObtainBuffer(VAddr device_addr, u32 size, b
SynchronizeBuffer(buffer, device_addr, size, is_texel_buffer);
if (is_written) {
memory_tracker.MarkRegionAsGpuModified(device_addr, size);
gpu_regions.Add(device_addr, size);
gpu_modified_ranges.Add(device_addr, size);
}
return {&buffer, buffer.Offset(device_addr)};
}
@ -477,7 +488,7 @@ void BufferCache::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, WRITE_BARRIER, {}, {});
DeleteBuffer(overlap_id, true);
DeleteBuffer(overlap_id);
}
BufferId BufferCache::CreateBuffer(VAddr device_addr, u32 wanted_size) {
@ -532,7 +543,7 @@ void BufferCache::SynchronizeBuffer(Buffer& buffer, VAddr device_addr, u32 size,
u64 total_size_bytes = 0;
u64 largest_copy = 0;
VAddr buffer_start = buffer.CpuAddr();
const auto add_copy = [&](VAddr device_addr_out, u64 range_size) {
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
copies.push_back(vk::BufferCopy{
.srcOffset = total_size_bytes,
.dstOffset = device_addr_out - buffer_start,
@ -540,13 +551,6 @@ void BufferCache::SynchronizeBuffer(Buffer& buffer, VAddr device_addr, u32 size,
});
total_size_bytes += range_size;
largest_copy = std::max(largest_copy, range_size);
};
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
bool has_gpu = false;
gpu_regions.ForEachInRange(device_addr_out, range_size, [&](VAddr, VAddr) { has_gpu = true; });
add_copy(device_addr_out, range_size);
// Prevent uploading to gpu modified regions.
// gpu_modified_ranges.ForEachNotInRange(device_addr_out, range_size, add_copy);
});
SCOPE_EXIT {
if (is_texel_buffer) {
@ -659,12 +663,8 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, VAddr device_addr,
return true;
}
void BufferCache::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
// Mark the whole buffer as CPU written to stop tracking CPU writes
void BufferCache::DeleteBuffer(BufferId buffer_id) {
Buffer& buffer = slot_buffers[buffer_id];
if (!do_not_mark) {
memory_tracker.MarkRegionAsCpuModified(buffer.CpuAddr(), buffer.SizeBytes());
}
Unregister(buffer_id);
scheduler.DeferOperation([this, buffer_id] { slot_buffers.erase(buffer_id); });
buffer.is_deleted = true;

View File

@ -54,7 +54,7 @@ public:
public:
explicit BufferCache(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler,
const AmdGpu::Liverpool* liverpool, TextureCache& texture_cache,
AmdGpu::Liverpool* liverpool, TextureCache& texture_cache,
PageManager& tracker);
~BufferCache();
@ -81,12 +81,13 @@ public:
/// Bind host index buffer for the current draw.
u32 BindIndexBuffer(bool& is_indexed, u32 index_offset);
/// Writes a value to GDS buffer.
void InlineDataToGds(u32 gds_offset, u32 value);
/// Writes a value to GPU buffer.
void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds);
/// Obtains a buffer for the specified region.
[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(VAddr gpu_addr, u32 size, bool is_written,
bool is_texel_buffer = false, BufferId buffer_id = {});
bool is_texel_buffer = false,
BufferId buffer_id = {});
/// Attempts to obtain a buffer without modifying the cache contents.
[[nodiscard]] std::pair<Buffer*, u32> ObtainViewBuffer(VAddr gpu_addr, u32 size);
@ -139,11 +140,11 @@ private:
bool SynchronizeBufferFromImage(Buffer& buffer, VAddr device_addr, u32 size);
void DeleteBuffer(BufferId buffer_id, bool do_not_mark = false);
void DeleteBuffer(BufferId buffer_id);
const Vulkan::Instance& instance;
Vulkan::Scheduler& scheduler;
const AmdGpu::Liverpool* liverpool;
AmdGpu::Liverpool* liverpool;
TextureCache& texture_cache;
PageManager& tracker;
StreamBuffer staging_buffer;
@ -151,7 +152,7 @@ private:
Buffer gds_buffer;
std::mutex mutex;
Common::SlotVector<Buffer> slot_buffers;
RangeSet gpu_regions;
RangeSet gpu_modified_ranges;
vk::BufferView null_buffer_view;
MemoryTracker memory_tracker;
PageTable page_table;

View File

@ -119,14 +119,15 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
info->PushUd(binding, push_data);
buffer_infos.clear();
buffer_views.clear();
image_infos.clear();
// Most of the time when a metadata is updated with a shader it gets cleared. It means
// we can skip the whole dispatch and update the tracked state instead. Also, it is not
// intended to be consumed and in such rare cases (e.g. HTile introspection, CRAA) we
// will need its full emulation anyways. For cases of metadata read a warning will be logged.
for (const auto& desc : info->buffers) {
if (desc.is_gds_buffer) {
continue;
}
for (const auto& desc : info->texture_buffers) {
const VAddr address = desc.GetSharp(*info).base_address;
if (desc.is_written) {
if (texture_cache.TouchMeta(address, true)) {
@ -140,14 +141,15 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
}
}
BindBuffers(buffer_cache, texture_cache, *info, binding, push_data,
set_writes, buffer_barriers);
BindBuffers(buffer_cache, texture_cache, *info, binding, push_data, set_writes,
buffer_barriers);
BindTextures(texture_cache, *info, binding, set_writes);
if (set_writes.empty()) {
return false;
}
const auto cmdbuf = scheduler.CommandBuffer();
if (!buffer_barriers.empty()) {
const auto dependencies = vk::DependencyInfo{
@ -158,8 +160,10 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
scheduler.EndRendering();
cmdbuf.pipelineBarrier2(dependencies);
}
cmdbuf.pushConstants(*pipeline_layout, vk::ShaderStageFlagBits::eCompute, 0u, sizeof(push_data),
&push_data);
// Bind descriptor set.
if (uses_push_descriptors) {
cmdbuf.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, *pipeline_layout, 0,
@ -171,8 +175,7 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
set_write.dstSet = desc_set;
}
instance.GetDevice().updateDescriptorSets(set_writes, {});
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eCompute, *pipeline_layout, 0, desc_set,
{});
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eCompute, *pipeline_layout, 0, desc_set, {});
return true;
}

View File

@ -5,8 +5,8 @@
#include <boost/container/small_vector.hpp>
#include <boost/container/static_vector.hpp>
#include "common/scope_exit.h"
#include "common/assert.h"
#include "common/scope_exit.h"
#include "video_core/amdgpu/resource.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
@ -389,6 +389,10 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
Shader::PushData push_data{};
Shader::Backend::Bindings binding{};
buffer_infos.clear();
buffer_views.clear();
image_infos.clear();
for (const auto* stage : stages) {
if (!stage) {
continue;
@ -399,8 +403,8 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
}
stage->PushUd(binding, push_data);
BindBuffers(buffer_cache, texture_cache, *stage, binding, push_data,
set_writes, buffer_barriers);
BindBuffers(buffer_cache, texture_cache, *stage, binding, push_data, set_writes,
buffer_barriers);
BindTextures(texture_cache, *stage, binding, set_writes);
}
@ -414,6 +418,7 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
if (set_writes.empty()) {
return;
}
if (!buffer_barriers.empty()) {
const auto dependencies = vk::DependencyInfo{
.dependencyFlags = vk::DependencyFlagBits::eByRegion,
@ -423,6 +428,7 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
scheduler.EndRendering();
cmdbuf.pipelineBarrier2(dependencies);
}
// Bind descriptor set.
if (uses_push_descriptors) {
cmdbuf.pushDescriptorSetKHR(vk::PipelineBindPoint::eGraphics, *pipeline_layout, 0,
@ -434,8 +440,7 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
set_write.dstSet = desc_set;
}
instance.GetDevice().updateDescriptorSets(set_writes, {});
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, *pipeline_layout, 0,
desc_set, {});
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, *pipeline_layout, 0, desc_set, {});
}
} // namespace Vulkan

View File

@ -4,11 +4,11 @@
#include <boost/container/static_vector.hpp>
#include "shader_recompiler/info.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/renderer_vulkan/vk_instance.h"
#include "video_core/renderer_vulkan/vk_pipeline_common.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/buffer_cache/buffer_cache.h"
namespace Vulkan {
@ -22,15 +22,14 @@ Pipeline::Pipeline(const Instance& instance_, Scheduler& scheduler_, DescriptorH
Pipeline::~Pipeline() = default;
void Pipeline::BindBuffers(VideoCore::BufferCache& buffer_cache, VideoCore::TextureCache& texture_cache,
const Shader::Info& stage,
Shader::Backend::Bindings& binding, Shader::PushData& push_data,
DescriptorWrites& set_writes, BufferBarriers& buffer_barriers) const {
void Pipeline::BindBuffers(VideoCore::BufferCache& buffer_cache,
VideoCore::TextureCache& texture_cache, const Shader::Info& stage,
Shader::Backend::Bindings& binding, Shader::PushData& push_data,
DescriptorWrites& set_writes, BufferBarriers& buffer_barriers) const {
using BufferBindingInfo = std::pair<VideoCore::BufferId, AmdGpu::Buffer>;
static boost::container::static_vector<BufferBindingInfo, 32> buffer_bindings;
buffer_bindings.clear();
buffer_infos.clear();
for (const auto& desc : stage.buffers) {
const auto vsharp = desc.GetSharp(stage);
@ -46,7 +45,6 @@ void Pipeline::BindBuffers(VideoCore::BufferCache& buffer_cache, VideoCore::Text
static boost::container::static_vector<TexBufferBindingInfo, 32> texbuffer_bindings;
texbuffer_bindings.clear();
buffer_views.clear();
for (const auto& desc : stage.texture_buffers) {
const auto vsharp = desc.GetSharp(stage);
@ -75,16 +73,16 @@ void Pipeline::BindBuffers(VideoCore::BufferCache& buffer_cache, VideoCore::Text
buffer_infos.emplace_back(null_buffer.Handle(), 0, VK_WHOLE_SIZE);
}
} else {
const auto [vk_buffer, offset] =
buffer_cache.ObtainBuffer(vsharp.base_address, vsharp.GetSize(), desc.is_written,
false, buffer_id);
const auto [vk_buffer, offset] = buffer_cache.ObtainBuffer(
vsharp.base_address, vsharp.GetSize(), desc.is_written, false, buffer_id);
const u32 alignment =
is_storage ? instance.StorageMinAlignment() : instance.UniformMinAlignment();
const u32 offset_aligned = Common::AlignDown(offset, alignment);
const u32 adjust = offset - offset_aligned;
ASSERT(adjust % 4 == 0);
push_data.AddOffset(binding.buffer, adjust);
buffer_infos.emplace_back(vk_buffer->Handle(), offset_aligned, vsharp.GetSize() + adjust);
buffer_infos.emplace_back(vk_buffer->Handle(), offset_aligned,
vsharp.GetSize() + adjust);
}
set_writes.push_back({
@ -107,9 +105,8 @@ void Pipeline::BindBuffers(VideoCore::BufferCache& buffer_cache, VideoCore::Text
vk::BufferView& buffer_view = buffer_views.emplace_back(null_buffer_view);
if (buffer_id) {
const u32 alignment = instance.TexelBufferMinAlignment();
const auto [vk_buffer, offset] =
buffer_cache.ObtainBuffer(vsharp.base_address, vsharp.GetSize(), desc.is_written, true,
buffer_id);
const auto [vk_buffer, offset] = buffer_cache.ObtainBuffer(
vsharp.base_address, vsharp.GetSize(), desc.is_written, true, buffer_id);
const u32 fmt_stride = AmdGpu::NumBits(vsharp.GetDataFmt()) >> 3;
ASSERT_MSG(fmt_stride == vsharp.GetStride(),
"Texel buffer stride must match format stride");
@ -117,12 +114,13 @@ void Pipeline::BindBuffers(VideoCore::BufferCache& buffer_cache, VideoCore::Text
const u32 adjust = offset - offset_aligned;
ASSERT(adjust % fmt_stride == 0);
push_data.AddOffset(binding.buffer, adjust / fmt_stride);
buffer_view = vk_buffer->View(offset_aligned, vsharp.GetSize() + adjust, desc.is_written,
vsharp.GetDataFmt(), vsharp.GetNumberFmt());
buffer_view =
vk_buffer->View(offset_aligned, vsharp.GetSize() + adjust, desc.is_written,
vsharp.GetDataFmt(), vsharp.GetNumberFmt());
if (auto barrier =
vk_buffer->GetBarrier(desc.is_written ? vk::AccessFlagBits2::eShaderWrite
: vk::AccessFlagBits2::eShaderRead,
vk::PipelineStageFlagBits2::eComputeShader)) {
vk_buffer->GetBarrier(desc.is_written ? vk::AccessFlagBits2::eShaderWrite
: vk::AccessFlagBits2::eShaderRead,
vk::PipelineStageFlagBits2::eComputeShader)) {
buffer_barriers.emplace_back(*barrier);
}
if (desc.is_written) {
@ -151,7 +149,6 @@ void Pipeline::BindTextures(VideoCore::TextureCache& texture_cache, const Shader
static boost::container::static_vector<ImageBindingInfo, 32> image_bindings;
image_bindings.clear();
image_infos.clear();
for (const auto& image_desc : stage.images) {
const auto tsharp = image_desc.GetSharp(stage);

View File

@ -258,8 +258,8 @@ void Rasterizer::BeginRendering(const GraphicsPipeline& pipeline) {
scheduler.BeginRendering(state);
}
void Rasterizer::InlineDataToGds(u32 gds_offset, u32 value) {
buffer_cache.InlineDataToGds(gds_offset, value);
void Rasterizer::InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds) {
buffer_cache.InlineData(address, value, num_bytes, is_gds);
}
u32 Rasterizer::ReadDataFromGds(u32 gds_offset) {

View File

@ -42,7 +42,7 @@ public:
void ScopedMarkerInsert(const std::string_view& str);
void ScopedMarkerInsertColor(const std::string_view& str, const u32 color);
void InlineDataToGds(u32 gds_offset, u32 value);
void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds);
u32 ReadDataFromGds(u32 gsd_offset);
void InvalidateMemory(VAddr addr, u64 size);
void MapMemory(VAddr addr, u64 size);