From 3f1a85c96993d3df323e981fbd0ee64b58f0f6d9 Mon Sep 17 00:00:00 2001 From: microsoftv <6063922+microsoftv@users.noreply.github.com> Date: Wed, 14 Aug 2024 05:15:32 -0400 Subject: [PATCH] clang --- src/shader_recompiler/frontend/translate/data_share.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/shader_recompiler/frontend/translate/data_share.cpp b/src/shader_recompiler/frontend/translate/data_share.cpp index 7c98ddd5e..30b8a2daa 100644 --- a/src/shader_recompiler/frontend/translate/data_share.cpp +++ b/src/shader_recompiler/frontend/translate/data_share.cpp @@ -149,8 +149,7 @@ void Translator::DS_MIN_U32(const GcnInst& inst) { void Translator::DS_ADD_U32(const GcnInst& inst) { const IR::U32 addr{GetSrc(inst.src[0])}; const IR::U32 data{GetSrc(inst.src[1])}; - const IR::U32 offset = ir.Imm32( - u32(inst.control.ds.offset0)); + const IR::U32 offset = ir.Imm32(u32(inst.control.ds.offset0)); const IR::U32 addr_offset = ir.IAdd(addr, offset); const IR::U32 aligned_addr = ir.BitwiseAnd(addr_offset, ir.Imm32(~3)); const IR::U32 old_value = IR::U32(ir.LoadShared(32, false, aligned_addr));