From 3f1ed293699f1e045476cabb20166a073de52f47 Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Thu, 5 Sep 2024 11:47:47 -0700 Subject: [PATCH] shader_recompiler: Add ConvertF16F32 to FP16 detection. --- src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp index 7105f01f1..5ce024b43 100644 --- a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp +++ b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp @@ -22,6 +22,7 @@ void Visit(Info& info, IR::Inst& inst) { case IR::Opcode::WriteSharedU64: info.uses_shared = true; break; + case IR::Opcode::ConvertF16F32: case IR::Opcode::ConvertF32F16: case IR::Opcode::BitCastF16U16: info.uses_fp16 = true;