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https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-05 17:02:40 +00:00
shader_recompiler: Move image resource functions into sharp type.
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501b921e49
commit
40d35211a3
@ -773,8 +773,8 @@ spv::ImageFormat GetFormat(const AmdGpu::Image& image) {
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Id ImageType(EmitContext& ctx, const ImageResource& desc, Id sampled_type) {
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const auto image = desc.GetSharp(ctx.info);
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const auto format = desc.is_atomic ? GetFormat(image) : spv::ImageFormat::Unknown;
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const auto type = desc.GetBoundType(image);
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const u32 sampled = desc.IsStorage(image) ? 2 : 1;
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const auto type = image.GetBoundType(desc.is_array);
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const u32 sampled = desc.is_written ? 2 : 1;
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switch (type) {
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case AmdGpu::ImageType::Color1D:
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return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, false, false, sampled, format);
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@ -799,7 +799,7 @@ void EmitContext::DefineImagesAndSamplers() {
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const auto sharp = image_desc.GetSharp(info);
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const auto nfmt = sharp.GetNumberFmt();
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const bool is_integer = AmdGpu::IsInteger(nfmt);
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const bool is_storage = image_desc.IsStorage(sharp);
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const bool is_storage = image_desc.is_written;
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const VectorIds& data_types = GetAttributeType(*this, nfmt);
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const Id sampled_type = data_types[1];
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const Id image_type{ImageType(*this, image_desc, sampled_type)};
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@ -814,7 +814,7 @@ void EmitContext::DefineImagesAndSamplers() {
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.sampled_type = is_storage ? sampled_type : TypeSampledImage(image_type),
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.pointer_type = pointer_type,
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.image_type = image_type,
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.bound_type = image_desc.GetBoundType(sharp),
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.bound_type = sharp.GetBoundType(image_desc.is_array),
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.is_integer = is_integer,
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.is_storage = is_storage,
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});
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@ -70,49 +70,8 @@ struct ImageResource {
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bool is_depth{};
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bool is_atomic{};
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bool is_array{};
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bool is_read{};
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bool is_written{};
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[[nodiscard]] AmdGpu::ImageType GetBoundType(const AmdGpu::Image& image) const noexcept {
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const auto base_type = image.GetType();
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if (base_type == AmdGpu::ImageType::Color1DArray && !is_array) {
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return AmdGpu::ImageType::Color1D;
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}
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if (base_type == AmdGpu::ImageType::Color2DArray && !is_array) {
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return AmdGpu::ImageType::Color2D;
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}
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if (base_type == AmdGpu::ImageType::Color2DMsaaArray && !is_array) {
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return AmdGpu::ImageType::Color2DMsaa;
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}
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return base_type;
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}
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[[nodiscard]] u32 NumViewLevels(const AmdGpu::Image& image) const noexcept {
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switch (GetBoundType(image)) {
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case AmdGpu::ImageType::Color2DMsaa:
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case AmdGpu::ImageType::Color2DMsaaArray:
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return 1;
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default:
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return image.last_level - image.base_level + 1;
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}
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}
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[[nodiscard]] u32 NumViewLayers(const AmdGpu::Image image) const noexcept {
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switch (GetBoundType(image)) {
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case AmdGpu::ImageType::Color1D:
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case AmdGpu::ImageType::Color2D:
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case AmdGpu::ImageType::Color2DMsaa:
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case AmdGpu::ImageType::Color3D:
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return 1;
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default:
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return image.last_array - image.base_array + 1;
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}
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}
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[[nodiscard]] bool IsStorage(const AmdGpu::Image& image) const noexcept {
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return is_written;
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}
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[[nodiscard]] constexpr AmdGpu::Image GetSharp(const Info& info) const noexcept;
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};
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using ImageResourceList = boost::container::small_vector<ImageResource, 16>;
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@ -164,7 +164,6 @@ public:
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return desc.sharp_idx == existing.sharp_idx && desc.is_array == existing.is_array;
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})};
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auto& image = image_resources[index];
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image.is_read |= desc.is_read;
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image.is_written |= desc.is_written;
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return index;
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}
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@ -361,7 +360,6 @@ void PatchImageSharp(IR::Block& block, IR::Inst& inst, Info& info, Descriptors&
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image = AmdGpu::Image::Null();
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}
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ASSERT(image.GetType() != AmdGpu::ImageType::Invalid);
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const bool is_read = inst.GetOpcode() == IR::Opcode::ImageRead;
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const bool is_written = inst.GetOpcode() == IR::Opcode::ImageWrite;
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// Patch image instruction if image is FMask.
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@ -402,7 +400,6 @@ void PatchImageSharp(IR::Block& block, IR::Inst& inst, Info& info, Descriptors&
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.is_depth = bool(inst_info.is_depth),
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.is_atomic = IsImageAtomicInstruction(inst),
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.is_array = bool(inst_info.is_array),
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.is_read = is_read,
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.is_written = is_written,
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});
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@ -785,7 +782,7 @@ void PatchImageArgs(IR::Block& block, IR::Inst& inst, Info& info) {
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const auto lod = inst_info.has_lod ? IR::U32{arg} : IR::U32{};
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const auto ms = has_ms ? IR::U32{arg} : IR::U32{};
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const auto is_storage = image_res.IsStorage(image);
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const auto is_storage = image_res.is_written;
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if (inst.GetOpcode() == IR::Opcode::ImageRead) {
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auto texel = ir.ImageRead(handle, coords, lod, ms, inst_info);
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if (is_storage) {
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@ -100,7 +100,7 @@ struct StageSpecialization {
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ForEachSharp(binding, buffers, info->buffers,
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[](auto& spec, const auto& desc, AmdGpu::Buffer sharp) {
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spec.stride = sharp.GetStride();
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spec.is_storage = desc.IsStorage(sharp);
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spec.is_storage = desc.is_written;
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if (!spec.is_storage) {
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spec.size = sharp.GetSize();
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}
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@ -113,9 +113,9 @@ struct StageSpecialization {
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});
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ForEachSharp(binding, images, info->images,
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[](auto& spec, const auto& desc, AmdGpu::Image sharp) {
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spec.type = desc.GetBoundType(sharp);
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spec.type = sharp.GetBoundType(desc.is_array);
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spec.is_integer = AmdGpu::IsInteger(sharp.GetNumberFmt());
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spec.is_storage = desc.IsStorage(sharp);
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spec.is_storage = desc.is_written;
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if (spec.is_storage) {
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spec.dst_select = sharp.DstSelect();
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}
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@ -287,6 +287,42 @@ struct Image {
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return GetDataFmt() >= DataFormat::FormatFmask8_1 &&
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GetDataFmt() <= DataFormat::FormatFmask64_8;
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}
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[[nodiscard]] ImageType GetBoundType(const bool is_array) const noexcept {
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const auto base_type = GetType();
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if (base_type == ImageType::Color1DArray && !is_array) {
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return ImageType::Color1D;
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}
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if (base_type == ImageType::Color2DArray && !is_array) {
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return ImageType::Color2D;
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}
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if (base_type == ImageType::Color2DMsaaArray && !is_array) {
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return ImageType::Color2DMsaa;
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}
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return base_type;
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}
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[[nodiscard]] u32 NumViewLevels(const bool is_array) const noexcept {
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switch (GetBoundType(is_array)) {
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case ImageType::Color2DMsaa:
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case ImageType::Color2DMsaaArray:
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return 1;
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default:
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return last_level - base_level + 1;
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}
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}
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[[nodiscard]] u32 NumViewLayers(const bool is_array) const noexcept {
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switch (GetBoundType(is_array)) {
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case ImageType::Color1D:
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case ImageType::Color2D:
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case ImageType::Color2DMsaa:
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case ImageType::Color3D:
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return 1;
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default:
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return last_array - base_array + 1;
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}
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}
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};
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static_assert(sizeof(Image) == 32); // 256bits
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@ -59,9 +59,8 @@ ComputePipeline::ComputePipeline(const Instance& instance_, Scheduler& scheduler
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for (const auto& image : info->images) {
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bindings.push_back({
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.binding = binding++,
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.descriptorType = image.IsStorage(image.GetSharp(*info))
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? vk::DescriptorType::eStorageImage
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: vk::DescriptorType::eSampledImage,
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.descriptorType = image.is_written ? vk::DescriptorType::eStorageImage
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: vk::DescriptorType::eSampledImage,
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.descriptorCount = 1,
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.stageFlags = vk::ShaderStageFlagBits::eCompute,
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});
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@ -367,9 +367,8 @@ void GraphicsPipeline::BuildDescSetLayout() {
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for (const auto& image : stage->images) {
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bindings.push_back({
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.binding = binding++,
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.descriptorType = image.IsStorage(image.GetSharp(*stage))
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? vk::DescriptorType::eStorageImage
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: vk::DescriptorType::eSampledImage,
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.descriptorType = image.is_written ? vk::DescriptorType::eStorageImage
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: vk::DescriptorType::eSampledImage,
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.descriptorCount = 1,
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.stageFlags = gp_stage_flags,
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});
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@ -661,7 +661,7 @@ void Rasterizer::BindTextures(const Shader::Info& stage, Shader::Backend::Bindin
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if (image->binding.is_bound) {
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// The image is already bound. In case if it is about to be used as storage we need
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// to force general layout on it.
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image->binding.force_general |= image_desc.IsStorage(tsharp);
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image->binding.force_general |= image_desc.is_written;
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}
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if (image->binding.is_target) {
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// The image is already bound as target. Since we read and output to it need to force
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@ -30,7 +30,7 @@ vk::ImageViewType ConvertImageViewType(AmdGpu::ImageType type) {
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}
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ImageViewInfo::ImageViewInfo(const AmdGpu::Image& image, const Shader::ImageResource& desc) noexcept
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: is_storage{desc.IsStorage(image)} {
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: is_storage{desc.is_written} {
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const auto dfmt = image.GetDataFmt();
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auto nfmt = image.GetNumberFmt();
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if (is_storage && nfmt == AmdGpu::NumberFormat::Srgb) {
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@ -43,9 +43,9 @@ ImageViewInfo::ImageViewInfo(const AmdGpu::Image& image, const Shader::ImageReso
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range.base.level = image.base_level;
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range.base.layer = image.base_array;
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range.extent.levels = desc.NumViewLevels(image);
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range.extent.layers = desc.NumViewLayers(image);
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type = ConvertImageViewType(desc.GetBoundType(image));
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range.extent.levels = image.NumViewLevels(desc.is_array);
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range.extent.layers = image.NumViewLayers(desc.is_array);
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type = ConvertImageViewType(image.GetBoundType(desc.is_array));
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if (!is_storage) {
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mapping = Vulkan::LiverpoolToVK::ComponentMapping(image.DstSelect());
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@ -65,7 +65,7 @@ public:
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struct TextureDesc : public BaseDesc {
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TextureDesc() = default;
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TextureDesc(const AmdGpu::Image& image, const Shader::ImageResource& desc)
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: BaseDesc{desc.IsStorage(image) ? BindingType::Storage : BindingType::Texture,
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: BaseDesc{desc.is_written ? BindingType::Storage : BindingType::Texture,
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ImageInfo{image, desc}, ImageViewInfo{image, desc}} {}
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};
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