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https://github.com/shadps4-emu/shadPS4.git
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QT save fixes II (#3119)
* added recentFiles save/load * gui language * fixups for language * fixed language issue with savedata (it was saving based on gui language and not on console language) * clang fix * elf dirs added * added theme
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@@ -32,8 +32,10 @@ class GuiContextMenus : public QObject {
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public:
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void RequestGameMenu(const QPoint& pos, QVector<GameInfo>& m_games,
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std::shared_ptr<CompatibilityInfoClass> m_compat_info,
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QTableWidget* widget, bool isList) {
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std::shared_ptr<gui_settings> settings, QTableWidget* widget,
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bool isList) {
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QPoint global_pos = widget->viewport()->mapToGlobal(pos);
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std::shared_ptr<gui_settings> m_gui_settings = std::move(settings);
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int itemID = 0;
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if (isList) {
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itemID = widget->currentRow();
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@@ -357,7 +359,7 @@ public:
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QString gameName = QString::fromStdString(m_games[itemID].name);
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TrophyViewer* trophyViewer =
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new TrophyViewer(trophyPath, gameTrpPath, gameName, allTrophyGames);
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new TrophyViewer(m_gui_settings, trophyPath, gameTrpPath, gameName, allTrophyGames);
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trophyViewer->show();
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connect(widget->parent(), &QWidget::destroyed, trophyViewer,
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[trophyViewer]() { trophyViewer->deleteLater(); });
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