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Return the number of samples enqueued in AudioOut (#3324)
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@ -398,6 +398,7 @@ s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, void* ptr) {
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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}
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auto samples_sent = 0;
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auto& port = ports_out.at(handle - 1);
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auto& port = ports_out.at(handle - 1);
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{
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{
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std::unique_lock lock{port.mutex};
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std::unique_lock lock{port.mutex};
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@ -409,10 +410,11 @@ s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, void* ptr) {
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std::memcpy(port.output_buffer, ptr, port.BufferSize());
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std::memcpy(port.output_buffer, ptr, port.BufferSize());
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port.output_ready = true;
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port.output_ready = true;
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port.last_output_time = Kernel::sceKernelGetProcessTime();
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port.last_output_time = Kernel::sceKernelGetProcessTime();
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samples_sent = port.buffer_frames * port.format_info.num_channels;
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}
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}
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}
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}
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port.output_cv.notify_one();
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port.output_cv.notify_one();
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return ORBIS_OK;
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return samples_sent;
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}
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}
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int PS4_SYSV_ABI sceAudioOutOutputs(OrbisAudioOutOutputParam* param, u32 num) {
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int PS4_SYSV_ABI sceAudioOutOutputs(OrbisAudioOutOutputParam* param, u32 num) {
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