diff --git a/src/qt_gui/translations/es_ES.ts b/src/qt_gui/translations/es_ES.ts
index 809d64578..4997f5645 100644
--- a/src/qt_gui/translations/es_ES.ts
+++ b/src/qt_gui/translations/es_ES.ts
@@ -26,7 +26,7 @@
CheatsPatchesCheats / Patches for
- Cheats / Patches for
+ Trucos / Parches para Cheats/Patches are experimental.\nUse with caution.\n\nDownload cheats individually by selecting the repository and clicking the download button.\nIn the Patches tab, you can download all patches at once, choose which ones you want to use, and save your selection.\n\nSince we do not develop the Cheats/Patches,\nplease report issues to the cheat author.\n\nCreated a new cheat? Visit:\n
@@ -186,7 +186,7 @@
Patches Downloaded Successfully! All Patches available for all games have been downloaded, there is no need to download them individually for each game as happens in Cheats. If the patch does not appear, it may be that it does not exist for the specific serial and version of the game.
- ¡Parches descargados exitosamente! Todos los parches disponibles para todos los juegos han sido descargados, no es necesario descargarlos individualmente para cada juego como ocurre con los trucos. Si el parche no aparece, puede ser que no exista para el número de serie y versión específicos del juego.
+ ¡Parches descargados correctamente! Todos los parches disponibles para todos los juegos han sido descargados, no es necesario descargarlos individualmente para cada juego como ocurre con los trucos. Si el parche no aparece, puede ser que no exista para el número de serie y versión específicos del juego.Failed to parse JSON data from HTML.
@@ -411,7 +411,7 @@
ControlSettingsConfigure Controls
- Configure Controls
+ Configurar ControlesControl Settings
@@ -423,7 +423,7 @@
Up
- Up
+ ArribaLeft
@@ -475,7 +475,7 @@
KBM Editor
- KBM Editor
+ Editor KBMBack
@@ -499,7 +499,7 @@
R3
- R3
+ R3Face Buttons
@@ -519,7 +519,7 @@
Cross / A
- Cross / A
+ Cruz / ARight Stick Deadzone (def:2, max:127)
@@ -655,7 +655,7 @@
Game has game-breaking glitches or unplayable performance
- Game has game-breaking glitches or unplayable performance
+ El juego tiene fallos graves o un rendimiento que lo hace injugableGame can be completed with playable performance and no major glitches
@@ -690,7 +690,7 @@
TB
- TB
+ TB
@@ -745,7 +745,7 @@
Copy Size
- Copy Size
+ Copiar TamañoCopy All
@@ -761,7 +761,7 @@
Delete Update
- Delete Update
+ Eliminar ActualizaciónDelete DLC
@@ -1155,7 +1155,7 @@
Eboot.bin file not found
- Eboot.bin file not found
+ Archivo Eboot.bin no encontradoPKG File (*.PKG *.pkg)
@@ -1194,7 +1194,7 @@
Installed
- Installed
+ InstaladoSize
@@ -1553,7 +1553,7 @@
Enable Separate Update Folder:\nEnables installing game updates into a separate folder for easy management.\nThis can be manually created by adding the extracted update to the game folder with the name "CUSA00000-UPDATE" where the CUSA ID matches the game's ID.
- Enable Separate Update Folder:\nEnables installing game updates into a separate folder for easy management.
+ Enable Separate Update Folder:\nEnables installing game updates into a separate folder for easy management.\nThis can be manually created by adding the extracted update to the game folder with the name "CUSA00000-UPDATE" where the CUSA ID matches the game's ID.Show Splash Screen:\nShows the game's splash screen (a special image) while the game is starting.
@@ -1569,7 +1569,7 @@
Trophy Key:\nKey used to decrypt trophies. Must be obtained from your jailbroken console.\nMust contain only hex characters.
- Trophy Key:\nKey used to decrypt trophies. Must be obtained from your jailbroken console.\nMust contain only hex characters.
+ Trophy Key:\nKey used to decrypt trophies. Must be obtained from your jailbroken console.\nMust contain only hex characters.Log Type:\nSets whether to synchronize the output of the log window for performance. May have adverse effects on emulation.
@@ -1593,7 +1593,7 @@
Disable Trophy Pop-ups:\nDisable in-game trophy notifications. Trophy progress can still be tracked using the Trophy Viewer (right-click the game in the main window).
- Disable Trophy Pop-ups:\nDisable in-game trophy notifications. Trophy progress can still be tracked using the Trophy Viewer (right-click the game in the main window).
+ Disable Trophy Pop-ups:\nDisable in-game trophy notifications. Trophy progress can still be tracked using the Trophy Viewer (right-click the game in the main window).Hide Cursor:\nChoose when the cursor will disappear:\nNever: You will always see the mouse.\nidle: Set a time for it to disappear after being idle.\nAlways: you will never see the mouse.
@@ -1609,15 +1609,15 @@
Display Compatibility Data:\nDisplays game compatibility information in table view. Enable "Update Compatibility On Startup" to get up-to-date information.
- Display Compatibility Data:\nDisplays game compatibility information in table view. Enable "Update Compatibility On Startup" to get up-to-date information.
+ Display Compatibility Data:\nDisplays game compatibility information in table view. Enable "Update Compatibility On Startup" to get up-to-date information.Update Compatibility On Startup:\nAutomatically update the compatibility database when shadPS4 starts.
- Update Compatibility On Startup:\nAutomatically update the compatibility database when shadPS4 starts.
+ Update Compatibility On Startup:\nAutomatically update the compatibility database when shadPS4 starts.Update Compatibility Database:\nImmediately update the compatibility database.
- Update Compatibility Database:\nImmediately update the compatibility database.
+ Update Compatibility Database:\nImmediately update the compatibility database.Never
@@ -1701,23 +1701,23 @@
Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).
- Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).
+ Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.
- Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.
+ Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.
- Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.
+ Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.Host Debug Markers:\nInserts emulator-side information like markers for specific AMDGPU commands around Vulkan commands, as well as giving resources debug names.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.
- Host Debug Markers:\nInserts emulator-side information like markers for specific AMDGPU commands around Vulkan commands, as well as giving resources debug names.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.
+ Host Debug Markers:\nInserts emulator-side information like markers for specific AMDGPU commands around Vulkan commands, as well as giving resources debug names.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.
- Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.
+ Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.Save Data Path:\nThe folder where game save data will be saved.