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FIxed memory.cpp errors from testing PR #3117 (MacOS fixes)
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@ -93,7 +93,7 @@ struct VirtualMemoryArea {
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VMAType type = VMAType::Free;
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MemoryProt prot = MemoryProt::NoAccess;
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bool disallow_merge = false;
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std::string_view name = "";
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std::string name = "";
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uintptr_t fd = 0;
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bool is_exec = false;
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@ -205,8 +205,10 @@ Controller:
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If you have a controller that has different names for buttons, it will still work, just look up what are the equivalent names for that controller
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The same left-right rule still applies here.
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Buttons:
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'triangle', 'circle', 'cross', 'square', 'l1', 'l3',
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'options', 'touchpad', 'up', 'down', 'left', 'right'
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'triangle', 'circle', 'cross', 'square', 'l1', 'l3',
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'options', touchpad', 'up', 'down', 'left', 'right'
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Input-only:
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'lpaddle_low', 'lpaddle_high'
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Axes if you bind them to a button input:
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'axis_left_x_plus', 'axis_left_x_minus', 'axis_left_y_plus', 'axis_left_y_minus',
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'axis_right_x_plus', ..., 'axis_right_y_minus',
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