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Game specific configs (#3376)
* poc * Set up variable game specific variable copies * Set up getters to return the game specific option if it exists * Avoid exceptions if a value isn't in the config * Make sure the custom configs folder exists * Update + review comments + rewrite * The loathsome clang-formatter * Specify which getter/setter is used everywhere
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@@ -137,6 +137,7 @@ static auto UserPaths = [] {
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create_path(PathType::PatchesDir, user_dir / PATCHES_DIR);
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create_path(PathType::MetaDataDir, user_dir / METADATA_DIR);
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create_path(PathType::CustomTrophy, user_dir / CUSTOM_TROPHY);
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create_path(PathType::CustomConfigs, user_dir / CUSTOM_CONFIGS);
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std::ofstream notice_file(user_dir / CUSTOM_TROPHY / "Notice.txt");
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if (notice_file.is_open()) {
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