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save after adding a game dir via command line
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@@ -136,7 +136,7 @@ int main(int argc, char* argv[]) {
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}
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EmulatorSettings::GetInstance()->AddGameInstallDir(config_path);
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Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml");
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EmulatorSettings::GetInstance()->Save();
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std::cout << "Game folder successfully saved.\n";
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exit(0);
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}},
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