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https://github.com/shadps4-emu/shadPS4.git
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Standardize RegisterLib names for HLE libraries (#3234)
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@@ -218,7 +218,7 @@ int PS4_SYSV_ABI sceAudioInVmicWrite() {
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return ORBIS_OK;
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}
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void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym) {
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void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("IQtWgnrw6v8", "libSceAudioIn", 1, "libSceAudioIn", 1, 1,
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sceAudioInChangeAppModuleState);
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LIB_FUNCTION("Jh6WbHhnI68", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInClose);
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@@ -54,5 +54,5 @@ int PS4_SYSV_ABI sceAudioInVmicCreate();
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int PS4_SYSV_ABI sceAudioInVmicDestroy();
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int PS4_SYSV_ABI sceAudioInVmicWrite();
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void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym);
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void RegisterLib(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::AudioIn
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@@ -596,7 +596,7 @@ int PS4_SYSV_ABI sceAudioOutSetSystemDebugState() {
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return ORBIS_OK;
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}
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void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver* sym) {
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void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("cx2dYFbzIAg", "libSceAudioOutDeviceService", 1, "libSceAudioOut", 1, 1,
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sceAudioOutDeviceIdOpen);
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LIB_FUNCTION("tKumjQSzhys", "libSceAudioDeviceControl", 1, "libSceAudioOut", 1, 1,
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@@ -181,5 +181,5 @@ int PS4_SYSV_ABI sceAudioOutSystemControlSet();
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int PS4_SYSV_ABI sceAudioOutSparkControlSetEqCoef();
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int PS4_SYSV_ABI sceAudioOutSetSystemDebugState();
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void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver* sym);
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void RegisterLib(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::AudioOut
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