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Standardize RegisterLib names for HLE libraries (#3234)
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@@ -22,7 +22,7 @@ s32 PS4_SYSV_ABI sceRandomGetRandomNumber(u8* buf, std::size_t size) {
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return ORBIS_OK;
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}
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void RegisterlibSceRandom(Core::Loader::SymbolsResolver* sym) {
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void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("PI7jIZj4pcE", "libSceRandom", 1, "libSceRandom", 1, 1, sceRandomGetRandomNumber);
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};
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@@ -15,6 +15,6 @@ constexpr s32 SCE_RANDOM_MAX_SIZE = 64;
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s32 PS4_SYSV_ABI sceRandomGetRandomNumber(u8* buf, std::size_t size);
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void RegisterlibSceRandom(Core::Loader::SymbolsResolver* sym);
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void RegisterLib(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::Random
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