mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-15 16:18:56 +00:00
Standardize RegisterLib names for HLE libraries (#3234)
This commit is contained in:
@@ -219,7 +219,7 @@ int PS4_SYSV_ABI Func_1D5EE365ED5FADB3() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void RegisterlibSceRemoteplay(Core::Loader::SymbolsResolver* sym) {
|
||||
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("xQeIryTX7dY", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
|
||||
sceRemoteplayApprove);
|
||||
LIB_FUNCTION("IYZ+Mu+8tPo", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
|
||||
|
||||
@@ -58,5 +58,5 @@ int PS4_SYSV_ABI sceRemoteplaySetRpMode();
|
||||
int PS4_SYSV_ABI sceRemoteplayTerminate();
|
||||
int PS4_SYSV_ABI Func_1D5EE365ED5FADB3();
|
||||
|
||||
void RegisterlibSceRemoteplay(Core::Loader::SymbolsResolver* sym);
|
||||
void RegisterLib(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::Remoteplay
|
||||
Reference in New Issue
Block a user