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hot-fix: debug build fixed
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@@ -195,8 +195,9 @@ s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, FlipStatus* status) {
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LOG_TRACE(Lib_VideoOut,
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"count = {}, processTime = {}, tsc = {}, submitTsc = {}, flipArg = {}, gcQueueNum = "
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"{}, flipPendingNum = {}, currentBuffer = {}",
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status->count, status->processTime, status->tsc, status->submitTsc, status->flipArg,
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status->gcQueueNum, status->flipPendingNum, status->currentBuffer);
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status->count, status->process_time, status->tsc, status->submit_tsc,
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status->flip_arg, status->gc_queue_num, status->flip_pending_num,
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status->current_buffer);
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return ORBIS_OK;
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}
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