New Crowdin updates (#3298)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (French)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))
This commit is contained in:
georgemoralis 2025-07-25 08:52:03 +03:00 committed by GitHub
parent 2cd42aaba9
commit 4c22137255
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31 changed files with 1322 additions and 82 deletions

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@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>إخفاء المؤشر بعد فترة الخمول</translation> <translation>إخفاء المؤشر بعد فترة الخمول</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>س</translation> <translation>س</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>علامات التصحيح على الضيف</translation> <translation>علامات التصحيح على الضيف</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>تحديث</translation> <translation>تحديث</translation>
@ -1915,6 +1935,14 @@ Nightly: نُسخ تحتوي على أحدث الميزات، لكنها أقل
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>تشخيص الأعطال:\nيقوم بإنشاء ملف بصيغة .yaml يحتوي على معلومات عن حالة Vulkan في وقت حدوث العطل.\nمفيد لتصحيح أخطاء &apos;فصل الجهاز&apos;. إذا قمت بتشغيل هذا من الأفضل أن تقوم بتشغيل "استضافة علامات تصحيح الأخطاء" و "ضيف علامات تصحيح الأخطاء".\ا يعمل على وحدة معالجة رسوم إنتل.\nتحتاج لتشغيل التحقق من طبقات Vulkan و مجموعة تطوير البرامج الخاصة بـVulkan من أجل أن يعمل هذا.</translation> <translation>تشخيص الأعطال:\nيقوم بإنشاء ملف بصيغة .yaml يحتوي على معلومات عن حالة Vulkan في وقت حدوث العطل.\nمفيد لتصحيح أخطاء &apos;فصل الجهاز&apos;. إذا قمت بتشغيل هذا من الأفضل أن تقوم بتشغيل "استضافة علامات تصحيح الأخطاء" و "ضيف علامات تصحيح الأخطاء".\ا يعمل على وحدة معالجة رسوم إنتل.\nتحتاج لتشغيل التحقق من طبقات Vulkan و مجموعة تطوير البرامج الخاصة بـVulkan من أجل أن يعمل هذا.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>نسخ مخازن الذاكرة الخاصة بالـ GPU:\nيتجاوز مشكلة التزامن المتعلقة بتقديمات GPU.\n قد يساعد أو لا يساعد في حل أعطال PM4 من النوع 0.</translation> <translation>نسخ مخازن الذاكرة الخاصة بالـ GPU:\nيتجاوز مشكلة التزامن المتعلقة بتقديمات GPU.\n قد يساعد أو لا يساعد في حل أعطال PM4 من النوع 0.</translation>
@ -2079,6 +2107,18 @@ Nightly: نُسخ تحتوي على أحدث الميزات، لكنها أقل
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation>نسخ Vulkan غير مدعومة</translation> <translation>نسخ Vulkan غير مدعومة</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Temps d'espera per ocultar el ratolí</translation> <translation>Temps d'espera per ocultar el ratolí</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation>Micròfon</translation>
</message>
<message>
<source>None</source>
<translation>Cap</translation>
</message>
<message>
<source>Default Device</source>
<translation>Dispositiu per defecte</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Marcadors de depuració</translation> <translation>Marcadors de depuració</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation>Activar Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation>Activa imatges lineals de Readback</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Actualitza</translation> <translation>Actualitza</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnòstiques de fallides:\nCrea un fitxer .yaml amb informació sobre l'estat de Vulkan en el moment de fer fallida.\nÉs útil per depurar errors del tipus 'Dispositiu perdut'. Si aquesta opció està activada, caldria activar els marcadors de depuració de convidat.\nNo funciona en les targetes gràfiques de Intel.\nCal activar la validació de capes de Vulkan i el SDK de Vulkan perquè funcioni.</translation> <translation>Diagnòstiques de fallides:\nCrea un fitxer .yaml amb informació sobre l'estat de Vulkan en el moment de fer fallida.\nÉs útil per depurar errors del tipus 'Dispositiu perdut'. Si aquesta opció està activada, caldria activar els marcadors de depuració de convidat.\nNo funciona en les targetes gràfiques de Intel.\nCal activar la validació de capes de Vulkan i el SDK de Vulkan perquè funcioni.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation>Actica Readbacks:\nActiva readbacks i writebacks a la memòria de la targeta gràfica.\nAixò és necessari pel funcionament correcte en alguns jocs.\nPot causar inestabilitat i/o errors de rendiment.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation>Activa imatges lineals de Readback:\nActiva la descàrrega asíncrona d'imatges lineals modificades de la targeta gràfica:\nPot corregir errors en alguns jocs.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Copia la memòria intermèdia de la GPU:\nEvita les condicions de carrera que impliquen més enviaments a la targeta gràfica.\nPot ajudar o no amb fer fallida del tipus 0 de PM4.</translation> <translation>Copia la memòria intermèdia de la GPU:\nEvita les condicions de carrera que impliquen més enviaments a la targeta gràfica.\nPot ajudar o no amb fer fallida del tipus 0 de PM4.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> Versió de Vulkan no suportada</translation> <translation> Versió de Vulkan no suportada</translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

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@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Timeout for skjul markør ved inaktivitet</translation> <translation>Timeout for skjul markør ved inaktivitet</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Opdatering</translation> <translation>Opdatering</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1585,6 +1585,18 @@ Einzigartige Inputs können nicht öfters als einmal gebunden werden. Input-Dupl
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Inaktivitätszeitüberschreitung zum Ausblenden des Cursors</translation> <translation>Inaktivitätszeitüberschreitung zum Ausblenden des Cursors</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1685,6 +1697,14 @@ Einzigartige Inputs können nicht öfters als einmal gebunden werden. Input-Dupl
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Guest-Debug-Markierer</translation> <translation>Guest-Debug-Markierer</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Aktualisieren</translation> <translation>Aktualisieren</translation>
@ -1913,6 +1933,14 @@ Einzigartige Inputs können nicht öfters als einmal gebunden werden. Input-Dupl
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Absturzdiagnose:\nErstellt eine .yaml-Datei mit Informationen über den Vulkan-Status zum Zeitpunkt des Absturzes.\nNützlich zum Debuggen von Gerät verloren-Fehlern. Wenn Sie dies aktiviert haben, sollten Sie Host- UND Gast-Debug-Markierungen aktivieren.\nFunktioniert nicht auf Intel-GPUs.\nDamit dies funktioniert, müssen Vulkan Validationsschichten aktiviert und das Vulkan SDK installiert sein.</translation> <translation>Absturzdiagnose:\nErstellt eine .yaml-Datei mit Informationen über den Vulkan-Status zum Zeitpunkt des Absturzes.\nNützlich zum Debuggen von Gerät verloren-Fehlern. Wenn Sie dies aktiviert haben, sollten Sie Host- UND Gast-Debug-Markierungen aktivieren.\nFunktioniert nicht auf Intel-GPUs.\nDamit dies funktioniert, müssen Vulkan Validationsschichten aktiviert und das Vulkan SDK installiert sein.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>GPU-Puffer kopieren:\nUmgeht Race-Bedingungen mit GPU-Übermittlungen.\nKann bei PM4-Abstürzen vom Typ 0 hilfreich sein oder auch nicht.</translation> <translation>GPU-Puffer kopieren:\nUmgeht Race-Bedingungen mit GPU-Übermittlungen.\nKann bei PM4-Abstürzen vom Typ 0 hilfreich sein oder auch nicht.</translation>
@ -2081,6 +2109,18 @@ Hinweis: Der Sound funktioniert nur in Qt-Versionen.</translation>
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Nicht unterstützte Vulkan Version</translation> <translation> * Nicht unterstützte Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Χρόνος αδράνειας απόκρυψης δείκτη</translation> <translation>Χρόνος αδράνειας απόκρυψης δείκτη</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Ενημέρωση</translation> <translation>Ενημέρωση</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Tiempo de Espera para Ocultar Cursor Inactivo</translation> <translation>Tiempo de Espera para Ocultar Cursor Inactivo</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Marcadores de Depuración del Invitado</translation> <translation>Marcadores de Depuración del Invitado</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Actualización</translation> <translation>Actualización</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnóstico de cuelgues:\nCrea un archivo .yaml con información sobre el estado de Vulkan en el momento del cuelgue.\nÚtil para depurar errores de tipo &apos;Dispositivo perdido&apos; . Con esto activado, deberías habilitar los marcadores de depuración de Host E Invitado.\nNo funciona en GPUs de Intel.\nNecesitas activar las Capas de Validación de Vulkan y el SDK de Vulkan para que funcione.</translation> <translation>Diagnóstico de cuelgues:\nCrea un archivo .yaml con información sobre el estado de Vulkan en el momento del cuelgue.\nÚtil para depurar errores de tipo &apos;Dispositivo perdido&apos; . Con esto activado, deberías habilitar los marcadores de depuración de Host E Invitado.\nNo funciona en GPUs de Intel.\nNecesitas activar las Capas de Validación de Vulkan y el SDK de Vulkan para que funcione.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Copiar Búferes de GPU:\nSortea condiciones de carrera que implican envíos de GPU.\nPuede o no ayudar con cuelgues del tipo 0 de PM4.</translation> <translation>Copiar Búferes de GPU:\nSortea condiciones de carrera que implican envíos de GPU.\nPuede o no ayudar con cuelgues del tipo 0 de PM4.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Versión de Vulkan no soportada</translation> <translation> * Versión de Vulkan no soportada</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1026,7 +1026,7 @@
</message> </message>
<message> <message>
<source>Up</source> <source>Up</source>
<translation/> <translation type="unfinished">Up</translation>
</message> </message>
<message> <message>
<source>unmapped</source> <source>unmapped</source>
@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>مخفی کردن زمان توقف مکان نما</translation> <translation>مخفی کردن زمان توقف مکان نما</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>بهروزرسانی</translation> <translation>بهروزرسانی</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Inaktiivisuuden Aikaraja Kursorin Piilottamiseen</translation> <translation>Inaktiivisuuden Aikaraja Kursorin Piilottamiseen</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Päivitys</translation> <translation>Päivitys</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -527,55 +527,55 @@
</message> </message>
<message> <message>
<source>unmapped</source> <source>unmapped</source>
<translation type="unfinished">unmapped</translation> <translation>non mappé</translation>
</message> </message>
<message> <message>
<source>L1</source> <source>L1</source>
<translation type="unfinished">L1</translation> <translation>L1</translation>
</message> </message>
<message> <message>
<source>R1</source> <source>R1</source>
<translation type="unfinished">R1</translation> <translation>R1</translation>
</message> </message>
<message> <message>
<source>L2</source> <source>L2</source>
<translation type="unfinished">L2</translation> <translation>L2</translation>
</message> </message>
<message> <message>
<source>Options</source> <source>Options</source>
<translation type="unfinished">Options</translation> <translation>Options</translation>
</message> </message>
<message> <message>
<source>R2</source> <source>R2</source>
<translation type="unfinished">R2</translation> <translation>R2</translation>
</message> </message>
<message> <message>
<source>Touchpad Left</source> <source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation> <translation>Pavé Tactile Gauche</translation>
</message> </message>
<message> <message>
<source>Touchpad Center</source> <source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation> <translation>Centre du Pavé Tactile</translation>
</message> </message>
<message> <message>
<source>Touchpad Right</source> <source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation> <translation>Pavé Tactile Droit</translation>
</message> </message>
<message> <message>
<source>Triangle</source> <source>Triangle</source>
<translation type="unfinished">Triangle</translation> <translation>Triangle</translation>
</message> </message>
<message> <message>
<source>Square</source> <source>Square</source>
<translation type="unfinished">Square</translation> <translation>Carré</translation>
</message> </message>
<message> <message>
<source>Circle</source> <source>Circle</source>
<translation type="unfinished">Circle</translation> <translation>Rond</translation>
</message> </message>
<message> <message>
<source>Cross</source> <source>Cross</source>
<translation type="unfinished">Cross</translation> <translation>Croix</translation>
</message> </message>
<message> <message>
<source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: <source>Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:
@ -587,7 +587,7 @@
</message> </message>
<message> <message>
<source>Press a button</source> <source>Press a button</source>
<translation type="unfinished">Press a button</translation> <translation>Appuyez sur un bouton</translation>
</message> </message>
<message> <message>
<source>Move analog stick</source> <source>Move analog stick</source>
@ -778,7 +778,7 @@
</message> </message>
<message> <message>
<source>Favorite</source> <source>Favorite</source>
<translation type="unfinished">Favorite</translation> <translation>Favoris</translation>
</message> </message>
</context> </context>
<context> <context>
@ -984,11 +984,11 @@
</message> </message>
<message> <message>
<source>Remove from Favorites</source> <source>Remove from Favorites</source>
<translation type="unfinished">Remove from Favorites</translation> <translation>Supprimer des favoris</translation>
</message> </message>
<message> <message>
<source>Add to Favorites</source> <source>Add to Favorites</source>
<translation type="unfinished">Add to Favorites</translation> <translation>Ajouter aux favoris</translation>
</message> </message>
</context> </context>
<context> <context>
@ -1226,15 +1226,15 @@
</message> </message>
<message> <message>
<source>Touchpad Left</source> <source>Touchpad Left</source>
<translation type="unfinished">Touchpad Left</translation> <translation>Pavé Tactile Gauche</translation>
</message> </message>
<message> <message>
<source>Touchpad Center</source> <source>Touchpad Center</source>
<translation type="unfinished">Touchpad Center</translation> <translation>Centre du Pavé Tactile</translation>
</message> </message>
<message> <message>
<source>Touchpad Right</source> <source>Touchpad Right</source>
<translation type="unfinished">Touchpad Right</translation> <translation>Pavé Tactile Droit</translation>
</message> </message>
</context> </context>
<context> <context>
@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Délai d&apos;inactivité pour masquer le curseur</translation> <translation>Délai d&apos;inactivité pour masquer le curseur</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation>Microphone</translation>
</message>
<message>
<source>None</source>
<translation>Aucun</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Marqueur de débogage invité</translation> <translation>Marqueur de débogage invité</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Mise à jour</translation> <translation>Mise à jour</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnostic de crash:\nCrée un fichier .yaml avec des informations sur l&apos;état de Vulkan au moment du crash.\nUtile pour déboguer les erreurs &quot;Device lost&quot;. Si cette option est activée, vous devez aussi activer Marqueur de débogage hôte ET invité.\nNe marche pas pour les GPUs Intel.\nVous devez activer la couche de validation Vulkan ainsi que le Vulkan SDK pour que cela fonctionne.</translation> <translation>Diagnostic de crash:\nCrée un fichier .yaml avec des informations sur l&apos;état de Vulkan au moment du crash.\nUtile pour déboguer les erreurs &quot;Device lost&quot;. Si cette option est activée, vous devez aussi activer Marqueur de débogage hôte ET invité.\nNe marche pas pour les GPUs Intel.\nVous devez activer la couche de validation Vulkan ainsi que le Vulkan SDK pour que cela fonctionne.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Copier la mémoire tampon GPU:\nContourne les conditions de course impliquant des soumissions GPU.\nPeut aider ou non en cas de crash PM4 type 0.</translation> <translation>Copier la mémoire tampon GPU:\nContourne les conditions de course impliquant des soumissions GPU.\nPeut aider ou non en cas de crash PM4 type 0.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Version de Vulkan non prise en charge</translation> <translation> * Version de Vulkan non prise en charge</translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Kurzor inaktivitási időtúllépés</translation> <translation>Kurzor inaktivitási időtúllépés</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Frissítés</translation> <translation>Frissítés</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Batas waktu sembunyikan kursor tidak aktif</translation> <translation>Batas waktu sembunyikan kursor tidak aktif</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Pembaruan</translation> <translation>Pembaruan</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Timeout inattività per nascondere il cursore</translation> <translation>Timeout inattività per nascondere il cursore</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation>Microfono</translation>
</message>
<message>
<source>None</source>
<translation>Nessuno</translation>
</message>
<message>
<source>Default Device</source>
<translation>Periferica Predefinita</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Marcatori di Debug del Guest </translation> <translation>Marcatori di Debug del Guest </translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation>Abilita Readback</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation>Abilita Immagini Lineari Di Readback</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Aggiornamento</translation> <translation>Aggiornamento</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnostica Crash:\nCrea un file .yaml che contiene informazioni riguardo lo stato del renderer Vulkan nel momento in cui si verifica un crash.\nUtile per poter effettuare il debug degli errori di tipo &quot;Device Lost&quot;. Se hai questa opzione attiva dovresti abilitare anche Marcatori di Debug Host e Guest.\nNon è funzionante su GPU Intel.\nVulkan Validation Layers deve essere abilitato e bisogna aver installato l&apos;SDK Vulkan per poter utilizzare questa funzione.</translation> <translation>Diagnostica Crash:\nCrea un file .yaml che contiene informazioni riguardo lo stato del renderer Vulkan nel momento in cui si verifica un crash.\nUtile per poter effettuare il debug degli errori di tipo &quot;Device Lost&quot;. Se hai questa opzione attiva dovresti abilitare anche Marcatori di Debug Host e Guest.\nNon è funzionante su GPU Intel.\nVulkan Validation Layers deve essere abilitato e bisogna aver installato l&apos;SDK Vulkan per poter utilizzare questa funzione.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation>Abilita Readbacks:\nAbilita letture di memoria GPU e writebacks.\nQuesto è necessario per un comportamento corretto in alcuni giochi.\nPotrebbe causare problemi di stabilità e/o prestazioni.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation>Abilita le immagini lineari di Readback:\nConsente il download asincronico delle immagini lineari modificate dalla GPU.\nPotrebbe risolvere problemi grafici in alcuni giochi.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Copia Buffer GPU:\nCerca di aggirare le race conditions che riguardano gli invii alla GPU.\nPotrebbe aiutare ad evitare crash che riguardano i PM4 di tipo 0.</translation> <translation>Copia Buffer GPU:\nCerca di aggirare le race conditions che riguardano gli invii alla GPU.\nPotrebbe aiutare ad evitare crash che riguardano i PM4 di tipo 0.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Versione Vulkan non supportata</translation> <translation> * Versione Vulkan non supportata</translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation></translation> <translation></translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation></translation> <translation></translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Vulkanバージョン</translation> <translation> * Vulkanバージョン</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation type="unfinished">Hide Cursor Idle Timeout</translation> <translation type="unfinished">Hide Cursor Idle Timeout</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation type="unfinished">Update</translation> <translation type="unfinished">Update</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Žymeklio paslėpimo neveikimo laikas</translation> <translation>Žymeklio paslėpimo neveikimo laikas</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Atnaujinimas</translation> <translation>Atnaujinimas</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Skjul musepeker ved inaktivitet</translation> <translation>Skjul musepeker ved inaktivitet</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation>Mikrofon</translation>
</message>
<message>
<source>None</source>
<translation>Ingen</translation>
</message>
<message>
<source>Default Device</source>
<translation>Standard enhet</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Gjestefeilsøkingsmarkører</translation> <translation>Gjestefeilsøkingsmarkører</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation>Bruk tilbakelesninger</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation>Bruk tilbakelesninger av lineære bilder</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Oppdatering</translation> <translation>Oppdatering</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Krasjdiagnostikk:\nOppretter en .yaml-fil med informasjon om Vulkan-tilstanden ved krasj.\nNyttig for feilsøking &apos;Device lost&apos; feil. Hvis dette brukes, burde du aktivere vert OG gjestefeilsøkingsmarkører.\nFunker ikke med Intel GPU-er.\nDu trenger Vulkan Validation Layers og Vulkan SDK for at dette skal fungere.</translation> <translation>Krasjdiagnostikk:\nOppretter en .yaml-fil med informasjon om Vulkan-tilstanden ved krasj.\nNyttig for feilsøking &apos;Device lost&apos; feil. Hvis dette brukes, burde du aktivere vert OG gjestefeilsøkingsmarkører.\nFunker ikke med Intel GPU-er.\nDu trenger Vulkan Validation Layers og Vulkan SDK for at dette skal fungere.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation>Bruk tilbakelesninger:\nTa i bruk tilbakelesninger og tilbakeskrivninger.\nDette kreves av noen spill for å fungere ordentlig.\nKan forårsake stabilitets- og/eller ytelsesproblemer.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation>Bruk tilbakelesninger av lineære bilder:\nTar i bruk asynkron nedlasting av lineære bilder modifisert av GPU-en.\nKan rette feil i noen spill.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Kopier GPU-buffere:\nKommer rundt løpsforhold som involverer GPU-innsendinger.\nKan muligens hjelpe med PM4 type 0 krasj.</translation> <translation>Kopier GPU-buffere:\nKommer rundt løpsforhold som involverer GPU-innsendinger.\nKan muligens hjelpe med PM4 type 0 krasj.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> *Ustøttet Vulkan-versjon</translation> <translation> *Ustøttet Vulkan-versjon</translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Inactiviteit timeout voor het verbergen van de cursor</translation> <translation>Inactiviteit timeout voor het verbergen van de cursor</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Bijwerken</translation> <translation>Bijwerken</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Czas oczekiwania na ukrycie kursora przy bezczynności</translation> <translation>Czas oczekiwania na ukrycie kursora przy bezczynności</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Znaczniki diagnostyczne gościa</translation> <translation>Znaczniki diagnostyczne gościa</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Aktualizacja</translation> <translation>Aktualizacja</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnostyka awarii:\nTworzy plik .yaml z informacjami o stanie Vulkan w momencie awarii.\nPrzydatne do debugowania błędów &apos;DEVICE LOST&apos; . Jeśli ta opcja jest włączona, powinieneś włączyć "Znaczniki błędów gospodarza" oraz "Znaczniki błędów gościa".\nNie działa na kartach graficznych Intela.\nOpcja "Włącz warstwy walidacji Vulkan" i Vulkan SDK jest wymagana do działania.</translation> <translation>Diagnostyka awarii:\nTworzy plik .yaml z informacjami o stanie Vulkan w momencie awarii.\nPrzydatne do debugowania błędów &apos;DEVICE LOST&apos; . Jeśli ta opcja jest włączona, powinieneś włączyć "Znaczniki błędów gospodarza" oraz "Znaczniki błędów gościa".\nNie działa na kartach graficznych Intela.\nOpcja "Włącz warstwy walidacji Vulkan" i Vulkan SDK jest wymagana do działania.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Kopiowanie buforów karty graficznej:\nOmija problemy wyścigów związane z przesyłaniem danych do karty graficznej.\nMoże, ale nie musi, pomóc w przypadku awarii typu PM4 0.</translation> <translation>Kopiowanie buforów karty graficznej:\nOmija problemy wyścigów związane z przesyłaniem danych do karty graficznej.\nMoże, ale nie musi, pomóc w przypadku awarii typu PM4 0.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Nieobsługiwana wersja Vulkan</translation> <translation> * Nieobsługiwana wersja Vulkan</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Tempo de Inatividade para Ocultar Cursor</translation> <translation>Tempo de Inatividade para Ocultar Cursor</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation>Microfone</translation>
</message>
<message>
<source>None</source>
<translation>Nenhum</translation>
</message>
<message>
<source>Default Device</source>
<translation>Dispositivo Padrão</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Marcadores de Depuração do Convidado</translation> <translation>Marcadores de Depuração do Convidado</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation>Ativar Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation>Ativar Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Atualização</translation> <translation>Atualização</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnóstico de Falhas:\nCria um arquivo .yaml com informações sobre o estado do Vulkan no momento da falha.\nÚtil para depuração de erros de &apos;Device lost&apos;. Se isto estiver ativado, você deve habilitar os Marcadores de Depuração de Host E DE Convidado.\nNão funciona em GPUs Intel.\nVocê precisa ter as Camadas de Validação Vulkan habilitadas e o Vulkan SDK para que isso funcione.</translation> <translation>Diagnóstico de Falhas:\nCria um arquivo .yaml com informações sobre o estado do Vulkan no momento da falha.\nÚtil para depuração de erros de &apos;Device lost&apos;. Se isto estiver ativado, você deve habilitar os Marcadores de Depuração de Host E DE Convidado.\nNão funciona em GPUs Intel.\nVocê precisa ter as Camadas de Validação Vulkan habilitadas e o Vulkan SDK para que isso funcione.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation>Ativar Readbacks:\nAtive a leitura e gravação da memória da GPU.\nIsso é necessário para o funcionamento adequado de alguns jogos.\nPode causar instabilidade e/ou impactar o desempenho.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation>Ativar Readback Linear Images:\nAtiva o download assíncrono de imagens lineares(Linear Images) modificadas pela GPU.\nPode corrigir problemas em alguns jogos.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Copiar Buffers de GPU:\nContorna condições de corrida envolvendo envios de GPU.\nPode ou não ajudar com travamentos do PM4 tipo 0.</translation> <translation>Copiar Buffers de GPU:\nContorna condições de corrida envolvendo envios de GPU.\nPode ou não ajudar com travamentos do PM4 tipo 0.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Versão do Vulkan não suportada</translation> <translation> * Versão do Vulkan não suportada</translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Tempo de Espera para Ocultar Cursor</translation> <translation>Tempo de Espera para Ocultar Cursor</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Marcadores de Depuração do Cliente</translation> <translation>Marcadores de Depuração do Cliente</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Atualização</translation> <translation>Atualização</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnóstico de Falhas:\nCria um ficheiro .yaml com informações sobre o estado do Vulkan no momento da falha.\nÚtil para depuração de erros de &apos;Device lost&apos;. Se isto estiver ativado, deverá ativar os Marcadores de Depuração de Host E DE Convidado.\nNão funciona em GPUs Intel.\nPrecisa também de ter as Camadas de Validação Vulkan ativadas e o Vulkan SDK instalado para funcionar.</translation> <translation>Diagnóstico de Falhas:\nCria um ficheiro .yaml com informações sobre o estado do Vulkan no momento da falha.\nÚtil para depuração de erros de &apos;Device lost&apos;. Se isto estiver ativado, deverá ativar os Marcadores de Depuração de Host E DE Convidado.\nNão funciona em GPUs Intel.\nPrecisa também de ter as Camadas de Validação Vulkan ativadas e o Vulkan SDK instalado para funcionar.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Copiar Buffers da GPU:\nContorna condições de corrida envolvendo envios de GPU.\nPode ou não ajudar com bloqueios do PM4 tipo 0.</translation> <translation>Copiar Buffers da GPU:\nContorna condições de corrida envolvendo envios de GPU.\nPode ou não ajudar com bloqueios do PM4 tipo 0.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Versão do Vulkan não suportada</translation> <translation> * Versão do Vulkan não suportada</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Timeout pentru ascunderea cursorului inactiv</translation> <translation>Timeout pentru ascunderea cursorului inactiv</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Actualizare</translation> <translation>Actualizare</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Время скрытия курсора при бездействии</translation> <translation>Время скрытия курсора при бездействии</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>сек</translation> <translation>сек</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Маркеры отладки гостя</translation> <translation>Маркеры отладки гостя</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Обновление</translation> <translation>Обновление</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Диагностика сбоев:\nСоздает .yaml-файл с информацией о состоянии Vulkan в момент падения.\олезно для отладки ошибок &apos;Device lost&apos;. Если эта функция включена, вам следует включить Маркеры отладки хоста и Гостя.\nНе работает на видеокартах Intel.\nДля работы вам необходимо включить Слои валидации Vulkan и установить Vulkan SDK.</translation> <translation>Диагностика сбоев:\nСоздает .yaml-файл с информацией о состоянии Vulkan в момент падения.\олезно для отладки ошибок &apos;Device lost&apos;. Если эта функция включена, вам следует включить Маркеры отладки хоста и Гостя.\nНе работает на видеокартах Intel.\nДля работы вам необходимо включить Слои валидации Vulkan и установить Vulkan SDK.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Копировать буферы GPU:\озволяет обойти состояния гонки, связанные с отправками GPU.\nМожет помочь или не помочь при сбоях PM4 типа 0.</translation> <translation>Копировать буферы GPU:\озволяет обойти состояния гонки, связанные с отправками GPU.\nМожет помочь или не помочь при сбоях PM4 типа 0.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Неподдерживаемая версия Vulkan</translation> <translation> * Неподдерживаемая версия Vulkan</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation type="unfinished">Hide Cursor Idle Timeout</translation> <translation type="unfinished">Hide Cursor Idle Timeout</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation type="unfinished">Update</translation> <translation type="unfinished">Update</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Koha për fshehjen e kursorit joaktiv</translation> <translation>Koha për fshehjen e kursorit joaktiv</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Shënjuesit e korrigjimit guest-it</translation> <translation>Shënjuesit e korrigjimit guest-it</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Përditëso</translation> <translation>Përditëso</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnoza e rënies:\nKrijon një skedar .yaml me informacion rreth gjendjes Vulkan-it momentin e rënies.\nE dobishme për zgjidhjen e gabimeve &apos;Device lost&apos;. Nëse e ke aktivizuar këtë, duhet aktivizosh Shënjuesit e korrigjimit host-it DHE guest-it.\nNuk punon me GPU-t Intel.\nDuhet kesh aktivizuar Shtresat e Vlefshmërisë Vulkan dhe Vulkan SDK kjo punojë.</translation> <translation>Diagnoza e rënies:\nKrijon një skedar .yaml me informacion rreth gjendjes Vulkan-it momentin e rënies.\nE dobishme për zgjidhjen e gabimeve &apos;Device lost&apos;. Nëse e ke aktivizuar këtë, duhet aktivizosh Shënjuesit e korrigjimit host-it DHE guest-it.\nNuk punon me GPU-t Intel.\nDuhet kesh aktivizuar Shtresat e Vlefshmërisë Vulkan dhe Vulkan SDK kjo punojë.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Kopjo buffer-ët e GPU-:\nShmang kushtet e garës (race conditions) lidhen me dërgimet e GPU-.\nMund ndihmojë, ose jo, rast rëniesh llojit PM4 0.</translation> <translation>Kopjo buffer-ët e GPU-:\nShmang kushtet e garës (race conditions) lidhen me dërgimet e GPU-.\nMund ndihmojë, ose jo, rast rëniesh llojit PM4 0.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Version i pambështetur i Vulkan</translation> <translation> * Version i pambështetur i Vulkan</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -7,98 +7,98 @@
<name>AboutDialog</name> <name>AboutDialog</name>
<message> <message>
<source>About shadPS4</source> <source>About shadPS4</source>
<translation type="unfinished">About shadPS4</translation> <translation>O shadPS4u</translation>
</message> </message>
<message> <message>
<source>shadPS4 is an experimental open-source emulator for the PlayStation 4.</source> <source>shadPS4 is an experimental open-source emulator for the PlayStation 4.</source>
<translation type="unfinished">shadPS4 is an experimental open-source emulator for the PlayStation 4.</translation> <translation>shadPS4 je eksperimentalni emulator otvorenog koda za PlayStation 4.</translation>
</message> </message>
<message> <message>
<source>This software should not be used to play games you have not legally obtained.</source> <source>This software should not be used to play games you have not legally obtained.</source>
<translation type="unfinished">This software should not be used to play games you have not legally obtained.</translation> <translation>Ovaj program ne treba koristiti sa igricama koje nisu legalno nabavljene.</translation>
</message> </message>
</context> </context>
<context> <context>
<name>CheatsPatches</name> <name>CheatsPatches</name>
<message> <message>
<source>Cheats / Patches for </source> <source>Cheats / Patches for </source>
<translation type="unfinished">Cheats / Patches for </translation> <translation>Šifre / Modifikacije za </translation>
</message> </message>
<message> <message>
<source>Cheats/Patches are experimental.\nUse with caution.\n\nDownload cheats individually by selecting the repository and clicking the download button.\nIn the Patches tab, you can download all patches at once, choose which ones you want to use, and save your selection.\n\nSince we do not develop the Cheats/Patches,\nplease report issues to the cheat author.\n\nCreated a new cheat? Visit:\n</source> <source>Cheats/Patches are experimental.\nUse with caution.\n\nDownload cheats individually by selecting the repository and clicking the download button.\nIn the Patches tab, you can download all patches at once, choose which ones you want to use, and save your selection.\n\nSince we do not develop the Cheats/Patches,\nplease report issues to the cheat author.\n\nCreated a new cheat? Visit:\n</source>
<translation type="unfinished">Cheats/Patches are experimental.\nUse with caution.\n\nDownload cheats individually by selecting the repository and clicking the download button.\nIn the Patches tab, you can download all patches at once, choose which ones you want to use, and save your selection.\n\nSince we do not develop the Cheats/Patches,\nplease report issues to the cheat author.\n\nCreated a new cheat? Visit:\n</translation> <translation>Šifre / Modifikacije su eksperimentalne.\nPažljivo koristiti.\nPreuzmite šifre individualno tako što izaberete izvor i kliknete dugme za preuzimanje.\nU sekciji za Modifikacije, mogu se instalirati sve modifikacije odjednom, izaberite koje želite da koristite, i sačuvajte Vaše izmene.\n\nPošto mi ne pravimo Šifre i Modifikacije,\nmolimo Vas da prijavite probleme autorima.\n\nU slučaju da ste napravili šifru, Posetite:\n</translation>
</message> </message>
<message> <message>
<source>No Image Available</source> <source>No Image Available</source>
<translation type="unfinished">No Image Available</translation> <translation>Nema Dostupne Slike</translation>
</message> </message>
<message> <message>
<source>Serial: </source> <source>Serial: </source>
<translation type="unfinished">Serial: </translation> <translation>Serijski broj:</translation>
</message> </message>
<message> <message>
<source>Version: </source> <source>Version: </source>
<translation type="unfinished">Version: </translation> <translation>Verzija:</translation>
</message> </message>
<message> <message>
<source>Size: </source> <source>Size: </source>
<translation type="unfinished">Size: </translation> <translation>Veličina:</translation>
</message> </message>
<message> <message>
<source>Select Cheat File:</source> <source>Select Cheat File:</source>
<translation type="unfinished">Select Cheat File:</translation> <translation>Izaberi Fajl Za Šifre:</translation>
</message> </message>
<message> <message>
<source>Repository:</source> <source>Repository:</source>
<translation type="unfinished">Repository:</translation> <translation>Izvor:</translation>
</message> </message>
<message> <message>
<source>Download Cheats</source> <source>Download Cheats</source>
<translation type="unfinished">Download Cheats</translation> <translation>Preuzmi Šifre</translation>
</message> </message>
<message> <message>
<source>Delete File</source> <source>Delete File</source>
<translation type="unfinished">Delete File</translation> <translation>Obriši Fajl</translation>
</message> </message>
<message> <message>
<source>No files selected.</source> <source>No files selected.</source>
<translation type="unfinished">No files selected.</translation> <translation>Nema izabranog fajla.</translation>
</message> </message>
<message> <message>
<source>You can delete the cheats you don&apos;t want after downloading them.</source> <source>You can delete the cheats you don&apos;t want after downloading them.</source>
<translation type="unfinished">You can delete the cheats you don&apos;t want after downloading them.</translation> <translation>Možete obrisati šifre koje ne želite nakog sto ste ih preuzeli.</translation>
</message> </message>
<message> <message>
<source>Do you want to delete the selected file?\n%1</source> <source>Do you want to delete the selected file?\n%1</source>
<translation type="unfinished">Do you want to delete the selected file?\n%1</translation> <translation>Da li želite da obrišete izabrani fajl?\n%1</translation>
</message> </message>
<message> <message>
<source>Select Patch File:</source> <source>Select Patch File:</source>
<translation type="unfinished">Select Patch File:</translation> <translation>Izaberite Fajl Sa Modifikacijama:</translation>
</message> </message>
<message> <message>
<source>Download Patches</source> <source>Download Patches</source>
<translation type="unfinished">Download Patches</translation> <translation>Preuzmite Modifikacije:</translation>
</message> </message>
<message> <message>
<source>Save</source> <source>Save</source>
<translation type="unfinished">Save</translation> <translation>Sačuvaj</translation>
</message> </message>
<message> <message>
<source>Cheats</source> <source>Cheats</source>
<translation type="unfinished">Cheats</translation> <translation>Šifre</translation>
</message> </message>
<message> <message>
<source>Patches</source> <source>Patches</source>
<translation type="unfinished">Patches</translation> <translation>Modifikacije</translation>
</message> </message>
<message> <message>
<source>Error</source> <source>Error</source>
<translation type="unfinished">Error</translation> <translation>Greška</translation>
</message> </message>
<message> <message>
<source>No patch selected.</source> <source>No patch selected.</source>
<translation type="unfinished">No patch selected.</translation> <translation>Nema izabrane modifikacije.</translation>
</message> </message>
<message> <message>
<source>Unable to open files.json for reading.</source> <source>Unable to open files.json for reading.</source>
@ -106,7 +106,7 @@
</message> </message>
<message> <message>
<source>No patch file found for the current serial.</source> <source>No patch file found for the current serial.</source>
<translation type="unfinished">No patch file found for the current serial.</translation> <translation>Fajl sa modifikacijama nije pronadjen za trenutnu igru.</translation>
</message> </message>
<message> <message>
<source>Unable to open the file for reading.</source> <source>Unable to open the file for reading.</source>
@ -122,67 +122,67 @@
</message> </message>
<message> <message>
<source>Success</source> <source>Success</source>
<translation type="unfinished">Success</translation> <translation>Uspešno</translation>
</message> </message>
<message> <message>
<source>Options saved successfully.</source> <source>Options saved successfully.</source>
<translation type="unfinished">Options saved successfully.</translation> <translation>Opcije su uspešno sačuvane.</translation>
</message> </message>
<message> <message>
<source>Invalid Source</source> <source>Invalid Source</source>
<translation type="unfinished">Invalid Source</translation> <translation>Nevažeći Izvor</translation>
</message> </message>
<message> <message>
<source>The selected source is invalid.</source> <source>The selected source is invalid.</source>
<translation type="unfinished">The selected source is invalid.</translation> <translation>Izabrani izvor je nevažeći.</translation>
</message> </message>
<message> <message>
<source>File Exists</source> <source>File Exists</source>
<translation type="unfinished">File Exists</translation> <translation>Fajl Već Postoji</translation>
</message> </message>
<message> <message>
<source>File already exists. Do you want to replace it?</source> <source>File already exists. Do you want to replace it?</source>
<translation type="unfinished">File already exists. Do you want to replace it?</translation> <translation>Fajl već postoji. Da li želite da ga zamenite?</translation>
</message> </message>
<message> <message>
<source>Failed to save file:</source> <source>Failed to save file:</source>
<translation type="unfinished">Failed to save file:</translation> <translation>Fajl nije uspešno sačuvan:</translation>
</message> </message>
<message> <message>
<source>Failed to download file:</source> <source>Failed to download file:</source>
<translation type="unfinished">Failed to download file:</translation> <translation>Fajl nije uspešno preuzet:</translation>
</message> </message>
<message> <message>
<source>Cheats Not Found</source> <source>Cheats Not Found</source>
<translation type="unfinished">Cheats Not Found</translation> <translation>Šifre Nisu Pronađene</translation>
</message> </message>
<message> <message>
<source>No Cheats found for this game in this version of the selected repository,try another repository or a different version of the game.</source> <source>No Cheats found for this game in this version of the selected repository,try another repository or a different version of the game.</source>
<translation type="unfinished">No Cheats found for this game in this version of the selected repository,try another repository or a different version of the game.</translation> <translation>Šifre za ovu igricu na ovoj verziji iz izabranog izvora nisu pronađene, pokušajte drugi izvor ili drugu verziju igrice.</translation>
</message> </message>
<message> <message>
<source>Cheats Downloaded Successfully</source> <source>Cheats Downloaded Successfully</source>
<translation type="unfinished">Cheats Downloaded Successfully</translation> <translation>Šifre Su Uspešno Preuzete</translation>
</message> </message>
<message> <message>
<source>You have successfully downloaded the cheats for this version of the game from the selected repository. You can try downloading from another repository, if it is available it will also be possible to use it by selecting the file from the list.</source> <source>You have successfully downloaded the cheats for this version of the game from the selected repository. You can try downloading from another repository, if it is available it will also be possible to use it by selecting the file from the list.</source>
<translation type="unfinished">You have successfully downloaded the cheats for this version of the game from the selected repository. You can try downloading from another repository, if it is available it will also be possible to use it by selecting the file from the list.</translation> <translation>Uspešno ste preuzeli šifre za ovu verziju igrice sa izabranog izvora. Možete da pokušate da preuzmete sa drugog izvora, ako je dostupno moći ćete da ga koristite tako što izaberete fajl iz liste.</translation>
</message> </message>
<message> <message>
<source>Failed to save:</source> <source>Failed to save:</source>
<translation type="unfinished">Failed to save:</translation> <translation>Nije uspešno sačuvano:</translation>
</message> </message>
<message> <message>
<source>Failed to download:</source> <source>Failed to download:</source>
<translation type="unfinished">Failed to download:</translation> <translation>Nije uspešno preuzeto:</translation>
</message> </message>
<message> <message>
<source>Download Complete</source> <source>Download Complete</source>
<translation type="unfinished">Download Complete</translation> <translation>Preuzimanje Se Završilo</translation>
</message> </message>
<message> <message>
<source>Patches Downloaded Successfully! All Patches available for all games have been downloaded, there is no need to download them individually for each game as happens in Cheats. If the patch does not appear, it may be that it does not exist for the specific serial and version of the game.</source> <source>Patches Downloaded Successfully! All Patches available for all games have been downloaded, there is no need to download them individually for each game as happens in Cheats. If the patch does not appear, it may be that it does not exist for the specific serial and version of the game.</source>
<translation type="unfinished">Patches Downloaded Successfully! All Patches available for all games have been downloaded, there is no need to download them individually for each game as happens in Cheats. If the patch does not appear, it may be that it does not exist for the specific serial and version of the game.</translation> <translation>Modifikacije Uspešno Preuzete! Sve Modifikacije su dostupne za sve igrice koje ih podržavaju, nema potrebe da se preuzimaju pojedinačno kao sa Šiframa. Ako se modifikacije ne pokazuje, možda ne postoji za tu verziju igrice ili specifično za taj serijski broj.</translation>
</message> </message>
<message> <message>
<source>Failed to parse JSON data from HTML.</source> <source>Failed to parse JSON data from HTML.</source>
@ -194,15 +194,15 @@
</message> </message>
<message> <message>
<source>The game is in version: %1</source> <source>The game is in version: %1</source>
<translation type="unfinished">The game is in version: %1</translation> <translation>Verzija igrice je: %1</translation>
</message> </message>
<message> <message>
<source>The downloaded patch only works on version: %1</source> <source>The downloaded patch only works on version: %1</source>
<translation type="unfinished">The downloaded patch only works on version: %1</translation> <translation>Preuzete modifikacije rade samo na verziji: %1</translation>
</message> </message>
<message> <message>
<source>You may need to update your game.</source> <source>You may need to update your game.</source>
<translation type="unfinished">You may need to update your game.</translation> <translation>Možda morate da ažurirate Vašu igricu.</translation>
</message> </message>
<message> <message>
<source>Incompatibility Notice</source> <source>Incompatibility Notice</source>
@ -210,11 +210,11 @@
</message> </message>
<message> <message>
<source>Failed to open file:</source> <source>Failed to open file:</source>
<translation type="unfinished">Failed to open file:</translation> <translation>Fajl nije uspešno otvoren:</translation>
</message> </message>
<message> <message>
<source>XML ERROR:</source> <source>XML ERROR:</source>
<translation type="unfinished">XML ERROR:</translation> <translation>GREŠKA VEZANA ZA XML</translation>
</message> </message>
<message> <message>
<source>Failed to open files.json for writing</source> <source>Failed to open files.json for writing</source>
@ -222,7 +222,7 @@
</message> </message>
<message> <message>
<source>Author: </source> <source>Author: </source>
<translation type="unfinished">Author: </translation> <translation>Autor:</translation>
</message> </message>
<message> <message>
<source>Directory does not exist:</source> <source>Directory does not exist:</source>
@ -234,30 +234,30 @@
</message> </message>
<message> <message>
<source>Name:</source> <source>Name:</source>
<translation type="unfinished">Name:</translation> <translation>Ime:</translation>
</message> </message>
<message> <message>
<source>Can&apos;t apply cheats before the game is started</source> <source>Can&apos;t apply cheats before the game is started</source>
<translation type="unfinished">Can&apos;t apply cheats before the game is started</translation> <translation>Šifre se ne mogu aplicirati pre nego što je igrica upaljena</translation>
</message> </message>
<message> <message>
<source>Close</source> <source>Close</source>
<translation type="unfinished">Close</translation> <translation>Zatvori</translation>
</message> </message>
</context> </context>
<context> <context>
<name>CheckUpdate</name> <name>CheckUpdate</name>
<message> <message>
<source>Auto Updater</source> <source>Auto Updater</source>
<translation type="unfinished">Auto Updater</translation> <translation>Automatsko Ažuriranje</translation>
</message> </message>
<message> <message>
<source>Error</source> <source>Error</source>
<translation type="unfinished">Error</translation> <translation>Greška</translation>
</message> </message>
<message> <message>
<source>Network error:</source> <source>Network error:</source>
<translation type="unfinished">Network error:</translation> <translation>Greška sa mrežom:</translation>
</message> </message>
<message> <message>
<source>The Auto Updater allows up to 60 update checks per hour.\nYou have reached this limit. Please try again later.</source> <source>The Auto Updater allows up to 60 update checks per hour.\nYou have reached this limit. Please try again later.</source>
@ -281,39 +281,39 @@
</message> </message>
<message> <message>
<source>Your version is already up to date!</source> <source>Your version is already up to date!</source>
<translation type="unfinished">Your version is already up to date!</translation> <translation>Vaša verzija je već najnovija!</translation>
</message> </message>
<message> <message>
<source>Update Available</source> <source>Update Available</source>
<translation type="unfinished">Update Available</translation> <translation>Nova Verzija Dostupna</translation>
</message> </message>
<message> <message>
<source>Update Channel</source> <source>Update Channel</source>
<translation type="unfinished">Update Channel</translation> <translation>Izvor Ažuriranja</translation>
</message> </message>
<message> <message>
<source>Current Version</source> <source>Current Version</source>
<translation type="unfinished">Current Version</translation> <translation>Trenutna Verzija</translation>
</message> </message>
<message> <message>
<source>Latest Version</source> <source>Latest Version</source>
<translation type="unfinished">Latest Version</translation> <translation>Najnovija Verzija</translation>
</message> </message>
<message> <message>
<source>Do you want to update?</source> <source>Do you want to update?</source>
<translation type="unfinished">Do you want to update?</translation> <translation>Da li želite da ažurirate?</translation>
</message> </message>
<message> <message>
<source>Show Changelog</source> <source>Show Changelog</source>
<translation type="unfinished">Show Changelog</translation> <translation>Prikaži Promene</translation>
</message> </message>
<message> <message>
<source>Check for Updates at Startup</source> <source>Check for Updates at Startup</source>
<translation type="unfinished">Check for Updates at Startup</translation> <translation>Proveri da li postoje novije verzije programa kada se upali</translation>
</message> </message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation type="unfinished">Update</translation> <translation>Ažuriraj</translation>
</message> </message>
<message> <message>
<source>No</source> <source>No</source>
@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation type="unfinished">Hide Cursor Idle Timeout</translation> <translation type="unfinished">Hide Cursor Idle Timeout</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation type="unfinished">Update</translation> <translation type="unfinished">Update</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Dölj muspekare vid overksam</translation> <translation>Dölj muspekare vid overksam</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation>Mikrofon</translation>
</message>
<message>
<source>None</source>
<translation>Ingen</translation>
</message>
<message>
<source>Default Device</source>
<translation>Standardenhet</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>s</translation> <translation>s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Felsökningsmarkörer för gäst</translation> <translation>Felsökningsmarkörer för gäst</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Uppdatera</translation> <translation>Uppdatera</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Krashdiagnostik:\nSkapar en .yaml-fil med information om Vulkan-tillståndet vid tid för kraschen.\nAnvändbart för felsökning av &apos;Device lost&apos;-fel. Om du har aktiverat detta bör du aktivera felsökningsmarkörer för Värd OCH Gäst.\nFungerar inte Intel GPUer.\nDu behöver aktivera Vulkan Validation Layers och Vulkan SDK för att detta ska fungera.</translation> <translation>Krashdiagnostik:\nSkapar en .yaml-fil med information om Vulkan-tillståndet vid tid för kraschen.\nAnvändbart för felsökning av &apos;Device lost&apos;-fel. Om du har aktiverat detta bör du aktivera felsökningsmarkörer för Värd OCH Gäst.\nFungerar inte Intel GPUer.\nDu behöver aktivera Vulkan Validation Layers och Vulkan SDK för att detta ska fungera.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Kopiera GPU-buffertar:\nGör att man kan komma runt race conditions som involverar GPU submits.\nKan eller kan inte hjälpa med PM4 type 0-kraschar.</translation> <translation>Kopiera GPU-buffertar:\nGör att man kan komma runt race conditions som involverar GPU submits.\nKan eller kan inte hjälpa med PM4 type 0-kraschar.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Versionen av Vulkan stöds inte</translation> <translation> * Versionen av Vulkan stöds inte</translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>İmleç İçin Hareketsizlik Zaman ımı</translation> <translation>İmleç İçin Hareketsizlik Zaman ımı</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>sn</translation> <translation>sn</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Konuk Hata Ayıklama İşaretleyicileri</translation> <translation>Konuk Hata Ayıklama İşaretleyicileri</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Güncelle</translation> <translation>Güncelle</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Çökme Tanılamaları:\nÇökme anındaki Vulkan durumu hakkında bilgi içeren bir .yaml dosyası oluşturur.\n&apos;Cihaz kayıp&apos; hatalarını ayıklamak için kullanışlıdır. Bunu etkinleştirdiyseniz, Ana Bilgisayar ve Konuk Hata Ayıklama İşaretleyicileri'ni etkinleştirmelisiniz.\nIntel GPU'lar üzerinde çalışmaz.\nÇalışabilmesi için Vulkan Doğrulama Katmanları'nın etkinleştirilmesine ve Vulkan SDK'sine ihtiyacınız vardır.</translation> <translation>Çökme Tanılamaları:\nÇökme anındaki Vulkan durumu hakkında bilgi içeren bir .yaml dosyası oluşturur.\n&apos;Cihaz kayıp&apos; hatalarını ayıklamak için kullanışlıdır. Bunu etkinleştirdiyseniz, Ana Bilgisayar ve Konuk Hata Ayıklama İşaretleyicileri'ni etkinleştirmelisiniz.\nIntel GPU'lar üzerinde çalışmaz.\nÇalışabilmesi için Vulkan Doğrulama Katmanları'nın etkinleştirilmesine ve Vulkan SDK'sine ihtiyacınız vardır.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>GPU Arabelleklerini Kopyala:\nGPU gönderimlerini içeren yarış koşullarının etrafından dolaşır.\nPM4 tip 0 çökmelerine yardımcı olabilir veya olmayabilir.</translation> <translation>GPU Arabelleklerini Kopyala:\nGPU gönderimlerini içeren yarış koşullarının etrafından dolaşır.\nPM4 tip 0 çökmelerine yardımcı olabilir veya olmayabilir.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Desteklenmeyen Vulkan Sürümü</translation> <translation> * Desteklenmeyen Vulkan Sürümü</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Тайм-аут приховування курсора при бездіяльності</translation> <translation>Тайм-аут приховування курсора при бездіяльності</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation>Мікрофон</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation>Стандартний Пристрій</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation>сек</translation> <translation>сек</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Гостьові маркери налагодження</translation> <translation>Гостьові маркери налагодження</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Оновлення</translation> <translation>Оновлення</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Діагностика збоїв:\nСтворює .yaml файл з інформацією про стан Vulkan на момент збою.\nКорисно для налагодження помилок &apos;Device lost&apos;. Якщо у вас увімкнено цей параметр, вам слід увімкнути маркери налагодження Хоста ТА Гостя.\nНе працює на графічних процесорах Intel.\nДля цього вам потрібно увімкнути шари валідації Vulkan і мати Vulkan SDK.</translation> <translation>Діагностика збоїв:\nСтворює .yaml файл з інформацією про стан Vulkan на момент збою.\nКорисно для налагодження помилок &apos;Device lost&apos;. Якщо у вас увімкнено цей параметр, вам слід увімкнути маркери налагодження Хоста ТА Гостя.\nНе працює на графічних процесорах Intel.\nДля цього вам потрібно увімкнути шари валідації Vulkan і мати Vulkan SDK.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation>Копіювати буфери GPU:\озволяє обійти проблеми синхронізації, пов&apos;язані з відправленням даних на GPU\nМоже як допомогти, так і не вплинути на збої типу PM4 (тип 0).</translation> <translation>Копіювати буфери GPU:\озволяє обійти проблеми синхронізації, пов&apos;язані з відправленням даних на GPU\nМоже як допомогти, так і не вплинути на збої типу PM4 (тип 0).</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Непідтримувана версія Vulkan</translation> <translation> * Непідтримувана версія Vulkan</translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation>Thời gian chờ n con trỏ</translation> <translation>Thời gian chờ n con trỏ</translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation type="unfinished">s</translation> <translation type="unfinished">s</translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation type="unfinished">Guest Debug Markers</translation> <translation type="unfinished">Guest Debug Markers</translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation>Cập nhật</translation> <translation>Cập nhật</translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation> <translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation> <translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation></translation> <translation></translation>
</message> </message>
<message>
<source>Microphone</source>
<translation></translation>
</message>
<message>
<source>None</source>
<translation></translation>
</message>
<message>
<source>Default Device</source>
<translation></translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation></translation> <translation></translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Geust </translation> <translation>Geust </translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation></translation> <translation></translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>\n创建一个包含崩溃时 Vulkan .yaml \n对于调试Device lost Host Guest \n此功能在 Intel \n您需要启用 Vulkan Vulkan SDK 使</translation> <translation>\n创建一个包含崩溃时 Vulkan .yaml \n对于调试Device lost Host Guest \n此功能在 Intel \n您需要启用 Vulkan Vulkan SDK 使</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation> GPU \n绕过涉及 GPU \n对于 PM4 type 0 </translation> <translation> GPU \n绕过涉及 GPU \n对于 PM4 type 0 </translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation> * Vulkan </translation> <translation> * Vulkan </translation>
</message> </message>
<message>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>

View File

@ -1586,6 +1586,18 @@
<source>Hide Cursor Idle Timeout</source> <source>Hide Cursor Idle Timeout</source>
<translation></translation> <translation></translation>
</message> </message>
<message>
<source>Microphone</source>
<translation type="unfinished">Microphone</translation>
</message>
<message>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<source>Default Device</source>
<translation type="unfinished">Default Device</translation>
</message>
<message> <message>
<source>s</source> <source>s</source>
<translation></translation> <translation></translation>
@ -1686,6 +1698,14 @@
<source>Guest Debug Markers</source> <source>Guest Debug Markers</source>
<translation>Guest </translation> <translation>Guest </translation>
</message> </message>
<message>
<source>Enable Readbacks</source>
<translation type="unfinished">Enable Readbacks</translation>
</message>
<message>
<source>Enable Readback Linear Images</source>
<translation type="unfinished">Enable Readback Linear Images</translation>
</message>
<message> <message>
<source>Update</source> <source>Update</source>
<translation></translation> <translation></translation>
@ -1914,6 +1934,14 @@
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source> <source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>\n會建立一個 .yaml Vulkan \n對於偵錯&apos;&apos; \n不適用於 Intel GPU \n你需要啟用 Vulkan Vulkan SDK 使</translation> <translation>\n會建立一個 .yaml Vulkan \n對於偵錯&apos;&apos; \n不適用於 Intel GPU \n你需要啟用 Vulkan Vulkan SDK 使</translation>
</message> </message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
</message>
<message>
<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
</message>
<message> <message>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source> <source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation> GPU \n解決涉及 GPU \n說不定能幫助解決 PM4 0 </translation> <translation> GPU \n解決涉及 GPU \n說不定能幫助解決 PM4 0 </translation>
@ -2078,6 +2106,18 @@
<source> * Unsupported Vulkan Version</source> <source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation> <translation type="unfinished"> * Unsupported Vulkan Version</translation>
</message> </message>
<message>
<source>100%</source>
<translation type="unfinished">100%</translation>
</message>
<message>
<source>Experimental Features</source>
<translation type="unfinished">Experimental Features</translation>
</message>
<message>
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
</message>
</context> </context>
<context> <context>
<name>TrophyViewer</name> <name>TrophyViewer</name>