From 4c486b7445a40340ae394dc26c728d952f1b5ec3 Mon Sep 17 00:00:00 2001 From: Lander Gallastegi Date: Mon, 23 Sep 2024 21:21:20 +0200 Subject: [PATCH] clang-format --- src/video_core/renderer_vulkan/renderer_vulkan.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 8a7c5f095..0ff1221d5 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -247,7 +247,7 @@ Frame* RendererVulkan::PrepareFrameInternal(VideoCore::Image& image, bool is_eop .layerCount = VK_REMAINING_ARRAY_LAYERS, }, }, - }; + }; cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlagBits::eByRegion, {}, {}, pre_barrier); @@ -262,7 +262,7 @@ Frame* RendererVulkan::PrepareFrameInternal(VideoCore::Image& image, bool is_eop .layerCount = VK_REMAINING_ARRAY_LAYERS, }; cmdbuf.clearColorImage(frame->image, vk::ImageLayout::eTransferDstOptimal, clear_color, - clear_range); + clear_range); // Post-processing (Anti-aliasing, FSR etc) goes here. For now just blit to the frame image. cmdbuf.blitImage(image.image, image.last_state.layout, frame->image,