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liverpool_to_vk: Remove redundant clear color swizzles.
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@ -1076,9 +1076,6 @@ vk::ClearValue ColorBufferClearValue(const AmdGpu::Liverpool::ColorBuffer& color
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}
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color.float32 = comp_swizzle.Apply(color.float32);
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color.int32 = comp_swizzle.Apply(color.int32);
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color.uint32 = comp_swizzle.Apply(color.uint32);
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return {.color = color};
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}
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