menu description | rename: Release/Nightly (#1116)

* menu description

* improve texts

* TR

* Release_Nightly
This commit is contained in:
DanielSvoboda
2024-09-28 10:01:27 -03:00
committed by GitHub
parent 65bd62e98b
commit 4e4f3d7504
31 changed files with 3214 additions and 305 deletions

View File

@@ -514,6 +514,11 @@
<source>Check for Updates at Startup</source>
<translation></translation>
</message>
<message>
<location filename="../settings_dialog.ui" line="313"/>
<source>Update Channel</source>
<translation></translation>
</message>
<message>
<location filename="../settings_dialog.ui" line="322"/>
<source>Check for Updates</source>
@@ -963,6 +968,111 @@
<source>Close</source>
<translation></translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="72"/>
<source>Point your mouse at an options to display a description in here</source>
<translation></translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="289"/>
<source>consoleLanguageGroupBox</source>
<translation>:\n设置 PS4 使\n建议设置为支持的语言</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="291"/>
<source>emulatorLanguageGroupBox</source>
<translation>:\n设置模拟器用户界面的语言</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="293"/>
<source>fullscreenCheckBox</source>
<translation>:\n自动将游戏窗口设置为全屏模式\n您可以按 F11 </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="295"/>
<source>showSplashCheckBox</source>
<translation>:\n在游戏启动时显示游戏的启动画面</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="297"/>
<source>ps4proCheckBox</source>
<translation> PS4 Pro:\n使模拟器作为 PS4 PRO </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="299"/>
<source>userName</source>
<translation>:\n设置 PS4 </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="301"/>
<source>logTypeGroupBox</source>
<translation>:\n设置是否同步日志窗口的输出以提高性能</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="303"/>
<source>logFilter</source>
<translation>日志过滤器: 过滤日志"Core:Trace" "Lib.Pad:Debug Common.Filesystem:Error" "*:Critical" 级别: Trace, Debug, Info, Warning, Error, Critical - </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="305"/>
<source>updaterGroupBox</source>
<translation>:\n稳定版本: 官方版本\n不稳定版本: 开发版本</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="306"/>
<source>GUIgroupBox</source>
<translation>:\n如果游戏支持</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="312"/>
<source>graphicsAdapterGroupBox</source>
<translation>:\n在具有多个 GPU 使 GPU\n或者选择</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="314"/>
<source>resolutionLayout</source>
<translation>/:\n设置启动时模拟器的窗口大小\n这与游戏中的分辨率不同</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="318"/>
<source>heightDivider</source>
<translation>Vblank :\n模拟器更新的帧速率乘以此数字!</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="320"/>
<source>dumpShadersCheckBox</source>
<translation>:\n为了技术调试</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="322"/>
<source>nullGpuCheckBox</source>
<translation> GPU:\n为了技术调试仿</translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="323"/>
<source>dumpPM4CheckBox</source>
<translation> PM4 :\n为了技术调试 GPU </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="329"/>
<source>debugDump</source>
<translation>:\n将当前正在运行的 PS4 </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="331"/>
<source>vkValidationCheckBox</source>
<translation> Vulkan :\n启用验证 Vulkan </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="333"/>
<source>vkSyncValidationCheckBox</source>
<translation> Vulkan :\n启用验证 Vulkan </translation>
</message>
<message>
<location filename="../settings_dialog.cpp" line="335"/>
<source>rdocCheckBox</source>
<translation> RenderDoc :\n如果启用 Renderdoc </translation>
</message>
</context>
<context>
<name>GameListFrame</name>
@@ -1019,16 +1129,6 @@
<source>Error</source>
<translation></translation>
</message>
<message>
<location filename="../check_update.cpp" line="52"/>
<source>Invalid update channel: </source>
<translation>无效的更新通道:</translation>
</message>
<message>
<location filename="../check_update.cpp" line="53"/>
<source>In updateChannel in config.tml file must contain 'stable' or 'unstable'</source>
<translation>config.tml 文件中的 updateChannel 必须包含 'stable' 或 'unstable'</translation>
</message>
<message>
<location filename="../check_update.cpp" line="64"/>
<source>Network error:</source>
@@ -1064,6 +1164,11 @@
<source>Update Available</source>
<translation></translation>
</message>
<message>
<location filename="../check_update.cpp" line="187"/>
<source>Update Channel</source>
<translation></translation>
</message>
<message>
<location filename="../check_update.cpp" line="177"/>
<source>Current Version</source>