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https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-27 04:25:12 +00:00
add User or Sysmodule detection
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parent
0753d53767
commit
4effcede9f
@ -20,17 +20,18 @@ void ModuleList::Draw() {
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for (const auto& entry : s_modules) {
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ModuleInfo info;
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info.name = entry.name;
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info.is_sys_module = IsSystemModule(entry.path);
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modules.push_back(info);
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}
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}
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SetNextWindowSize({500.0f, 600.0f}, ImGuiCond_FirstUseEver);
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SetNextWindowSize({550.0f, 600.0f}, ImGuiCond_FirstUseEver);
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if (!Begin("LLE Module List", &open)) {
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End();
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return;
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}
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if (BeginTable("ModuleTable", 1,
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if (BeginTable("ModuleTable", 2,
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ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable |
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ImGuiTableFlags_RowBg)) {
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TableSetupColumn("Modulname", ImGuiTableColumnFlags_WidthStretch);
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@ -41,6 +42,13 @@ void ModuleList::Draw() {
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TableSetColumnIndex(0);
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TextUnformatted(module.name.c_str());
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TableSetColumnIndex(1);
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if (module.is_sys_module) {
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TextColored({0.0f, 1.0f, 0.0f, 1.0f}, "System Module");
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} else {
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TextColored({1.0f, 0.0f, 0.0f, 1.0f}, "User Module");
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}
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}
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EndTable();
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}
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@ -3,11 +3,13 @@
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#pragma once
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#include <string>
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#include <vector>
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#include <algorithm>
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#include <filesystem>
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#include <mutex>
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#include <algorithm>
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#include <string>
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#include <vector>
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#include "common/path_util.h"
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namespace Core::Devtools::Widget {
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@ -18,24 +20,37 @@ public:
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void Draw();
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bool open = false;
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char search_box[256] = "";
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static void AddModule(const std::string& name) {
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bool ModuleList::IsSystemModule(const std::filesystem::path& path) {
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const auto sys_modules_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
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const auto canonical_path = std::filesystem::canonical(path);
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const auto canonical_sys_path = std::filesystem::canonical(sys_modules_path);
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const auto path_str = canonical_path.string();
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const auto sys_path_str = canonical_sys_path.string();
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return path_str.starts_with(sys_path_str);
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}
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static void AddModule(const std::string& name, std::filesystem::path path) {
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if (name == "eboot.bin") {
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return;
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}
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std::scoped_lock lock(s_modules_mutex);
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s_modules.push_back({name});
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s_modules.push_back({name, path});
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}
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private:
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struct ModuleInfo {
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std::string name;
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bool is_sys_module;
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};
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struct ModuleListEntry {
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std::string name;
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std::string name;
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std::filesystem::path path;
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};
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static inline std::vector<ModuleListEntry> s_modules;
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@ -149,7 +149,7 @@ s32 Linker::LoadModule(const std::filesystem::path& elf_name, bool is_dynamic) {
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num_static_modules += !is_dynamic;
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m_modules.emplace_back(std::move(module));
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Core::Devtools::Widget::ModuleList::AddModule(elf_name.filename().string());
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Core::Devtools::Widget::ModuleList::AddModule(elf_name.filename().string(), elf_name);
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return m_modules.size() - 1;
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}
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