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Suggestions and removing peding mutex now
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@ -311,7 +311,7 @@ void VideoOutDriver::PresentThread(std::stop_token token) {
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}
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} else {
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Flip(request);
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main_port.vblank_cv.notify_all();
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request.port->vo_cv.notify_all();
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// wake up threads waiting to submit more flips
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}
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FRAME_END;
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@ -350,22 +350,8 @@ s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** u
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LOG_WARNING(Lib_VideoOut, "Ignoring flip IRQ during mode change");
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return;
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}
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std::tuple<u32, u32> pending;
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{
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std::lock_guard lock(port->pending_mutex);
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if (port->pending_flips.empty()) {
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LOG_ERROR(Lib_VideoOut, "Received GfxFlip IRQ but no flips pending");
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return;
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}
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pending = port->pending_flips.front();
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port->pending_flips.pop();
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}
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const auto [queued_buf_id, queued_arg] = pending;
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ASSERT_MSG(queued_buf_id == buf_id,
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"Out-of-order flip IRQ (expected buf_id = {}, got = {})", buf_id,
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queued_buf_id);
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const bool result = driver->SubmitFlip(port, queued_buf_id, queued_arg, true);
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ASSERT_MSG(result, "EOP flip submission failed for buffer {}", queued_buf_id);
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const bool result = driver->SubmitFlip(port, buf_id, arg, true);
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ASSERT_MSG(result, "EOP flip submission failed for buffer {}", buf_id);
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});
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return ORBIS_OK;
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