shader_recompiler: Implement S_FLBIT_I32_B32 and V_MUL_HI_I32. (#2793)

This commit is contained in:
squidbus
2025-04-16 08:08:09 -07:00
committed by GitHub
parent 3bc876ca78
commit 52ab1ed04b
8 changed files with 33 additions and 12 deletions

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@@ -338,8 +338,8 @@ Id EmitIAdd64(EmitContext& ctx, Id a, Id b);
Id EmitIAddCary32(EmitContext& ctx, Id a, Id b);
Id EmitISub32(EmitContext& ctx, Id a, Id b);
Id EmitISub64(EmitContext& ctx, Id a, Id b);
Id EmitSMulExt(EmitContext& ctx, Id a, Id b);
Id EmitUMulExt(EmitContext& ctx, Id a, Id b);
Id EmitSMulHi(EmitContext& ctx, Id a, Id b);
Id EmitUMulHi(EmitContext& ctx, Id a, Id b);
Id EmitIMul32(EmitContext& ctx, Id a, Id b);
Id EmitIMul64(EmitContext& ctx, Id a, Id b);
Id EmitSDiv32(EmitContext& ctx, Id a, Id b);