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shader_recompiler: added MUL_HI VOP2 (896)
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@@ -197,6 +197,8 @@ OPCODE(IAdd64, U64, U64,
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OPCODE(ISub32, U32, U32, U32, )
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OPCODE(ISub64, U64, U64, U64, )
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OPCODE(IMul32, U32, U32, U32, )
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OPCODE(SMulExt, U32x2, U32, U32, )
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OPCODE(UMulExt, U32x2, U32, U32, )
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OPCODE(SDiv32, U32, U32, U32, )
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OPCODE(UDiv32, U32, U32, U32, )
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OPCODE(INeg32, U32, U32, )
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