libraries: Add libSceMove HLE skeleton (#1945)

* libraries: Add libSceMove HLE skeleton

* Fix clang-format issue
This commit is contained in:
mailwl
2024-12-28 13:58:37 +03:00
committed by GitHub
parent 9aabe98e4e
commit 55f78a0b94
6 changed files with 72 additions and 1 deletions

View File

@@ -18,6 +18,7 @@
#include "core/libraries/libc_internal/libc_internal.h"
#include "core/libraries/libpng/pngdec.h"
#include "core/libraries/libs.h"
#include "core/libraries/move/move.h"
#include "core/libraries/network/http.h"
#include "core/libraries/network/net.h"
#include "core/libraries/network/netctl.h"
@@ -91,6 +92,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::Remoteplay::RegisterlibSceRemoteplay(sym);
Libraries::Videodec::RegisterlibSceVideodec(sym);
Libraries::RazorCpu::RegisterlibSceRazorCpu(sym);
Libraries::Move::RegisterlibSceMove(sym);
}
} // namespace Libraries