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libraries: Add libSceMove HLE skeleton (#1945)
* libraries: Add libSceMove HLE skeleton * Fix clang-format issue
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@@ -18,6 +18,7 @@
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#include "core/libraries/libc_internal/libc_internal.h"
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#include "core/libraries/libpng/pngdec.h"
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#include "core/libraries/libs.h"
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#include "core/libraries/move/move.h"
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#include "core/libraries/network/http.h"
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#include "core/libraries/network/net.h"
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#include "core/libraries/network/netctl.h"
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@@ -91,6 +92,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::Remoteplay::RegisterlibSceRemoteplay(sym);
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Libraries::Videodec::RegisterlibSceVideodec(sym);
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Libraries::RazorCpu::RegisterlibSceRazorCpu(sym);
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Libraries::Move::RegisterlibSceMove(sym);
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}
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} // namespace Libraries
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