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shader_recompiler: Implement shader export formats. (#2226)
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@@ -184,6 +184,7 @@ struct FragmentRuntimeInfo {
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AmdGpu::NumberFormat num_format;
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AmdGpu::NumberConversion num_conversion;
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AmdGpu::CompMapping swizzle;
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AmdGpu::Liverpool::ShaderExportFormat export_format;
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auto operator<=>(const PsColorBuffer&) const noexcept = default;
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};
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