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chore: Make shadps4 REUSE compliant
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/debug.h"
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#include "core/hle/kernel/Objects/event_queue.h"
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <condition_variable>
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/kernel/Objects/physical_memory.h"
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namespace Core::Kernel {
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@@ -1,8 +1,10 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <mutex>
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#include <vector>
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#include "common/types.h"
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#include "core/PS4/GPU/gpu_memory.h"
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#include "core/virtual_memory.h"
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