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video_core: Implement basic compute shaders and more instructions
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@@ -21,6 +21,7 @@ using Hook =
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enum class EndClass {
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Branch, ///< Block ends with a (un)conditional branch.
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Exit, ///< Block ends with an exit instruction.
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Kill, ///< Block ends with a discard instruction.
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};
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/// A block represents a linear range of instructions.
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