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libraries: gnmdriver: added sceGnmGetGpuCoreClockFrequency
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@ -956,9 +956,9 @@ int PS4_SYSV_ABI sceGnmGetGpuBlockStatus() {
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return ORBIS_OK;
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return ORBIS_OK;
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}
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}
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int PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency() {
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u32 PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency() {
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LOG_DEBUG(Lib_GnmDriver, "(STUBBED) called");
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LOG_TRACE(Lib_GnmDriver, "called");
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return ORBIS_OK;
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return Config::isNeoMode() ? 911'000'000 : 800'000'000;
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}
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}
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int PS4_SYSV_ABI sceGnmGetGpuInfoStatus() {
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int PS4_SYSV_ABI sceGnmGetGpuInfoStatus() {
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@ -85,7 +85,7 @@ int PS4_SYSV_ABI sceGnmGetDebugTimestamp();
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int PS4_SYSV_ABI sceGnmGetEqEventType();
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int PS4_SYSV_ABI sceGnmGetEqEventType();
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int PS4_SYSV_ABI sceGnmGetEqTimeStamp();
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int PS4_SYSV_ABI sceGnmGetEqTimeStamp();
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int PS4_SYSV_ABI sceGnmGetGpuBlockStatus();
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int PS4_SYSV_ABI sceGnmGetGpuBlockStatus();
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int PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency();
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u32 PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency();
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int PS4_SYSV_ABI sceGnmGetGpuInfoStatus();
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int PS4_SYSV_ABI sceGnmGetGpuInfoStatus();
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int PS4_SYSV_ABI sceGnmGetLastWaitedAddress();
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int PS4_SYSV_ABI sceGnmGetLastWaitedAddress();
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int PS4_SYSV_ABI sceGnmGetNumTcaUnits();
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int PS4_SYSV_ABI sceGnmGetNumTcaUnits();
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