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@ -81,8 +81,8 @@ Emulator::Emulator() {
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// Load renderdoc module.
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VideoCore::LoadRenderDoc();
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#ifdef ENABLE_QT_GUI
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// Start the timer (Play Time)
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#ifdef ENABLE_QT_GUI
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start_time = std::chrono::steady_clock::now();
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const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
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QString filePath = QString::fromStdString((user_dir / "play_time.txt").string());
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@ -60,6 +60,9 @@ public:
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if (auto app_ver = psf.GetString("APP_VER"); app_ver.has_value()) {
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game.version = *app_ver;
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}
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if (const auto play_time = psf.GetString("PLAY_TIME"); play_time.has_value()) {
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game.play_time = *play_time;
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}
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}
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return game;
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}
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@ -32,7 +32,6 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidg
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this->setColumnWidth(5, 90); // Size
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this->setColumnWidth(6, 90); // Version
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this->setColumnWidth(7, 100); // Play Time
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this->setColumnWidth(8, 90); // Path
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QStringList headers;
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headers << tr("Icon") << tr("Name") << tr("Serial") << tr("Region") << tr("Firmware")
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<< tr("Size") << tr("Version") << tr("Play Time") << tr("Path");
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@ -104,7 +103,30 @@ void GameListFrame::PopulateGameList() {
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SetTableItem(i, 6, QString::fromStdString(m_game_info->m_games[i].version));
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QString playTime = GetPlayTime(m_game_info->m_games[i].serial);
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SetTableItem(i, 7, playTime);
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if (playTime.isEmpty()) {
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m_game_info->m_games[i].play_time = "0:00:00";
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SetTableItem(i, 7, "0");
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} else {
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QStringList timeParts = playTime.split(':');
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int hours = timeParts[0].toInt();
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int minutes = timeParts[1].toInt();
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int seconds = timeParts[2].toInt();
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QString formattedPlayTime;
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if (hours > 0) {
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formattedPlayTime += QString("%1h ").arg(hours);
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}
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if (minutes > 0) {
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formattedPlayTime += QString("%1m ").arg(minutes);
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}
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if (seconds > 0 || formattedPlayTime.isEmpty()) {
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formattedPlayTime += QString("%1s").arg(seconds);
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}
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formattedPlayTime = formattedPlayTime.trimmed();
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m_game_info->m_games[i].play_time = playTime.toStdString();
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SetTableItem(i, 7, formattedPlayTime);
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}
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QString path;
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Common::FS::PathToQString(path, m_game_info->m_games[i].path);
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