Avoid clearing depth on partial HTILE writes (#3167)

* vk_rasterizer: Avoid full depth clear in case of partial HTILE update

* resource_tracking: Mark image as written when its used with atomics
This commit is contained in:
TheTurtle
2025-06-29 00:53:14 +03:00
committed by GitHub
parent 83056712e0
commit 59dd73492b
5 changed files with 28 additions and 30 deletions

View File

@@ -511,7 +511,8 @@ bool Rasterizer::IsComputeMetaClear(const Pipeline* pipeline) {
// will need its full emulation anyways.
for (const auto& desc : info.buffers) {
const VAddr address = desc.GetSharp(info).base_address;
if (!desc.IsSpecial() && desc.is_written && texture_cache.ClearMeta(address)) {
if (!desc.IsSpecial() && desc.is_written && !desc.is_read &&
texture_cache.ClearMeta(address)) {
// Assume all slices were updates
LOG_TRACE(Render_Vulkan, "Metadata update skipped");
return true;

View File

@@ -27,10 +27,9 @@ enum ImageFlagBits : u32 {
CpuDirty = 1 << 1, ///< Contents have been modified from the CPU
GpuDirty = 1 << 2, ///< Contents have been modified from the GPU (valid data in buffer cache)
Dirty = MaybeCpuDirty | CpuDirty | GpuDirty,
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
MetaRegistered = 1 << 8, ///< True when metadata for this surface is known and registered
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)

View File

@@ -451,20 +451,16 @@ ImageView& TextureCache::FindRenderTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this color buffer
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
}
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
}
return RegisterImageView(image_id, desc.view_info);
@@ -479,15 +475,11 @@ ImageView& TextureCache::FindDepthTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this depth buffer
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(
desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
}
// If there is a stencil attachment, link depth and stencil.