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Make libSceRtc fully HLE (#3330)
* Add stubbed libkernel time functions * Implement remaining stubbed Rtc functions * Move Rtc from the optionally HLE loading part to the always loaded part * Remove Rtc from the README list of LLE modules * Mfw last second hotfix I noticed while double checking that everything's good before opening the PR
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@@ -330,7 +330,6 @@ void Emulator::LoadSystemModules(const std::string& game_serial) {
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{"libSceJson.sprx", nullptr},
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{"libSceJson2.sprx", nullptr},
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{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
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{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
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{"libSceCesCs.sprx", nullptr},
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{"libSceFont.sprx", nullptr},
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{"libSceFontFt.sprx", nullptr},
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