mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-10 13:48:40 +00:00
core: Library cleanup (#1631)
* core: Split error codes into separate files * Reduces build times and is cleaner * core: Bring structs and enums to codebase style * core: More style changes
This commit is contained in:
@@ -5,9 +5,8 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/core.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/types.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/orbis_error.h"
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
@@ -38,7 +37,7 @@ struct WrapperImpl<name, PS4_SYSV_ABI R (*)(Args...), f> {
|
||||
u32 ret = f(args...);
|
||||
if (ret != 0) {
|
||||
// LOG_ERROR(Lib_Kernel, "Function {} returned {}", std::string_view{name.value}, ret);
|
||||
ret += SCE_KERNEL_ERROR_UNKNOWN;
|
||||
ret += ORBIS_KERNEL_ERROR_UNKNOWN;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user