Merge remote-tracking branch 'upstream/main'

This commit is contained in:
rainmakerv2 2024-11-30 22:57:00 +08:00
commit 5bf595704e
16 changed files with 364 additions and 28 deletions

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@ -276,6 +276,7 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/save_data/dialog/savedatadialog_ui.h
src/core/libraries/system/sysmodule.cpp
src/core/libraries/system/sysmodule.h
src/core/libraries/system/system_error.h
src/core/libraries/system/systemservice.cpp
src/core/libraries/system/systemservice.h
src/core/libraries/system/userservice.cpp
@ -317,6 +318,8 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/remote_play/remoteplay.h
src/core/libraries/share_play/shareplay.cpp
src/core/libraries/share_play/shareplay.h
src/core/libraries/razor_cpu/razor_cpu.cpp
src/core/libraries/razor_cpu/razor_cpu.h
)
set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h

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@ -3,13 +3,14 @@
#include <fstream>
#include <string>
#include <common/version.h>
#include <fmt/core.h>
#include <fmt/xchar.h> // for wstring support
#include <toml.hpp>
#include "common/logging/formatter.h"
#include "common/path_util.h"
#include "config.h"
#include "logging/formatter.h"
#include "version.h"
namespace toml {
template <typename TC, typename K>
@ -81,7 +82,8 @@ std::vector<std::string> m_pkg_viewer;
std::vector<std::string> m_elf_viewer;
std::vector<std::string> m_recent_files;
std::string emulator_language = "en";
// Settings
// Language
u32 m_language = 1; // english
bool isNeoMode() {
@ -334,6 +336,7 @@ void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
main_window_geometry_w = w;
main_window_geometry_h = h;
}
bool addGameInstallDir(const std::filesystem::path& dir) {
if (std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir) ==
settings_install_dirs.end()) {
@ -342,47 +345,60 @@ bool addGameInstallDir(const std::filesystem::path& dir) {
}
return false;
}
void removeGameInstallDir(const std::filesystem::path& dir) {
auto iterator = std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir);
if (iterator != settings_install_dirs.end()) {
settings_install_dirs.erase(iterator);
}
}
void setAddonInstallDir(const std::filesystem::path& dir) {
settings_addon_install_dir = dir;
}
void setMainWindowTheme(u32 theme) {
mw_themes = theme;
}
void setIconSize(u32 size) {
m_icon_size = size;
}
void setIconSizeGrid(u32 size) {
m_icon_size_grid = size;
}
void setSliderPosition(u32 pos) {
m_slider_pos = pos;
}
void setSliderPositionGrid(u32 pos) {
m_slider_pos_grid = pos;
}
void setTableMode(u32 mode) {
m_table_mode = mode;
}
void setMainWindowWidth(u32 width) {
m_window_size_W = width;
}
void setMainWindowHeight(u32 height) {
m_window_size_H = height;
}
void setPkgViewer(const std::vector<std::string>& pkgList) {
m_pkg_viewer.resize(pkgList.size());
m_pkg_viewer = pkgList;
}
void setElfViewer(const std::vector<std::string>& elfList) {
m_elf_viewer.resize(elfList.size());
m_elf_viewer = elfList;
}
void setRecentFiles(const std::vector<std::string>& recentFiles) {
m_recent_files.resize(recentFiles.size());
m_recent_files = recentFiles;
@ -395,18 +411,23 @@ void setEmulatorLanguage(std::string language) {
u32 getMainWindowGeometryX() {
return main_window_geometry_x;
}
u32 getMainWindowGeometryY() {
return main_window_geometry_y;
}
u32 getMainWindowGeometryW() {
return main_window_geometry_w;
}
u32 getMainWindowGeometryH() {
return main_window_geometry_h;
}
const std::vector<std::filesystem::path>& getGameInstallDirs() {
return settings_install_dirs;
}
std::filesystem::path getAddonInstallDir() {
if (settings_addon_install_dir.empty()) {
// Default for users without a config file or a config file from before this option existed
@ -414,36 +435,47 @@ std::filesystem::path getAddonInstallDir() {
}
return settings_addon_install_dir;
}
u32 getMainWindowTheme() {
return mw_themes;
}
u32 getIconSize() {
return m_icon_size;
}
u32 getIconSizeGrid() {
return m_icon_size_grid;
}
u32 getSliderPosition() {
return m_slider_pos;
}
u32 getSliderPositionGrid() {
return m_slider_pos_grid;
}
u32 getTableMode() {
return m_table_mode;
}
u32 getMainWindowWidth() {
return m_window_size_W;
}
u32 getMainWindowHeight() {
return m_window_size_H;
}
std::vector<std::string> getPkgViewer() {
return m_pkg_viewer;
}
std::vector<std::string> getElfViewer() {
return m_elf_viewer;
}
std::vector<std::string> getRecentFiles() {
return m_recent_files;
}
@ -455,6 +487,7 @@ std::string getEmulatorLanguage() {
u32 GetLanguage() {
return m_language;
}
void load(const std::filesystem::path& path) {
// If the configuration file does not exist, create it and return
std::error_code error;
@ -545,16 +578,10 @@ void load(const std::filesystem::path& path) {
m_window_size_W = toml::find_or<int>(gui, "mw_width", 0);
m_window_size_H = toml::find_or<int>(gui, "mw_height", 0);
// TODO Migration code, after a major release this should be removed.
auto old_game_install_dir = toml::find_fs_path_or(gui, "installDir", {});
if (!old_game_install_dir.empty()) {
addGameInstallDir(std::filesystem::path{old_game_install_dir});
} else {
const auto install_dir_array =
toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
for (const auto& dir : install_dir_array) {
addGameInstallDir(std::filesystem::path{dir});
}
const auto install_dir_array =
toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
for (const auto& dir : install_dir_array) {
addGameInstallDir(std::filesystem::path{dir});
}
settings_addon_install_dir = toml::find_fs_path_or(gui, "addonInstallDir", {});
@ -575,6 +602,7 @@ void load(const std::filesystem::path& path) {
m_language = toml::find_or<int>(settings, "consoleLanguage", 1);
}
}
void save(const std::filesystem::path& path) {
toml::value data;
@ -655,9 +683,6 @@ void save(const std::filesystem::path& path) {
data["Settings"]["consoleLanguage"] = m_language;
// TODO Migration code, after a major release this should be removed.
data.at("GUI").as_table().erase("installDir");
std::ofstream file(path, std::ios::binary);
file << data;
file.close();

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@ -121,6 +121,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, Fiber) \
SUB(Lib, Vdec2) \
SUB(Lib, Videodec) \
SUB(Lib, RazorCpu) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

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@ -88,6 +88,7 @@ enum class Class : u8 {
Lib_Fiber, ///< The LibSceFiber implementation.
Lib_Vdec2, ///< The LibSceVideodec2 implementation.
Lib_Videodec, ///< The LibSceVideodec implementation.
Lib_RazorCpu, ///< The LibRazorCpu implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

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@ -502,7 +502,7 @@ s32 PS4_SYSV_ABI sceKernelFsync(int fd) {
s32 PS4_SYSV_ABI posix_fsync(int fd) {
s32 result = sceKernelFsync(fd);
if (result < 0) {
LOG_ERROR(Kernel_Pthread, "posix_fstat: error = {}", result);
LOG_ERROR(Kernel_Pthread, "posix_fsync: error = {}", result);
ErrSceToPosix(result);
return -1;
}

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@ -10,6 +10,7 @@
#include "common/singleton.h"
#include "core/file_sys/fs.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/kernel/kernel.h"
#include "core/libraries/kernel/memory.h"
#include "core/libraries/libs.h"
#include "core/linker.h"
@ -495,6 +496,16 @@ int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
return SCE_OK;
}
int PS4_SYSV_ABI posix_munmap(void* addr, size_t len) {
int result = sceKernelMunmap(addr, len);
if (result < 0) {
LOG_ERROR(Kernel_Pthread, "posix_munmap: error = {}", result);
ErrSceToPosix(result);
return -1;
}
return result;
}
void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, sceKernelAllocateDirectMemory);
LIB_FUNCTION("B+vc2AO2Zrc", "libkernel", 1, "libkernel", 1, 1,
@ -517,6 +528,8 @@ void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("mL8NDH86iQI", "libkernel", 1, "libkernel", 1, 1, sceKernelMapNamedFlexibleMemory);
LIB_FUNCTION("aNz11fnnzi4", "libkernel", 1, "libkernel", 1, 1,
sceKernelAvailableFlexibleMemorySize);
LIB_FUNCTION("aNz11fnnzi4", "libkernel_avlfmem", 1, "libkernel", 1, 1,
sceKernelAvailableFlexibleMemorySize);
LIB_FUNCTION("IWIBBdTHit4", "libkernel", 1, "libkernel", 1, 1, sceKernelMapFlexibleMemory);
LIB_FUNCTION("p5EcQeEeJAE", "libkernel", 1, "libkernel", 1, 1,
_sceKernelRtldSetApplicationHeapAPI);
@ -537,6 +550,8 @@ void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("BPE9s9vQQXo", "libkernel", 1, "libkernel", 1, 1, posix_mmap);
LIB_FUNCTION("BPE9s9vQQXo", "libScePosix", 1, "libkernel", 1, 1, posix_mmap);
LIB_FUNCTION("UqDGjXA5yUM", "libkernel", 1, "libkernel", 1, 1, posix_munmap);
LIB_FUNCTION("UqDGjXA5yUM", "libScePosix", 1, "libkernel", 1, 1, posix_munmap);
}
} // namespace Libraries::Kernel

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@ -421,29 +421,27 @@ int PS4_SYSV_ABI scePthreadGetprio(PthreadT thread, int* priority) {
return 0;
}
int PS4_SYSV_ABI scePthreadSetprio(PthreadT thread, int prio) {
int PS4_SYSV_ABI posix_pthread_setprio(PthreadT thread, int prio) {
SchedParam param;
int ret;
param.sched_priority = prio;
auto* thread_state = ThrState::Instance();
if (thread == g_curthread) {
g_curthread->lock.lock();
} else if (int ret = thread_state->FindThread(thread, /*include dead*/ 0)) {
} else if (int ret = thread_state->FindThread(thread, /*include dead*/ 0); ret != 0) {
return ret;
}
if (thread->attr.sched_policy == SchedPolicy::Other || thread->attr.prio == prio) {
thread->attr.prio = prio;
ret = 0;
} else {
// TODO: _thr_setscheduler
thread->attr.prio = prio;
}
thread->lock.unlock();
return ret;
return 0;
}
enum class PthreadCancelState : u32 {
@ -495,6 +493,8 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("OxhIB8LB-PQ", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_create);
LIB_FUNCTION("Jmi+9w9u0E4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_create_name_np);
LIB_FUNCTION("lZzFeSxPl08", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_setcancelstate);
LIB_FUNCTION("a2P9wYGeZvc", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_setprio);
LIB_FUNCTION("FIs3-UQT9sg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_getschedparam);
LIB_FUNCTION("6XG4B33N09g", "libScePosix", 1, "libkernel", 1, 1, sched_yield);
// Posix-Kernel
@ -517,7 +517,7 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("T72hz6ffq08", "libkernel", 1, "libkernel", 1, 1, posix_pthread_yield);
LIB_FUNCTION("EI-5-jlq2dE", "libkernel", 1, "libkernel", 1, 1, posix_pthread_getthreadid_np);
LIB_FUNCTION("1tKyG7RlMJo", "libkernel", 1, "libkernel", 1, 1, scePthreadGetprio);
LIB_FUNCTION("W0Hpm2X0uPE", "libkernel", 1, "libkernel", 1, 1, scePthreadSetprio);
LIB_FUNCTION("W0Hpm2X0uPE", "libkernel", 1, "libkernel", 1, 1, ORBIS(posix_pthread_setprio));
LIB_FUNCTION("rNhWz+lvOMU", "libkernel", 1, "libkernel", 1, 1, _sceKernelSetThreadDtors);
LIB_FUNCTION("6XG4B33N09g", "libkernel", 1, "libkernel", 1, 1, sched_yield);
}

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@ -303,6 +303,8 @@ void RegisterThreadAttr(Core::Loader::SymbolsResolver* sym) {
posix_pthread_attr_getstacksize);
LIB_FUNCTION("VUT1ZSrHT0I", "libScePosix", 1, "libkernel", 1, 1,
posix_pthread_attr_getdetachstate);
LIB_FUNCTION("JKyG3SWyA10", "libScePosix", 1, "libkernel", 1, 1,
posix_pthread_attr_setguardsize);
// Orbis
LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1,

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@ -150,6 +150,7 @@ void RegisterSpec(Core::Loader::SymbolsResolver* sym) {
// Orbis
LIB_FUNCTION("geDaqgH9lTg", "libkernel", 1, "libkernel", 1, 1, ORBIS(posix_pthread_key_create));
LIB_FUNCTION("PrdHuuDekhY", "libkernel", 1, "libkernel", 1, 1, ORBIS(posix_pthread_key_delete));
LIB_FUNCTION("eoht7mQOCmo", "libkernel", 1, "libkernel", 1, 1, posix_pthread_getspecific);
LIB_FUNCTION("+BzXYkqYeLE", "libkernel", 1, "libkernel", 1, 1,
ORBIS(posix_pthread_setspecific));

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@ -28,6 +28,7 @@
#include "core/libraries/pad/pad.h"
#include "core/libraries/playgo/playgo.h"
#include "core/libraries/random/random.h"
#include "core/libraries/razor_cpu/razor_cpu.h"
#include "core/libraries/remote_play/remoteplay.h"
#include "core/libraries/rtc/rtc.h"
#include "core/libraries/save_data/dialog/savedatadialog.h"
@ -87,6 +88,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::SharePlay::RegisterlibSceSharePlay(sym);
Libraries::Remoteplay::RegisterlibSceRemoteplay(sym);
Libraries::Videodec::RegisterlibSceVideodec(sym);
Libraries::RazorCpu::RegisterlibSceRazorCpu(sym);
}
} // namespace Libraries

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@ -0,0 +1,249 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "razor_cpu.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::RazorCpu {
s32 PS4_SYSV_ABI sceRazorCpuBeginLogicalFileAccess() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
void PS4_SYSV_ABI sceRazorCpuDisableFiberUserMarkers() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
}
s32 PS4_SYSV_ABI sceRazorCpuEndLogicalFileAccess() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuFiberLogNameChange() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuFiberSwitch() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
bool PS4_SYSV_ABI sceRazorCpuFlushOccurred() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return false;
}
s32 PS4_SYSV_ABI sceRazorCpuGetDataTagStorageSize() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuGpuMarkerSync() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuInitDataTags() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuInitializeGpuMarkerContext() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuInitializeInternal() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
bool PS4_SYSV_ABI sceRazorCpuIsCapturing() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return false;
}
s32 PS4_SYSV_ABI sceRazorCpuJobManagerDispatch() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuJobManagerJob() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuJobManagerSequence() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuNamedSync() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuPlotValue() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuPopMarker() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuPushMarker() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuPushMarkerStatic() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuResizeTaggedBuffer() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
void PS4_SYSV_ABI sceRazorCpuSetPopMarkerCallback() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
}
void PS4_SYSV_ABI sceRazorCpuSetPushMarkerCallback() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
}
void PS4_SYSV_ABI sceRazorCpuSetPushMarkerStaticCallback() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
}
s32 PS4_SYSV_ABI sceRazorCpuShutdownDataTags() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuStartCaptureInternal() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuStopCaptureInternal() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuSync() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuTagArray() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuTagBuffer() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuUnTagBuffer() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuWorkloadRunBegin() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuWorkloadRunEnd() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuWorkloadSubmit() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceRazorCpuWriteBookmark() {
LOG_DEBUG(Lib_RazorCpu, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceRazorCpu(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("JFzLJBlYIJE", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuBeginLogicalFileAccess);
LIB_FUNCTION("SfRTRZ1Sh+U", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuDisableFiberUserMarkers);
LIB_FUNCTION("gVioM9cbiDs", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuEndLogicalFileAccess);
LIB_FUNCTION("G90IIOtgFQ0", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuFiberLogNameChange);
LIB_FUNCTION("PAytDtFGpqY", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuFiberSwitch);
LIB_FUNCTION("sPhrQD31ClM", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuFlushOccurred);
LIB_FUNCTION("B782NptkGUc", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuGetDataTagStorageSize);
LIB_FUNCTION("EH9Au2RlSrE", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuGpuMarkerSync);
LIB_FUNCTION("A7oRMdaOJP8", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuInitDataTags);
LIB_FUNCTION("NFwh-J-BrI0", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuInitializeGpuMarkerContext);
LIB_FUNCTION("ElNyedXaa4o", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuInitializeInternal);
LIB_FUNCTION("EboejOQvLL4", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuIsCapturing);
LIB_FUNCTION("dnEdyY4+klQ", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuJobManagerDispatch);
LIB_FUNCTION("KP+TBWGHlgs", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuJobManagerJob);
LIB_FUNCTION("9FowWFMEIM8", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuJobManagerSequence);
LIB_FUNCTION("XCuZoBSVFG8", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1, sceRazorCpuNamedSync);
LIB_FUNCTION("njGikRrxkC0", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1, sceRazorCpuPlotValue);
LIB_FUNCTION("YpkGsMXP3ew", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1, sceRazorCpuPopMarker);
LIB_FUNCTION("zw+celG7zSI", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1, sceRazorCpuPushMarker);
LIB_FUNCTION("uZrOwuNJX-M", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuPushMarkerStatic);
LIB_FUNCTION("D0yUjM33QqU", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuResizeTaggedBuffer);
LIB_FUNCTION("jqYWaTfgZs0", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuSetPopMarkerCallback);
LIB_FUNCTION("DJsHcEb94n0", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuSetPushMarkerCallback);
LIB_FUNCTION("EZtqozPTS4M", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuSetPushMarkerStaticCallback);
LIB_FUNCTION("emklx7RK-LY", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuShutdownDataTags);
LIB_FUNCTION("TIytAjYeaik", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuStartCaptureInternal);
LIB_FUNCTION("jWpkVWdMrsM", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuStopCaptureInternal);
LIB_FUNCTION("Ax7NjOzctIM", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1, sceRazorCpuSync);
LIB_FUNCTION("we3oTKSPSTw", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1, sceRazorCpuTagArray);
LIB_FUNCTION("vyjdThnQfQQ", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1, sceRazorCpuTagBuffer);
LIB_FUNCTION("0yNHPIkVTmw", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuUnTagBuffer);
LIB_FUNCTION("Crha9LvwvJM", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuWorkloadRunBegin);
LIB_FUNCTION("q1GxBfGHO0s", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuWorkloadRunEnd);
LIB_FUNCTION("6rUvx-6QmYc", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuWorkloadSubmit);
LIB_FUNCTION("G3brhegfyNg", "libSceRazorCpu", 1, "libSceRazorCpu", 1, 1,
sceRazorCpuWriteBookmark);
}
} // namespace Libraries::RazorCpu

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@ -0,0 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include <atomic>
#include <memory>
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::RazorCpu {
void RegisterlibSceRazorCpu(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::RazorCpu

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@ -9,6 +9,7 @@
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/sysmodule.h"
#include "core/libraries/system/system_error.h"
namespace Libraries::SysModule {
@ -34,11 +35,19 @@ int PS4_SYSV_ABI sceSysmoduleIsCameraPreloaded() {
int PS4_SYSV_ABI sceSysmoduleIsLoaded(OrbisSysModule id) {
LOG_ERROR(Lib_SysModule, "(DUMMY) called module = {}", magic_enum::enum_name(id));
if (static_cast<u16>(id) == 0) {
LOG_ERROR(Lib_SysModule, "Invalid sysmodule ID: {:#x}", static_cast<u16>(id));
return ORBIS_SYSMODULE_INVALID_ID;
}
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSysmoduleIsLoadedInternal() {
LOG_ERROR(Lib_SysModule, "(STUBBED) called");
int PS4_SYSV_ABI sceSysmoduleIsLoadedInternal(OrbisSysModuleInternal id) {
LOG_ERROR(Lib_SysModule, "(DUMMY) called module = {:#x}", static_cast<u32>(id));
if ((static_cast<u32>(id) & 0x7FFFFFFF) == 0) {
LOG_ERROR(Lib_SysModule, "Invalid internal sysmodule ID: {:#x}", static_cast<u32>(id));
return ORBIS_SYSMODULE_INVALID_ID;
}
return ORBIS_OK;
}

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@ -147,12 +147,16 @@ enum class OrbisSysModule : u16 {
ORBIS_SYSMODULE_KEYBOARD = 0x0106,
};
enum class OrbisSysModuleInternal : u32 {
ORBIS_SYSMODULE_INTERNAL_RAZOR_CPU = 0x80000019, // libSceRazorCpu.sprx
};
int PS4_SYSV_ABI sceSysmoduleGetModuleHandleInternal();
int PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind();
int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule();
int PS4_SYSV_ABI sceSysmoduleIsCameraPreloaded();
int PS4_SYSV_ABI sceSysmoduleIsLoaded(OrbisSysModule id);
int PS4_SYSV_ABI sceSysmoduleIsLoadedInternal();
int PS4_SYSV_ABI sceSysmoduleIsLoadedInternal(OrbisSysModuleInternal id);
int PS4_SYSV_ABI sceSysmoduleLoadModule(OrbisSysModule id);
int PS4_SYSV_ABI sceSysmoduleLoadModuleByNameInternal();
int PS4_SYSV_ABI sceSysmoduleLoadModuleInternal();

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@ -0,0 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
constexpr int ORBIS_SYSMODULE_INVALID_ID = 0x805A1000;
constexpr int ORBIS_SYSMODULE_NOT_LOADED = 0x805A1001;
constexpr int ORBIS_SYSMODULE_LOCK_FAILED = 0x805A10FF;

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@ -269,7 +269,7 @@ void Emulator::Run(const std::filesystem::path& file) {
}
void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string game_serial) {
constexpr std::array<SysModules, 11> ModulesToLoad{
constexpr std::array<SysModules, 10> ModulesToLoad{
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
{"libSceFiber.sprx", &Libraries::Fiber::RegisterlibSceFiber},
{"libSceUlt.sprx", nullptr},
@ -279,7 +279,6 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
{"libSceJpegEnc.sprx", nullptr},
{"libSceRazorCpu.sprx", nullptr},
{"libSceCesCs.sprx", nullptr}}};
std::vector<std::filesystem::path> found_modules;