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Replace Vblank Divider with Vblank Frequency (#3532)
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <filesystem>
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@@ -145,7 +145,7 @@ void Emulator::Run(std::filesystem::path file, const std::vector<std::string> ar
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LOG_INFO(Config, "GPU readbackLinearImages: {}", Config::readbackLinearImages());
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LOG_INFO(Config, "GPU directMemoryAccess: {}", Config::directMemoryAccess());
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LOG_INFO(Config, "GPU shouldDumpShaders: {}", Config::dumpShaders());
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LOG_INFO(Config, "GPU vblankDivider: {}", Config::vblankDiv());
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LOG_INFO(Config, "GPU vblankFrequency: {}", Config::vblankFreq());
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LOG_INFO(Config, "Vulkan gpuId: {}", Config::getGpuId());
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LOG_INFO(Config, "Vulkan vkValidation: {}", Config::vkValidationEnabled());
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LOG_INFO(Config, "Vulkan vkValidationSync: {}", Config::vkValidationSyncEnabled());
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