Replace Vblank Divider with Vblank Frequency (#3532)

This commit is contained in:
UltraDaCat
2025-09-07 00:00:26 +02:00
committed by GitHub
parent 0e7e100a7e
commit 5e3ffeafbe
7 changed files with 34 additions and 27 deletions

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <filesystem>
@@ -145,7 +145,7 @@ void Emulator::Run(std::filesystem::path file, const std::vector<std::string> ar
LOG_INFO(Config, "GPU readbackLinearImages: {}", Config::readbackLinearImages());
LOG_INFO(Config, "GPU directMemoryAccess: {}", Config::directMemoryAccess());
LOG_INFO(Config, "GPU shouldDumpShaders: {}", Config::dumpShaders());
LOG_INFO(Config, "GPU vblankDivider: {}", Config::vblankDiv());
LOG_INFO(Config, "GPU vblankFrequency: {}", Config::vblankFreq());
LOG_INFO(Config, "Vulkan gpuId: {}", Config::getGpuId());
LOG_INFO(Config, "Vulkan vkValidation: {}", Config::vkValidationEnabled());
LOG_INFO(Config, "Vulkan vkValidationSync: {}", Config::vkValidationSyncEnabled());