diff --git a/src/core/libraries/kernel/memory.cpp b/src/core/libraries/kernel/memory.cpp index a5e1e9a13..9e55ff332 100644 --- a/src/core/libraries/kernel/memory.cpp +++ b/src/core/libraries/kernel/memory.cpp @@ -152,7 +152,7 @@ s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u const auto map_flags = static_cast(flags); s32 result = memory->MapMemory(addr, in_addr, len, Core::MemoryProt::NoAccess, map_flags, - Core::VMAType::Reserved); + Core::VMAType::Reserved, "anon", false, -1, alignment); if (result == 0) { LOG_INFO(Kernel_Vmm, "out_addr = {}", fmt::ptr(*addr)); } @@ -458,9 +458,11 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addr_in, u64 len, u64 alignmen auto* memory = Core::Memory::Instance(); const VAddr in_addr = reinterpret_cast(addr_in); const auto map_flags = static_cast(flags); + u64 map_alignment = alignment == 0 ? 2_MB : alignment; return memory->MapMemory(addr_out, std::bit_cast(addr_in), len, - Core::MemoryProt::NoAccess, map_flags, Core::VMAType::PoolReserved); + Core::MemoryProt::NoAccess, map_flags, Core::VMAType::PoolReserved, + "anon", false, -1, map_alignment); } s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, u64 len, s32 type, s32 prot, s32 flags) {