Merge branch 'shadps4-emu:main' into volume-slider

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UltraDaCat 2025-07-15 13:33:07 +02:00 committed by GitHub
commit 602b2c3ee3
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16 changed files with 347 additions and 70 deletions

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@ -6,6 +6,7 @@
#include "common/assert.h"
#include "common/debug.h"
#include "common/elf_info.h"
#include "common/logging/log.h"
#include "common/polyfill_thread.h"
#include "common/thread.h"
@ -243,6 +244,19 @@ s32 PS4_SYSV_ABI sceKernelSetGPO() {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelGetSystemSwVersion(SwVersionStruct* ret) {
if (ret == nullptr) {
return ORBIS_OK; // but why?
}
ASSERT(ret->struct_size == 40);
u32 fake_fw = Common::ElfInfo::Instance().RawFirmwareVer();
ret->hex_representation = fake_fw;
std::snprintf(ret->text_representation, 28, "%2x.%03x.%03x", fake_fw >> 0x18,
fake_fw >> 0xc & 0xfff, fake_fw & 0xfff); // why %2x?
LOG_INFO(Lib_Kernel, "called, returned sw version: {}", ret->text_representation);
return ORBIS_OK;
}
void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
service_thread = std::jthread{KernelServiceThread};
@ -258,6 +272,7 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
Libraries::Kernel::RegisterDebug(sym);
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
LIB_FUNCTION("Mv1zUObHvXI", "libkernel", 1, "libkernel", 1, 1, sceKernelGetSystemSwVersion);
LIB_FUNCTION("PfccT7qURYE", "libkernel", 1, "libkernel", 1, 1, kernel_ioctl);
LIB_FUNCTION("JGfTMBOdUJo", "libkernel", 1, "libkernel", 1, 1, sceKernelGetFsSandboxRandomWord);
LIB_FUNCTION("6xVpy0Fdq+I", "libkernel", 1, "libkernel", 1, 1, _sigprocmask);

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@ -35,6 +35,12 @@ struct OrbisWrapperImpl<PS4_SYSV_ABI R (*)(Args...), f> {
s32* PS4_SYSV_ABI __Error();
struct SwVersionStruct {
u64 struct_size;
char text_representation[0x1c];
u32 hex_representation;
};
void RegisterKernel(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel

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@ -537,6 +537,7 @@ u64 MemoryManager::UnmapBytesFromEntry(VAddr virtual_addr, VirtualMemoryArea vma
vma_base_size - start_in_vma < size ? vma_base_size - start_in_vma : size;
const bool has_backing = type == VMAType::Direct || type == VMAType::File;
const auto prot = vma_base.prot;
const bool readonly_file = prot == MemoryProt::CpuRead && type == VMAType::File;
if (type == VMAType::Free) {
return adjusted_size;
@ -554,9 +555,8 @@ u64 MemoryManager::UnmapBytesFromEntry(VAddr virtual_addr, VirtualMemoryArea vma
vma.phys_base = 0;
vma.disallow_merge = false;
vma.name = "";
const auto post_merge_it = MergeAdjacent(vma_map, new_it);
auto& post_merge_vma = post_merge_it->second;
bool readonly_file = post_merge_vma.prot == MemoryProt::CpuRead && type == VMAType::File;
MergeAdjacent(vma_map, new_it);
if (type != VMAType::Reserved && type != VMAType::PoolReserved) {
// If this mapping has GPU access, unmap from GPU.
if (IsValidGpuMapping(virtual_addr, size)) {

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@ -304,6 +304,14 @@ struct Liverpool {
}
};
struct LineControl {
u32 width_fixed_point;
float Width() const {
return static_cast<float>(width_fixed_point) / 8.0;
}
};
struct ModeControl {
s32 msaa_enable : 1;
s32 vport_scissor_enable : 1;
@ -513,9 +521,16 @@ struct Liverpool {
BitField<19, 1, ClipSpace> clip_space;
BitField<21, 1, PrimKillCond> vtx_kill_or;
BitField<22, 1, u32> dx_rasterization_kill;
BitField<23, 1, u32> dx_linear_attr_clip_enable;
BitField<24, 1, u32> dx_linear_attr_clip_enable;
BitField<26, 1, u32> zclip_near_disable;
BitField<26, 1, u32> zclip_far_disable;
BitField<27, 1, u32> zclip_far_disable;
bool ZclipEnable() const {
if (zclip_near_disable != zclip_far_disable) {
return false;
}
return !zclip_near_disable;
}
};
enum class PolygonMode : u32 {
@ -738,12 +753,7 @@ struct Liverpool {
u32 data_w;
};
struct BlendConstants {
float red;
float green;
float blue;
float alpha;
};
using BlendConstants = std::array<float, 4>;
union BlendControl {
enum class BlendFactor : u32 {
@ -796,11 +806,29 @@ struct Liverpool {
Err = 4u,
FmaskDecompress = 5u,
};
enum class LogicOp : u32 {
Clear = 0x00,
Nor = 0x11,
AndInverted = 0x22,
CopyInverted = 0x33,
AndReverse = 0x44,
Invert = 0x55,
Xor = 0x66,
Nand = 0x77,
And = 0x88,
Equiv = 0x99,
Noop = 0xAA,
OrInverted = 0xBB,
Copy = 0xCC,
OrReverse = 0xDD,
Or = 0xEE,
Set = 0xFF,
};
BitField<0, 1, u32> disable_dual_quad;
BitField<3, 1, u32> degamma_enable;
BitField<4, 3, OperationMode> mode;
BitField<16, 8, u32> rop3;
BitField<16, 8, LogicOp> rop3;
};
struct ColorBuffer {
@ -1369,7 +1397,9 @@ struct Liverpool {
PolygonControl polygon_control;
ViewportControl viewport_control;
VsOutputControl vs_output_control;
INSERT_PADDING_WORDS(0xA287 - 0xA207 - 1);
INSERT_PADDING_WORDS(0xA287 - 0xA207 - 6);
LineControl line_control;
INSERT_PADDING_WORDS(4);
HsTessFactorClamp hs_clamp;
INSERT_PADDING_WORDS(0xA290 - 0xA287 - 2);
GsMode vgt_gs_mode;
@ -1695,6 +1725,7 @@ static_assert(GFX6_3D_REG_INDEX(color_control) == 0xA202);
static_assert(GFX6_3D_REG_INDEX(clipper_control) == 0xA204);
static_assert(GFX6_3D_REG_INDEX(viewport_control) == 0xA206);
static_assert(GFX6_3D_REG_INDEX(vs_output_control) == 0xA207);
static_assert(GFX6_3D_REG_INDEX(line_control) == 0xA282);
static_assert(GFX6_3D_REG_INDEX(hs_clamp) == 0xA287);
static_assert(GFX6_3D_REG_INDEX(vgt_gs_mode) == 0xA290);
static_assert(GFX6_3D_REG_INDEX(mode_control) == 0xA292);

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@ -245,6 +245,46 @@ vk::BlendOp BlendOp(Liverpool::BlendControl::BlendFunc func) {
}
}
vk::LogicOp LogicOp(Liverpool::ColorControl::LogicOp logic_op) {
using LogicOp = Liverpool::ColorControl::LogicOp;
switch (logic_op) {
case LogicOp::Clear:
return vk::LogicOp::eClear;
case LogicOp::Nor:
return vk::LogicOp::eNor;
case LogicOp::AndInverted:
return vk::LogicOp::eAndInverted;
case LogicOp::CopyInverted:
return vk::LogicOp::eCopyInverted;
case LogicOp::AndReverse:
return vk::LogicOp::eAndReverse;
case LogicOp::Invert:
return vk::LogicOp::eInvert;
case LogicOp::Xor:
return vk::LogicOp::eXor;
case LogicOp::Nand:
return vk::LogicOp::eNand;
case LogicOp::And:
return vk::LogicOp::eAnd;
case LogicOp::Equiv:
return vk::LogicOp::eEquivalent;
case LogicOp::Noop:
return vk::LogicOp::eNoOp;
case LogicOp::OrInverted:
return vk::LogicOp::eOrInverted;
case LogicOp::Copy:
return vk::LogicOp::eCopy;
case LogicOp::OrReverse:
return vk::LogicOp::eOrReverse;
case LogicOp::Or:
return vk::LogicOp::eOr;
case LogicOp::Set:
return vk::LogicOp::eSet;
default:
UNREACHABLE_MSG("Unknown logic op {}", u32(logic_op));
}
}
// https://github.com/chaotic-cx/mesa-mirror/blob/0954afff5/src/amd/vulkan/radv_sampler.c#L21
vk::SamplerAddressMode ClampMode(AmdGpu::ClampMode mode) {
switch (mode) {

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@ -34,6 +34,8 @@ bool IsDualSourceBlendFactor(Liverpool::BlendControl::BlendFactor factor);
vk::BlendOp BlendOp(Liverpool::BlendControl::BlendFunc func);
vk::LogicOp LogicOp(Liverpool::ColorControl::LogicOp logic_op);
vk::SamplerAddressMode ClampMode(AmdGpu::ClampMode mode);
vk::CompareOp DepthCompare(AmdGpu::DepthCompare comp);

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@ -109,28 +109,63 @@ GraphicsPipeline::GraphicsPipeline(
.patchControlPoints = is_rect_list ? 3U : (is_quad_list ? 4U : key.patch_control_points),
};
const vk::PipelineRasterizationStateCreateInfo raster_state = {
.depthClampEnable = false,
.rasterizerDiscardEnable = false,
.polygonMode = LiverpoolToVK::PolygonMode(key.polygon_mode),
.lineWidth = 1.0f,
vk::StructureChain raster_chain = {
vk::PipelineRasterizationStateCreateInfo{
.depthClampEnable = key.depth_clamp_enable ||
(!key.depth_clip_enable && !instance.IsDepthClipEnableSupported()),
.rasterizerDiscardEnable = false,
.polygonMode = LiverpoolToVK::PolygonMode(key.polygon_mode),
.lineWidth = 1.0f,
},
vk::PipelineRasterizationProvokingVertexStateCreateInfoEXT{
.provokingVertexMode = key.provoking_vtx_last == Liverpool::ProvokingVtxLast::First
? vk::ProvokingVertexModeEXT::eFirstVertex
: vk::ProvokingVertexModeEXT::eLastVertex,
},
vk::PipelineRasterizationDepthClipStateCreateInfoEXT{
.depthClipEnable = key.depth_clip_enable,
},
};
if (!instance.IsProvokingVertexSupported()) {
raster_chain.unlink<vk::PipelineRasterizationProvokingVertexStateCreateInfoEXT>();
}
if (!instance.IsDepthClipEnableSupported()) {
raster_chain.unlink<vk::PipelineRasterizationDepthClipStateCreateInfoEXT>();
}
const vk::PipelineMultisampleStateCreateInfo multisampling = {
.rasterizationSamples =
LiverpoolToVK::NumSamples(key.num_samples, instance.GetFramebufferSampleCounts()),
.sampleShadingEnable = false,
};
const vk::PipelineViewportDepthClipControlCreateInfoEXT clip_control = {
.negativeOneToOne = key.clip_space == Liverpool::ClipSpace::MinusWToW,
const vk::DepthClampRangeEXT depth_clamp_range = {
.minDepthClamp = key.min_depth_clamp,
.maxDepthClamp = key.max_depth_clamp,
};
const vk::PipelineViewportStateCreateInfo viewport_info = {
.pNext = instance.IsDepthClipControlSupported() ? &clip_control : nullptr,
vk::StructureChain viewport_chain = {
vk::PipelineViewportStateCreateInfo{},
vk::PipelineViewportDepthClipControlCreateInfoEXT{
.negativeOneToOne = key.clip_space == Liverpool::ClipSpace::MinusWToW,
},
vk::PipelineViewportDepthClampControlCreateInfoEXT{
.depthClampMode = key.depth_clamp_user_defined_range
? vk::DepthClampModeEXT::eUserDefinedRange
: vk::DepthClampModeEXT::eViewportRange,
.pDepthClampRange = &depth_clamp_range,
},
};
boost::container::static_vector<vk::DynamicState, 20> dynamic_states = {
if (!instance.IsDepthClampControlSupported()) {
viewport_chain.unlink<vk::PipelineViewportDepthClampControlCreateInfoEXT>();
}
if (!instance.IsDepthClipControlSupported()) {
viewport_chain.unlink<vk::PipelineViewportDepthClipControlCreateInfoEXT>();
}
boost::container::static_vector<vk::DynamicState, 32> dynamic_states = {
vk::DynamicState::eViewportWithCount, vk::DynamicState::eScissorWithCount,
vk::DynamicState::eBlendConstants, vk::DynamicState::eDepthTestEnable,
vk::DynamicState::eDepthWriteEnable, vk::DynamicState::eDepthCompareOp,
@ -138,7 +173,8 @@ GraphicsPipeline::GraphicsPipeline(
vk::DynamicState::eStencilTestEnable, vk::DynamicState::eStencilReference,
vk::DynamicState::eStencilCompareMask, vk::DynamicState::eStencilWriteMask,
vk::DynamicState::eStencilOp, vk::DynamicState::eCullMode,
vk::DynamicState::eFrontFace,
vk::DynamicState::eFrontFace, vk::DynamicState::eRasterizerDiscardEnable,
vk::DynamicState::eLineWidth,
};
if (instance.IsPrimitiveRestartDisableSupported()) {
@ -221,11 +257,19 @@ GraphicsPipeline::GraphicsPipeline(
});
}
const auto depth_format =
instance.GetSupportedFormat(LiverpoolToVK::DepthFormat(key.z_format, key.stencil_format),
vk::FormatFeatureFlagBits2::eDepthStencilAttachment);
const vk::PipelineRenderingCreateInfo pipeline_rendering_ci = {
.colorAttachmentCount = key.num_color_attachments,
.pColorAttachmentFormats = key.color_formats.data(),
.depthAttachmentFormat = key.depth_format,
.stencilAttachmentFormat = key.stencil_format,
.depthAttachmentFormat = key.z_format != Liverpool::DepthBuffer::ZFormat::Invalid
? depth_format
: vk::Format::eUndefined,
.stencilAttachmentFormat =
key.stencil_format != Liverpool::DepthBuffer::StencilFormat::Invalid
? depth_format
: vk::Format::eUndefined,
};
std::array<vk::PipelineColorBlendAttachmentState, Liverpool::NumColorBuffers> attachments;
@ -280,8 +324,9 @@ GraphicsPipeline::GraphicsPipeline(
}
const vk::PipelineColorBlendStateCreateInfo color_blending = {
.logicOpEnable = false,
.logicOp = vk::LogicOp::eCopy,
.logicOpEnable =
instance.IsLogicOpSupported() && key.logic_op != Liverpool::ColorControl::LogicOp::Copy,
.logicOp = LiverpoolToVK::LogicOp(key.logic_op),
.attachmentCount = key.num_color_attachments,
.pAttachments = attachments.data(),
.blendConstants = std::array{1.0f, 1.0f, 1.0f, 1.0f},
@ -294,8 +339,8 @@ GraphicsPipeline::GraphicsPipeline(
.pVertexInputState = !instance.IsVertexInputDynamicState() ? &vertex_input_info : nullptr,
.pInputAssemblyState = &input_assembly,
.pTessellationState = &tessellation_state,
.pViewportState = &viewport_info,
.pRasterizationState = &raster_state,
.pViewportState = &viewport_chain.get(),
.pRasterizationState = &raster_chain.get(),
.pMultisampleState = &multisampling,
.pColorBlendState = &color_blending,
.pDynamicState = &dynamic_info,

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@ -33,22 +33,32 @@ using VertexInputs = boost::container::static_vector<T, MaxVertexBufferCount>;
struct GraphicsPipelineKey {
std::array<size_t, MaxShaderStages> stage_hashes;
std::array<vk::Format, MaxVertexBufferCount> vertex_buffer_formats;
u32 patch_control_points;
u32 num_color_attachments;
std::array<vk::Format, Liverpool::NumColorBuffers> color_formats;
std::array<Shader::PsColorBuffer, Liverpool::NumColorBuffers> color_buffers;
vk::Format depth_format;
vk::Format stencil_format;
u32 num_samples;
u32 mrt_mask;
AmdGpu::PrimitiveType prim_type;
Liverpool::PolygonMode polygon_mode;
Liverpool::ClipSpace clip_space;
Liverpool::ColorBufferMask cb_shader_mask;
std::array<Liverpool::BlendControl, Liverpool::NumColorBuffers> blend_controls;
std::array<vk::ColorComponentFlags, Liverpool::NumColorBuffers> write_masks;
std::array<vk::Format, MaxVertexBufferCount> vertex_buffer_formats;
u32 patch_control_points;
Liverpool::ColorBufferMask cb_shader_mask;
Liverpool::ColorControl::LogicOp logic_op;
u32 num_samples;
u32 mrt_mask;
struct {
Liverpool::DepthBuffer::ZFormat z_format : 2;
Liverpool::DepthBuffer::StencilFormat stencil_format : 1;
u32 depth_clamp_enable : 1;
u32 depth_clamp_user_defined_range : 1;
float min_depth_clamp;
float max_depth_clamp;
};
struct {
AmdGpu::PrimitiveType prim_type : 5;
Liverpool::PolygonMode polygon_mode : 2;
Liverpool::ClipSpace clip_space : 1;
Liverpool::ProvokingVtxLast provoking_vtx_last : 1;
u32 depth_clip_enable : 1;
};
bool operator==(const GraphicsPipelineKey& key) const noexcept {
return std::memcmp(this, &key, sizeof(key)) == 0;

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@ -270,10 +270,13 @@ bool Instance::CreateDevice() {
}
custom_border_color = add_extension(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
depth_clip_control = add_extension(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
depth_clip_enable = add_extension(VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME);
depth_clamp_control = add_extension(VK_EXT_DEPTH_CLAMP_CONTROL_EXTENSION_NAME);
vertex_input_dynamic_state = add_extension(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
list_restart = add_extension(VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME);
fragment_shader_barycentric = add_extension(VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME);
legacy_vertex_attributes = add_extension(VK_EXT_LEGACY_VERTEX_ATTRIBUTES_EXTENSION_NAME);
provoking_vertex = add_extension(VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
shader_stencil_export = add_extension(VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME);
image_load_store_lod = add_extension(VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME);
amd_gcn_shader = add_extension(VK_AMD_GCN_SHADER_EXTENSION_NAME);
@ -362,9 +365,11 @@ bool Instance::CreateDevice() {
.dualSrcBlend = features.dualSrcBlend,
.logicOp = features.logicOp,
.multiDrawIndirect = features.multiDrawIndirect,
.depthClamp = features.depthClamp,
.depthBiasClamp = features.depthBiasClamp,
.fillModeNonSolid = features.fillModeNonSolid,
.depthBounds = features.depthBounds,
.wideLines = features.wideLines,
.multiViewport = features.multiViewport,
.samplerAnisotropy = features.samplerAnisotropy,
.vertexPipelineStoresAndAtomics = features.vertexPipelineStoresAndAtomics,
@ -418,6 +423,12 @@ bool Instance::CreateDevice() {
vk::PhysicalDeviceDepthClipControlFeaturesEXT{
.depthClipControl = true,
},
vk::PhysicalDeviceDepthClipEnableFeaturesEXT{
.depthClipEnable = true,
},
vk::PhysicalDeviceDepthClampControlFeaturesEXT{
.depthClampControl = true,
},
vk::PhysicalDeviceRobustness2FeaturesEXT{
.robustBufferAccess2 = robustness2_features.robustBufferAccess2,
.robustImageAccess2 = robustness2_features.robustImageAccess2,
@ -437,6 +448,9 @@ bool Instance::CreateDevice() {
vk::PhysicalDeviceLegacyVertexAttributesFeaturesEXT{
.legacyVertexAttributes = true,
},
vk::PhysicalDeviceProvokingVertexFeaturesEXT{
.provokingVertexLast = true,
},
vk::PhysicalDeviceVertexAttributeDivisorFeatures{
.vertexAttributeInstanceRateDivisor = true,
},
@ -487,6 +501,12 @@ bool Instance::CreateDevice() {
if (!depth_clip_control) {
device_chain.unlink<vk::PhysicalDeviceDepthClipControlFeaturesEXT>();
}
if (!depth_clip_enable) {
device_chain.unlink<vk::PhysicalDeviceDepthClipEnableFeaturesEXT>();
}
if (!depth_clamp_control) {
device_chain.unlink<vk::PhysicalDeviceDepthClampControlFeaturesEXT>();
}
if (!robustness2) {
device_chain.unlink<vk::PhysicalDeviceRobustness2FeaturesEXT>();
}
@ -502,6 +522,9 @@ bool Instance::CreateDevice() {
if (!legacy_vertex_attributes) {
device_chain.unlink<vk::PhysicalDeviceLegacyVertexAttributesFeaturesEXT>();
}
if (!provoking_vertex) {
device_chain.unlink<vk::PhysicalDeviceProvokingVertexFeaturesEXT>();
}
if (!shader_atomic_float2) {
device_chain.unlink<vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT>();
}

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@ -109,6 +109,16 @@ public:
return depth_clip_control;
}
/// Returns true when VK_EXT_depth_clip_enable is supported
bool IsDepthClipEnableSupported() const {
return depth_clip_enable;
}
/// Returns true when VK_EXT_depth_clamp_control is supported
bool IsDepthClampControlSupported() const {
return depth_clamp_control;
}
/// Returns true when VK_EXT_depth_range_unrestricted is supported
bool IsDepthRangeUnrestrictedSupported() const {
return depth_range_unrestricted;
@ -150,6 +160,11 @@ public:
return legacy_vertex_attributes;
}
/// Returns true when VK_EXT_provoking_vertex is supported.
bool IsProvokingVertexSupported() const {
return provoking_vertex;
}
/// Returns true when VK_AMD_shader_image_load_store_lod is supported.
bool IsImageLoadStoreLodSupported() const {
return image_load_store_lod;
@ -351,6 +366,11 @@ public:
return driver_id != vk::DriverId::eMoltenvk;
}
/// Returns true if logic ops are supported by the device.
bool IsLogicOpSupported() const {
return features.logicOp;
}
/// Determines if a format is supported for a set of feature flags.
[[nodiscard]] bool IsFormatSupported(vk::Format format, vk::FormatFeatureFlags2 flags) const;
@ -399,12 +419,15 @@ private:
bool custom_border_color{};
bool fragment_shader_barycentric{};
bool depth_clip_control{};
bool depth_clip_enable{};
bool depth_clamp_control{};
bool depth_range_unrestricted{};
bool dynamic_state_3{};
bool vertex_input_dynamic_state{};
bool robustness2{};
bool list_restart{};
bool legacy_vertex_attributes{};
bool provoking_vertex{};
bool shader_stencil_export{};
bool image_load_store_lod{};
bool amd_gcn_shader{};

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@ -285,26 +285,21 @@ bool PipelineCache::RefreshGraphicsKey() {
auto& regs = liverpool->regs;
auto& key = graphics_key;
const auto depth_format = instance.GetSupportedFormat(
LiverpoolToVK::DepthFormat(regs.depth_buffer.z_info.format,
regs.depth_buffer.stencil_info.format),
vk::FormatFeatureFlagBits2::eDepthStencilAttachment);
if (regs.depth_buffer.DepthValid()) {
key.depth_format = depth_format;
} else {
key.depth_format = vk::Format::eUndefined;
}
if (regs.depth_buffer.StencilValid()) {
key.stencil_format = depth_format;
} else {
key.stencil_format = vk::Format::eUndefined;
}
key.z_format = regs.depth_buffer.DepthValid() ? regs.depth_buffer.z_info.format.Value()
: Liverpool::DepthBuffer::ZFormat::Invalid;
key.stencil_format = regs.depth_buffer.StencilValid()
? regs.depth_buffer.stencil_info.format.Value()
: Liverpool::DepthBuffer::StencilFormat::Invalid;
key.depth_clip_enable = regs.clipper_control.ZclipEnable();
key.clip_space = regs.clipper_control.clip_space;
key.provoking_vtx_last = regs.polygon_control.provoking_vtx_last;
key.prim_type = regs.primitive_type;
key.polygon_mode = regs.polygon_control.PolyMode();
key.clip_space = regs.clipper_control.clip_space;
key.logic_op = regs.color_control.rop3;
key.num_samples = regs.NumSamples();
RefreshDepthClampRange();
const bool skip_cb_binding =
regs.color_control.mode == AmdGpu::Liverpool::ColorControl::OperationMode::Disable;
@ -491,7 +486,63 @@ bool PipelineCache::RefreshGraphicsKey() {
}
return true;
} // namespace Vulkan
}
void PipelineCache::RefreshDepthClampRange() {
auto& regs = liverpool->regs;
auto& key = graphics_key;
key.depth_clamp_enable = !regs.depth_render_override.disable_viewport_clamp;
if (key.z_format == Liverpool::DepthBuffer::ZFormat::Invalid || !key.depth_clamp_enable) {
return;
}
bool depth_clamp_can_use_viewport_range = true;
bool depth_clamp_is_same_on_all_viewports = true;
float zmin = std::numeric_limits<float>::max();
float zmax = std::numeric_limits<float>::max();
const auto& vp_ctl = regs.viewport_control;
for (u32 i = 0; i < Liverpool::NumViewports; i++) {
const auto& vp = regs.viewports[i];
const auto& vp_d = regs.viewport_depths[i];
if (vp.xscale == 0) {
continue;
}
const auto zoffset = vp_ctl.zoffset_enable ? vp.zoffset : 0.f;
const auto zscale = vp_ctl.zscale_enable ? vp.zscale : 1.f;
float min_depth;
float max_depth;
if (regs.clipper_control.clip_space == AmdGpu::Liverpool::ClipSpace::MinusWToW) {
min_depth = zoffset - zscale;
max_depth = zoffset + zscale;
} else {
min_depth = zoffset;
max_depth = zoffset + zscale;
}
if (zmin == std::numeric_limits<float>::max()) {
zmin = vp_d.zmin;
zmax = vp_d.zmax;
}
depth_clamp_is_same_on_all_viewports &= (zmin == vp_d.zmin && zmax == vp_d.zmax);
depth_clamp_can_use_viewport_range &= (min_depth == vp_d.zmin && max_depth == vp_d.zmax);
}
if (zmin == std::numeric_limits<float>::max()) {
return;
}
if (!depth_clamp_can_use_viewport_range && !depth_clamp_is_same_on_all_viewports) {
LOG_ERROR(Render_Vulkan,
"Viewport depth clamping configuration cannot be accurately emulated");
}
key.depth_clamp_user_defined_range = !depth_clamp_can_use_viewport_range;
if (key.depth_clamp_user_defined_range) {
key.min_depth_clamp = zmin;
key.max_depth_clamp = zmax;
}
}
bool PipelineCache::RefreshComputeKey() {
Shader::Backend::Bindings binding{};

View File

@ -76,6 +76,8 @@ private:
bool RefreshGraphicsKey();
bool RefreshComputeKey();
void RefreshDepthClampRange();
void DumpShader(std::span<const u32> code, u64 hash, Shader::Stage stage, size_t perm_idx,
std::string_view ext);
std::optional<std::vector<u32>> GetShaderPatch(u64 hash, Shader::Stage stage, size_t perm_idx,

View File

@ -1014,9 +1014,10 @@ void Rasterizer::UpdateDynamicState(const GraphicsPipeline& pipeline) const {
UpdateViewportScissorState();
UpdateDepthStencilState();
UpdatePrimitiveState();
UpdateRasterizationState();
auto& dynamic_state = scheduler.GetDynamicState();
dynamic_state.SetBlendConstants(&liverpool->regs.blend_constants.red);
dynamic_state.SetBlendConstants(liverpool->regs.blend_constants);
dynamic_state.SetColorWriteMasks(pipeline.GetWriteMasks());
// Commit new dynamic state to the command buffer.
@ -1086,12 +1087,6 @@ void Rasterizer::UpdateViewportScissorState() const {
viewport.maxDepth = zoffset + zscale;
}
if (!regs.depth_render_override.disable_viewport_clamp) {
// Apply depth clamp.
viewport.minDepth = std::max(viewport.minDepth, vp_d.zmin);
viewport.maxDepth = std::min(viewport.maxDepth, vp_d.zmax);
}
if (!instance.IsDepthRangeUnrestrictedSupported()) {
// Unrestricted depth range not supported by device. Restrict to valid range.
viewport.minDepth = std::max(viewport.minDepth, 0.f);
@ -1231,10 +1226,17 @@ void Rasterizer::UpdatePrimitiveState() const {
const auto front_face = LiverpoolToVK::FrontFace(regs.polygon_control.front_face);
dynamic_state.SetPrimitiveRestartEnabled(prim_restart);
dynamic_state.SetRasterizerDiscardEnabled(regs.clipper_control.dx_rasterization_kill);
dynamic_state.SetCullMode(cull_mode);
dynamic_state.SetFrontFace(front_face);
}
void Rasterizer::UpdateRasterizationState() const {
const auto& regs = liverpool->regs;
auto& dynamic_state = scheduler.GetDynamicState();
dynamic_state.SetLineWidth(regs.line_control.Width());
}
void Rasterizer::ScopeMarkerBegin(const std::string_view& str, bool from_guest) {
if ((from_guest && !Config::getVkGuestMarkersEnabled()) ||
(!from_guest && !Config::getVkHostMarkersEnabled())) {

View File

@ -94,6 +94,7 @@ private:
void UpdateViewportScissorState() const;
void UpdateDepthStencilState() const;
void UpdatePrimitiveState() const;
void UpdateRasterizationState() const;
bool FilterDraw();

View File

@ -308,6 +308,10 @@ void DynamicState::Commit(const Instance& instance, const vk::CommandBuffer& cmd
cmdbuf.setPrimitiveRestartEnable(primitive_restart_enable);
}
}
if (dirty_state.rasterizer_discard_enable) {
dirty_state.rasterizer_discard_enable = false;
cmdbuf.setRasterizerDiscardEnable(rasterizer_discard_enable);
}
if (dirty_state.cull_mode) {
dirty_state.cull_mode = false;
cmdbuf.setCullMode(cull_mode);
@ -318,7 +322,7 @@ void DynamicState::Commit(const Instance& instance, const vk::CommandBuffer& cmd
}
if (dirty_state.blend_constants) {
dirty_state.blend_constants = false;
cmdbuf.setBlendConstants(blend_constants);
cmdbuf.setBlendConstants(blend_constants.data());
}
if (dirty_state.color_write_masks) {
dirty_state.color_write_masks = false;
@ -326,6 +330,10 @@ void DynamicState::Commit(const Instance& instance, const vk::CommandBuffer& cmd
cmdbuf.setColorWriteMaskEXT(0, color_write_masks);
}
}
if (dirty_state.line_width) {
dirty_state.line_width = false;
cmdbuf.setLineWidth(line_width);
}
}
} // namespace Vulkan

View File

@ -96,11 +96,13 @@ struct DynamicState {
bool stencil_back_compare_mask : 1;
bool primitive_restart_enable : 1;
bool rasterizer_discard_enable : 1;
bool cull_mode : 1;
bool front_face : 1;
bool blend_constants : 1;
bool color_write_masks : 1;
bool line_width : 1;
} dirty_state{};
Viewports viewports{};
@ -130,11 +132,13 @@ struct DynamicState {
u32 stencil_back_compare_mask{};
bool primitive_restart_enable{};
bool rasterizer_discard_enable{};
vk::CullModeFlags cull_mode{};
vk::FrontFace front_face{};
float blend_constants[4]{};
std::array<float, 4> blend_constants{};
ColorWriteMasks color_write_masks{};
float line_width{};
/// Commits the dynamic state to the provided command buffer.
void Commit(const Instance& instance, const vk::CommandBuffer& cmdbuf);
@ -283,19 +287,33 @@ struct DynamicState {
}
}
void SetBlendConstants(const float blend_constants_[4]) {
if (!std::equal(blend_constants, std::end(blend_constants), blend_constants_)) {
std::memcpy(blend_constants, blend_constants_, sizeof(blend_constants));
void SetBlendConstants(const std::array<float, 4> blend_constants_) {
if (blend_constants != blend_constants_) {
blend_constants = blend_constants_;
dirty_state.blend_constants = true;
}
}
void SetRasterizerDiscardEnabled(const bool enabled) {
if (rasterizer_discard_enable != enabled) {
rasterizer_discard_enable = enabled;
dirty_state.rasterizer_discard_enable = true;
}
}
void SetColorWriteMasks(const ColorWriteMasks& color_write_masks_) {
if (!std::ranges::equal(color_write_masks, color_write_masks_)) {
color_write_masks = color_write_masks_;
dirty_state.color_write_masks = true;
}
}
void SetLineWidth(const float width) {
if (line_width != width) {
line_width = width;
dirty_state.line_width = true;
}
}
};
class Scheduler {