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https://github.com/shadps4-emu/shadPS4.git
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initial work on sdl events
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@@ -12,6 +12,16 @@ struct WindowCtx {
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SDL_Window* m_window = nullptr;
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bool is_window_hidden = true;
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};
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struct EmuPrivate {
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EmuPrivate() = default;
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Lib::Mutex m_mutex;
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HLE::Libs::Graphics::GraphicCtx* m_graphic_ctx = nullptr;
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void* data1 = nullptr;
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void* data2 = nullptr;
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u32 m_screen_width = {0};
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u32 m_screen_height = {0};
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};
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void emuInit(u32 width, u32 height);
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void emuRun();
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} // namespace Emulator
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