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inet_ntop and inet_pton (#3317)
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4c22137255
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@ -28,6 +28,17 @@ static thread_local int32_t net_errno = 0;
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static bool g_isNetInitialized = true; // TODO init it properly
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static int ConvertFamilies(int family) {
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switch (family) {
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case ORBIS_NET_AF_INET:
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return AF_INET;
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case ORBIS_NET_AF_INET6:
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return AF_INET6;
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default:
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UNREACHABLE_MSG("unsupported socket family {}", family);
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}
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}
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int PS4_SYSV_ABI in6addr_any() {
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LOG_ERROR(Lib_Net, "(STUBBED) called");
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return ORBIS_OK;
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@ -971,7 +982,7 @@ u64 strlcpy(char* dst, const char* src, u64 size) {
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#endif
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const char* freebsd_inet_ntop4(const char* src, char* dst, u64 size) {
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const char* freebsd_inet_ntop4(const unsigned char* src, char* dst, u64 size) {
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static const char fmt[] = "%u.%u.%u.%u";
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char tmp[sizeof "255.255.255.255"];
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int l;
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@ -984,7 +995,7 @@ const char* freebsd_inet_ntop4(const char* src, char* dst, u64 size) {
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return (dst);
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}
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const char* freebsd_inet_ntop6(const char* src, char* dst, u64 size) {
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const char* freebsd_inet_ntop6(const unsigned char* src, char* dst, u64 size) {
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/*
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* Note that int32_t and int16_t need only be "at least" large enough
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* to contain a value of the specified size. On some systems, like
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@ -1082,10 +1093,10 @@ const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32
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const char* returnvalue = nullptr;
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switch (af) {
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case ORBIS_NET_AF_INET:
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returnvalue = freebsd_inet_ntop4((const char*)src, dst, size);
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returnvalue = freebsd_inet_ntop4((const unsigned char*)src, dst, size);
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break;
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case ORBIS_NET_AF_INET6:
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returnvalue = freebsd_inet_ntop6((const char*)src, dst, size);
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returnvalue = freebsd_inet_ntop6((const unsigned char*)src, dst, size);
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break;
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default:
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*sceNetErrnoLoc() = ORBIS_NET_EAFNOSUPPORT;
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@ -1106,19 +1117,19 @@ int PS4_SYSV_ABI sceNetInetNtopWithScopeId() {
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int PS4_SYSV_ABI sceNetInetPton(int af, const char* src, void* dst) {
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#ifdef WIN32
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int res = InetPtonA(af, src, dst);
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int res = InetPtonA(ConvertFamilies(af), src, dst);
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#else
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int res = inet_pton(af, src, dst);
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int res = inet_pton(ConvertFamilies(af), src, dst);
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#endif
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if (res < 0) {
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UNREACHABLE();
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UNREACHABLE_MSG("af = {}, src = {}, dst = {}", af, src, fmt::ptr(dst));
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}
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return res;
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}
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int PS4_SYSV_ABI sceNetInetPtonEx() {
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LOG_ERROR(Lib_Net, "(STUBBED) called");
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return ORBIS_OK;
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int PS4_SYSV_ABI sceNetInetPtonEx(int af, const char* src, void* dst, int flags) {
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LOG_WARNING(Lib_Net, "ignored flags, redirecting to sceNetInetPton");
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return sceNetInetPton(af, src, dst);
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}
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int PS4_SYSV_ABI sceNetInetPtonWithScopeId() {
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@ -284,7 +284,7 @@ u16 PS4_SYSV_ABI sceNetHtons(u16 host16);
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const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size);
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int PS4_SYSV_ABI sceNetInetNtopWithScopeId();
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int PS4_SYSV_ABI sceNetInetPton(int af, const char* src, void* dst);
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int PS4_SYSV_ABI sceNetInetPtonEx();
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int PS4_SYSV_ABI sceNetInetPtonEx(int af, const char* src, void* dst, int flags);
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int PS4_SYSV_ABI sceNetInetPtonWithScopeId();
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int PS4_SYSV_ABI sceNetInfoDumpStart();
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int PS4_SYSV_ABI sceNetInfoDumpStop();
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