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emulator.cpp clang format fix (hopefully?)
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@ -111,7 +111,9 @@ void Emulator::Run(const std::filesystem::path& file) {
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window_title =
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fmt::format("shadPS4 v{} {} | {}", Common::VERSION, Common::g_scm_desc, game_title);
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}
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window = std::make_unique<Frontend::WindowSDL>(Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);
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window = std::make_unique<Frontend::WindowSDL>(Config::getScreenWidth(),
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Config::getScreenHeight(),
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controller, window_title);
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g_window = window.get();
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