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Handle VgtStreamoutFlush event (#2929)
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647b1d3ee4
@@ -1175,6 +1175,14 @@ struct Liverpool {
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BitField<22, 2, u32> onchip;
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};
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union StreamOutControl {
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u32 raw;
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struct {
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u32 offset_update_done : 1;
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u32 : 31;
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};
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};
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union StreamOutConfig {
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u32 raw;
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struct {
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@@ -1378,7 +1386,9 @@ struct Liverpool {
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AaConfig aa_config;
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INSERT_PADDING_WORDS(0xA318 - 0xA2F8 - 1);
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ColorBuffer color_buffers[NumColorBuffers];
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INSERT_PADDING_WORDS(0xC242 - 0xA390);
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INSERT_PADDING_WORDS(0xC03F - 0xA390);
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StreamOutControl cp_strmout_cntl;
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INSERT_PADDING_WORDS(0xC242 - 0xC040);
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PrimitiveType primitive_type;
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INSERT_PADDING_WORDS(0xC24C - 0xC243);
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u32 num_indices;
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@@ -1668,6 +1678,7 @@ static_assert(GFX6_3D_REG_INDEX(color_buffers[0].base_address) == 0xA318);
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static_assert(GFX6_3D_REG_INDEX(color_buffers[0].pitch) == 0xA319);
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static_assert(GFX6_3D_REG_INDEX(color_buffers[0].slice) == 0xA31A);
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static_assert(GFX6_3D_REG_INDEX(color_buffers[7].base_address) == 0xA381);
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static_assert(GFX6_3D_REG_INDEX(cp_strmout_cntl) == 0xC03F);
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static_assert(GFX6_3D_REG_INDEX(primitive_type) == 0xC242);
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static_assert(GFX6_3D_REG_INDEX(num_instances) == 0xC24D);
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static_assert(GFX6_3D_REG_INDEX(vgt_tf_memory_base) == 0xc250);
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