From 20db37f2351a0670ba666fa247ba0d158f299912 Mon Sep 17 00:00:00 2001 From: DanielSvoboda Date: Mon, 7 Oct 2024 08:52:38 -0300 Subject: [PATCH 1/8] fix update linux console (#1238) --- src/qt_gui/check_update.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/qt_gui/check_update.cpp b/src/qt_gui/check_update.cpp index 023c6e7bb..48adbb88a 100644 --- a/src/qt_gui/check_update.cpp +++ b/src/qt_gui/check_update.cpp @@ -454,6 +454,10 @@ void CheckUpdate::Install() { " sleep 2\n" " extract_file\n" " sleep 2\n" + " if pgrep -f \"Shadps4-qt.AppImage\" > /dev/null; then\n" + " pkill -f \"Shadps4-qt.AppImage\"\n" + " sleep 2\n" + " fi\n" " cp -r \"%2/\"* \"%3/\"\n" " sleep 2\n" " rm \"%3/update.sh\"\n" @@ -525,4 +529,4 @@ void CheckUpdate::Install() { this, tr("Error"), QString(tr("Failed to create the update script file") + ":\n" + scriptFileName)); } -} \ No newline at end of file +} From 7389cf3e897bdf489f9260cfdef6fdddee88f72c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=C2=A5IGA?= <164882787+Xphalnos@users.noreply.github.com> Date: Mon, 7 Oct 2024 15:29:07 +0200 Subject: [PATCH 2/8] PM4 old removed + fixes (#1259) --- src/qt_gui/settings_dialog.cpp | 4 +--- src/qt_gui/settings_dialog.h | 2 +- src/qt_gui/translations/ar.ts | 10 ---------- src/qt_gui/translations/da_DK.ts | 10 ---------- src/qt_gui/translations/de.ts | 10 ---------- src/qt_gui/translations/el.ts | 10 ---------- src/qt_gui/translations/en.ts | 10 ---------- src/qt_gui/translations/es_ES.ts | 10 ---------- src/qt_gui/translations/fa_IR.ts | 10 ---------- src/qt_gui/translations/fi.ts | 10 ---------- src/qt_gui/translations/fr.ts | 10 ---------- src/qt_gui/translations/hu_HU.ts | 10 ---------- src/qt_gui/translations/id.ts | 10 ---------- src/qt_gui/translations/it.ts | 10 ---------- src/qt_gui/translations/ja_JP.ts | 10 ---------- src/qt_gui/translations/ko_KR.ts | 10 ---------- src/qt_gui/translations/lt_LT.ts | 10 ---------- src/qt_gui/translations/nb.ts | 10 ---------- src/qt_gui/translations/nl.ts | 10 ---------- src/qt_gui/translations/pl_PL.ts | 10 ---------- src/qt_gui/translations/pt_BR.ts | 10 ---------- src/qt_gui/translations/ro_RO.ts | 10 ---------- src/qt_gui/translations/ru_RU.ts | 10 ---------- src/qt_gui/translations/sq.ts | 10 ---------- src/qt_gui/translations/tr_TR.ts | 10 ---------- src/qt_gui/translations/vi_VN.ts | 10 ---------- src/qt_gui/translations/zh_CN.ts | 10 ---------- src/qt_gui/translations/zh_TW.ts | 10 ---------- 28 files changed, 2 insertions(+), 264 deletions(-) diff --git a/src/qt_gui/settings_dialog.cpp b/src/qt_gui/settings_dialog.cpp index 4a42e1961..1c0b0bc07 100644 --- a/src/qt_gui/settings_dialog.cpp +++ b/src/qt_gui/settings_dialog.cpp @@ -334,8 +334,6 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) { text = tr("dumpShadersCheckBox"); } else if (elementName == "nullGpuCheckBox") { text = tr("nullGpuCheckBox"); - } else if (elementName == "dumpPM4CheckBox") { - text = tr("dumpPM4CheckBox"); } // Debug @@ -352,7 +350,7 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) { ui->descriptionText->setText(text.replace("\\n", "\n")); } -bool SettingsDialog::override(QObject* obj, QEvent* event) { +bool SettingsDialog::eventFilter(QObject* obj, QEvent* event) { if (event->type() == QEvent::Enter || event->type() == QEvent::Leave) { if (qobject_cast(obj)) { bool hovered = (event->type() == QEvent::Enter); diff --git a/src/qt_gui/settings_dialog.h b/src/qt_gui/settings_dialog.h index 71307d398..85ae39aaa 100644 --- a/src/qt_gui/settings_dialog.h +++ b/src/qt_gui/settings_dialog.h @@ -21,7 +21,7 @@ public: explicit SettingsDialog(std::span physical_devices, QWidget* parent = nullptr); ~SettingsDialog(); - bool override(QObject* obj, QEvent* event); + bool eventFilter(QObject* obj, QEvent* event) override; void updateNoteTextEdit(const QString& groupName); int exec() override; diff --git a/src/qt_gui/translations/ar.ts b/src/qt_gui/translations/ar.ts index b385b491b..ca23620bb 100644 --- a/src/qt_gui/translations/ar.ts +++ b/src/qt_gui/translations/ar.ts @@ -474,11 +474,6 @@ Enable NULL GPU تمكين وحدة معالجة الرسومات الفارغة - - - Enable PM4 Dumping - PM4 تمكين تفريغ - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox تمكين GPU الافتراضية:\nلأغراض تصحيح الأخطاء التقنية، يقوم بتعطيل عرض اللعبة كما لو لم يكن هناك بطاقة رسومات. - - - dumpPM4CheckBox - تمكين تفريغ PM4:\nلأغراض تصحيح الأخطاء التقنية، يحفظ بيانات تعليمات GPU الأولية في مجلد أثناء معالجتها. - debugDump diff --git a/src/qt_gui/translations/da_DK.ts b/src/qt_gui/translations/da_DK.ts index 73bc37189..0d81e2357 100644 --- a/src/qt_gui/translations/da_DK.ts +++ b/src/qt_gui/translations/da_DK.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Aktiver virtuel GPU:\nTil teknisk fejlfinding deaktiverer det spilvisning, som om der ikke var et grafikkort. - - - dumpPM4CheckBox - Aktiver dumping af PM4:\nTil teknisk fejlfinding gemmer det rå GPU-kommandoer i en mappe under behandling. - debugDump diff --git a/src/qt_gui/translations/de.ts b/src/qt_gui/translations/de.ts index 771d3bf8e..9e31afd6e 100644 --- a/src/qt_gui/translations/de.ts +++ b/src/qt_gui/translations/de.ts @@ -474,11 +474,6 @@ Enable NULL GPU NULL GPU aktivieren - - - Enable PM4 Dumping - PM4-Dumping aktivieren - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Virtuelle GPU aktivieren:\nFür das technische Debugging deaktiviert es die Spielanzeige, als ob keine Grafikkarte vorhanden wäre. - - - dumpPM4CheckBox - PM4-Dumping aktivieren:\nZum technischen Debuggen speichert es rohe GPU-Befehlsdaten in einem Ordner während der Verarbeitung. - debugDump diff --git a/src/qt_gui/translations/el.ts b/src/qt_gui/translations/el.ts index f2265c7d7..de10fc3a8 100644 --- a/src/qt_gui/translations/el.ts +++ b/src/qt_gui/translations/el.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Ενεργοποίηση Εικονικής GPU:\nΓια τεχνικό εντοπισμό σφαλμάτων, απενεργοποιεί την εμφάνιση του παιχνιδιού σαν να μην υπάρχει κάρτα γραφικών. - - - dumpPM4CheckBox - Ενεργοποίηση Καταγραφής PM4:\nΓια τεχνικό εντοπισμό σφαλμάτων, αποθηκεύει τις ακατέργαστες εντολές της GPU σε φάκελο κατά την επεξεργασία. - debugDump diff --git a/src/qt_gui/translations/en.ts b/src/qt_gui/translations/en.ts index e45ac475a..4052b4ef5 100644 --- a/src/qt_gui/translations/en.ts +++ b/src/qt_gui/translations/en.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Enable Null GPU:\nFor the sake of technical debugging, disables game rendering as if there were no graphics card. - - - dumpPM4CheckBox - Enable PM4 Dumping:\nFor the sake of technical debugging, saves raw GPU instruction data to a folder as the emulator processes it. - debugDump diff --git a/src/qt_gui/translations/es_ES.ts b/src/qt_gui/translations/es_ES.ts index 4242bc91e..86a3e1adc 100644 --- a/src/qt_gui/translations/es_ES.ts +++ b/src/qt_gui/translations/es_ES.ts @@ -474,11 +474,6 @@ Enable NULL GPU Habilitar GPU NULL - - - Enable PM4 Dumping - Habilitar volcado de PM4 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Habilitar GPU Nula:\nPor el bien de la depuración técnica, desactiva el renderizado del juego como si no hubiera tarjeta gráfica. - - - dumpPM4CheckBox - Habilitar la Volcadura de PM4:\nPor el bien de la depuración técnica, guarda los datos de instrucciones crudas de GPU en una carpeta a medida que el emulador los procesa. - debugDump diff --git a/src/qt_gui/translations/fa_IR.ts b/src/qt_gui/translations/fa_IR.ts index 15e07c886..a613af70b 100644 --- a/src/qt_gui/translations/fa_IR.ts +++ b/src/qt_gui/translations/fa_IR.ts @@ -474,11 +474,6 @@ Enable NULL GPU NULL GPU فعال کردن - - - Enable PM4 Dumping - PM4 Dumping فعال کردن - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Enable Null GPU:\nFor the sake of technical debugging, disables game rendering as if there were no graphics card. - - - dumpPM4CheckBox - Enable PM4 Dumping:\nFor the sake of technical debugging, saves raw GPU instruction data to a folder as the emulator processes it. - debugDump diff --git a/src/qt_gui/translations/fi.ts b/src/qt_gui/translations/fi.ts index a2b319280..e4010b872 100644 --- a/src/qt_gui/translations/fi.ts +++ b/src/qt_gui/translations/fi.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Ota Null GPU käyttöön:\nTeknistä vianetsintää varten pelin renderöinti estetään niin, että ikään kuin grafiikkakorttia ei olisi. - - - dumpPM4CheckBox - Ota PM4 dumpaus käyttöön:\nTeknistä vianetsintää varten raakoja GPU-ohjeita tallennetaan kansioon emulaattorin käsitellessä sitä. - debugDump diff --git a/src/qt_gui/translations/fr.ts b/src/qt_gui/translations/fr.ts index 05c70f195..b11b585c9 100644 --- a/src/qt_gui/translations/fr.ts +++ b/src/qt_gui/translations/fr.ts @@ -474,11 +474,6 @@ Enable NULL GPU NULL GPU - - - Enable PM4 Dumping - Dumper le PM4 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Activer le GPU nul :\nPour le débogage technique, désactive le rendu du jeu comme s'il n'y avait pas de carte graphique. - - - dumpPM4CheckBox - Activer l'exportation PM4 :\nPour le débogage technique, enregistre les données brutes des instructions GPU dans un dossier pendant que l'émulateur les traite. - debugDump diff --git a/src/qt_gui/translations/hu_HU.ts b/src/qt_gui/translations/hu_HU.ts index fb348ee29..5986193c4 100644 --- a/src/qt_gui/translations/hu_HU.ts +++ b/src/qt_gui/translations/hu_HU.ts @@ -474,11 +474,6 @@ Enable NULL GPU NULL GPU Engedélyezése - - - Enable PM4 Dumping - PM4 Dumpolás Engedélyezése - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Null GPU engedélyezése:\nMűszaki hibaelhárítás céljából letiltja a játék renderelését, mintha nem lenne grafikus kártya. - - - dumpPM4CheckBox - PM4 dumpolás engedélyezése:\nMűszaki hibaelhárítás céljából a nyers GPU utasítási adatokat elmenti egy mappába, ahogy az emulátor feldolgozza őket. - debugDump diff --git a/src/qt_gui/translations/id.ts b/src/qt_gui/translations/id.ts index 86c58c6ce..274029bd0 100644 --- a/src/qt_gui/translations/id.ts +++ b/src/qt_gui/translations/id.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Aktifkan GPU Null:\nUntuk tujuan debugging teknis, menonaktifkan rendering permainan seolah-olah tidak ada kartu grafis. - - - dumpPM4CheckBox - Aktifkan Pembuangan PM4:\nUntuk tujuan debugging teknis, menyimpan data instruksi GPU mentah ke folder saat emulator memprosesnya. - debugDump diff --git a/src/qt_gui/translations/it.ts b/src/qt_gui/translations/it.ts index f5ea9a65c..07976865c 100644 --- a/src/qt_gui/translations/it.ts +++ b/src/qt_gui/translations/it.ts @@ -474,11 +474,6 @@ Enable NULL GPU Abilita NULL GPU - - - Enable PM4 Dumping - Abilita Dump PM4 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Abilita GPU Null:\nPer scopi di debug tecnico, disabilita il rendering del gioco come se non ci fosse alcuna scheda grafica. - - - dumpPM4CheckBox - Abilita Pompaggio PM4:\nPer scopi di debug tecnico, salva i dati delle istruzioni GPU grezze in una cartella mentre l'emulatore li elabora. - debugDump diff --git a/src/qt_gui/translations/ja_JP.ts b/src/qt_gui/translations/ja_JP.ts index 166100db6..c3444906b 100644 --- a/src/qt_gui/translations/ja_JP.ts +++ b/src/qt_gui/translations/ja_JP.ts @@ -474,11 +474,6 @@ Enable NULL GPU NULL GPUを有効にする - - - Enable PM4 Dumping - PM4ダンプを有効にする - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Null GPUを有効にする:\n技術的なデバッグの目的で、グラフィックスカードがないかのようにゲームのレンダリングを無効にします。 - - - dumpPM4CheckBox - PM4ダンプを有効にする:\n技術的なデバッグの目的で、エミュレーターが処理している間に生のGPU命令データをフォルダーに保存します。 - debugDump diff --git a/src/qt_gui/translations/ko_KR.ts b/src/qt_gui/translations/ko_KR.ts index 93ceb9e35..e816e2f4b 100644 --- a/src/qt_gui/translations/ko_KR.ts +++ b/src/qt_gui/translations/ko_KR.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Enable Null GPU:\nFor the sake of technical debugging, disables game rendering as if there were no graphics card. - - - dumpPM4CheckBox - Enable PM4 Dumping:\nFor the sake of technical debugging, saves raw GPU instruction data to a folder as the emulator processes it. - debugDump diff --git a/src/qt_gui/translations/lt_LT.ts b/src/qt_gui/translations/lt_LT.ts index cac8ebbfc..d5b4ff3ad 100644 --- a/src/qt_gui/translations/lt_LT.ts +++ b/src/qt_gui/translations/lt_LT.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Įjungti tuščią GPU:\nTechninio derinimo tikslais išjungia žaidimo renderiavimą, tarsi nebūtų grafikos plokštės. - - - dumpPM4CheckBox - Įjungti PM4 išmetimą:\nTechninio derinimo tikslais saugo žalius GPU nurodymų duomenis į aplanką, kai emuliatorius juos apdoroja. - debugDump diff --git a/src/qt_gui/translations/nb.ts b/src/qt_gui/translations/nb.ts index e0bc1a550..334600950 100644 --- a/src/qt_gui/translations/nb.ts +++ b/src/qt_gui/translations/nb.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Aktiver Null GPU:\nFor teknisk feilsøking deaktiverer spillrendering som om det ikke var noe grafikkort. - - - dumpPM4CheckBox - Aktiver PM4 dumping:\nFor teknisk feilsøking lagrer rå GPU-instruksjonsdata i en mappe mens emulatoren behandler dem. - debugDump diff --git a/src/qt_gui/translations/nl.ts b/src/qt_gui/translations/nl.ts index 29a60ecc8..6e49d4640 100644 --- a/src/qt_gui/translations/nl.ts +++ b/src/qt_gui/translations/nl.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Null GPU inschakelen:\nVoor technische foutopsporing schakelt de game-rendering uit alsof er geen grafische kaart is. - - - dumpPM4CheckBox - PM4 dumpen inschakelen:\nVoor technische foutopsporing slaat het ruwe GPU-instructiegegevens op in een map terwijl de emulator ze verwerkt. - debugDump diff --git a/src/qt_gui/translations/pl_PL.ts b/src/qt_gui/translations/pl_PL.ts index bd772b0fe..e95b8ba0c 100644 --- a/src/qt_gui/translations/pl_PL.ts +++ b/src/qt_gui/translations/pl_PL.ts @@ -474,11 +474,6 @@ Enable NULL GPU Wyłącz kartę graficzną - - - Enable PM4 Dumping - Włącz zgrywanie PM4 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Włącz Null GPU:\nDla technicznego debugowania dezaktywuje renderowanie gry tak, jakby nie było karty graficznej. - - - dumpPM4CheckBox - Włącz zrzucanie PM4:\nDla technicznego debugowania zapisuje surowe dane instrukcji GPU w folderze, gdy emulator je przetwarza. - debugDump diff --git a/src/qt_gui/translations/pt_BR.ts b/src/qt_gui/translations/pt_BR.ts index 38836b1d0..e1570b2cd 100644 --- a/src/qt_gui/translations/pt_BR.ts +++ b/src/qt_gui/translations/pt_BR.ts @@ -474,11 +474,6 @@ Enable NULL GPU Ativar GPU NULA - - - Enable PM4 Dumping - Ativar Dumping de PM4 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Ativar GPU NULA:\nDesativa a renderização do jogo para fins de depuração técnica, como se não houvesse nenhuma placa gráfica. - - - dumpPM4CheckBox - Ativar Dumping de PM4:\nArmazena os dados de instrução bruta da GPU em uma pasta enquanto o emulador os processa, para fins de depuração técnica. Recomendado deixar desativado. - debugDump diff --git a/src/qt_gui/translations/ro_RO.ts b/src/qt_gui/translations/ro_RO.ts index a5c3783bb..e98b7e5c9 100644 --- a/src/qt_gui/translations/ro_RO.ts +++ b/src/qt_gui/translations/ro_RO.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Activează GPU Null:\nÎn scopuri de depanare tehnică, dezactivează redarea jocului ca și cum nu ar exista o placă grafică. - - - dumpPM4CheckBox - Activează salvarea PM4:\nÎn scopuri de depanare tehnică, salvează datele brute ale instrucțiunilor GPU într-un folder pe măsură ce emulatorul le procesează. - debugDump diff --git a/src/qt_gui/translations/ru_RU.ts b/src/qt_gui/translations/ru_RU.ts index 13cc49f20..aaff66ef9 100644 --- a/src/qt_gui/translations/ru_RU.ts +++ b/src/qt_gui/translations/ru_RU.ts @@ -474,11 +474,6 @@ Enable NULL GPU Включить NULL GPU - - - Enable PM4 Dumping - Включить дамп PM4 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Включить NULL GPU:\nДля технической отладки отключает рендеринг игры так, как будто графической карты нет. - - - dumpPM4CheckBox - Включить дамп PM4:\nДля технической отладки сохраняет необработанные данные инструкций GPU в папку, пока эмулятор их обрабатывает. - debugDump diff --git a/src/qt_gui/translations/sq.ts b/src/qt_gui/translations/sq.ts index d9f1d3859..c6e4c018d 100644 --- a/src/qt_gui/translations/sq.ts +++ b/src/qt_gui/translations/sq.ts @@ -474,11 +474,6 @@ Enable NULL GPU Aktivizo GPU-në NULL - - - Enable PM4 Dumping - Aktivizo Zbrazjen PM4 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Aktivizo GPU Null:\nPër qëllime të debugimit teknik, deaktivizon renditjen e lojës sikur nuk do të kishte një kartë grafike. - - - dumpPM4CheckBox - Aktivizo dump-in e PM4:\nPër qëllime të debugimit teknik, ruan të dhënat e instruksioneve të GPU-së në një folder ndërsa emulatori i përpunon ato. - debugDump diff --git a/src/qt_gui/translations/tr_TR.ts b/src/qt_gui/translations/tr_TR.ts index 32e5c4bd6..5cd71af34 100644 --- a/src/qt_gui/translations/tr_TR.ts +++ b/src/qt_gui/translations/tr_TR.ts @@ -474,11 +474,6 @@ Enable NULL GPU NULL GPU'yu Etkinleştir - - - Enable PM4 Dumping - PM4 Kaydını Etkinleştir - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Null GPU'yu Etkinleştir:\nTeknik hata ayıklama amacıyla, oyunun render edilmesini grafik kartı yokmuş gibi devre dışı bırakır. - - - dumpPM4CheckBox - PM4 Dışa Aktarmayı Etkinleştir:\nTeknik hata ayıklama amacıyla, emülatör bunları işlerken GPU komut verilerini bir klasöre kaydeder. - debugDump diff --git a/src/qt_gui/translations/vi_VN.ts b/src/qt_gui/translations/vi_VN.ts index 8f377f2a7..523683621 100644 --- a/src/qt_gui/translations/vi_VN.ts +++ b/src/qt_gui/translations/vi_VN.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox Bật GPU Null:\nĐể mục đích gỡ lỗi kỹ thuật, vô hiệu hóa việc kết xuất trò chơi như thể không có card đồ họa. - - - dumpPM4CheckBox - Bật xuất PM4:\nĐể mục đích gỡ lỗi kỹ thuật, lưu dữ liệu lệnh GPU vào một thư mục khi trình giả lập xử lý chúng. - debugDump diff --git a/src/qt_gui/translations/zh_CN.ts b/src/qt_gui/translations/zh_CN.ts index 0eae5a5bd..f2abc4f4b 100644 --- a/src/qt_gui/translations/zh_CN.ts +++ b/src/qt_gui/translations/zh_CN.ts @@ -474,11 +474,6 @@ Enable NULL GPU 启用 NULL GPU - - - Enable PM4 Dumping - 启用 PM4 转储 - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox 启用空 GPU:\n为了技术调试,将游戏渲染禁用,仿佛没有图形卡。 - - - dumpPM4CheckBox - 启用 PM4 转储:\n为了技术调试,在模拟器处理时将原始 GPU 指令数据保存到文件夹中。 - debugDump diff --git a/src/qt_gui/translations/zh_TW.ts b/src/qt_gui/translations/zh_TW.ts index cead22ecf..2d34f8d12 100644 --- a/src/qt_gui/translations/zh_TW.ts +++ b/src/qt_gui/translations/zh_TW.ts @@ -474,11 +474,6 @@ Enable NULL GPU Enable NULL GPU - - - Enable PM4 Dumping - Enable PM4 Dumping - Debug @@ -1053,11 +1048,6 @@ nullGpuCheckBox 啟用空GPU:\n為了技術調試,禁用遊戲渲染,彷彿沒有顯示卡。 - - - dumpPM4CheckBox - 啟用PM4轉儲:\n為了技術調試,將原始GPU指令數據在模擬器處理時保存到文件夾中。 - debugDump From ce53c412050c39c161a2ce2f6e18bdf6a9554a27 Mon Sep 17 00:00:00 2001 From: fireph <443370+fireph@users.noreply.github.com> Date: Mon, 7 Oct 2024 23:15:30 -0700 Subject: [PATCH 3/8] Add support to click touchpad using back button on non PS4/5 controllers (#1258) * Working touchpad support Tested on PS5 controller plugged in via USB. * fix lint * Add support to click touchpad using back button on other controllers Takes the back button and allows the user to change the behavior of how it clicks the touchpad. The current options are left, right, center, and none. * add description text * make more generic so translations can be supported in combobox * fix lint * linter again * support back button to touchpad for spacebar as well * linter at it again --- README.md | 2 +- src/common/config.cpp | 12 ++++++++ src/common/config.h | 2 ++ src/qt_gui/settings_dialog.cpp | 24 ++++++++++++++++ src/qt_gui/settings_dialog.ui | 52 +++++++++++++++++++++++++--------- src/qt_gui/translations/en.ts | 35 +++++++++++++++++++++++ src/sdl_window.cpp | 26 +++++++++++++++-- 7 files changed, 136 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index da01833e5..95428dfd0 100644 --- a/README.md +++ b/README.md @@ -102,7 +102,7 @@ PAD DOWN | DOWN | PAD LEFT | LEFT | PAD RIGHT | RIGHT | OPTIONS | RETURN | -TOUCH PAD | SPACE | +BACK BUTTON / TOUCH PAD | SPACE | L1 | Q | R1 | U | L2 | E | diff --git a/src/common/config.cpp b/src/common/config.cpp index 8ac3c694b..8c1c4f79d 100644 --- a/src/common/config.cpp +++ b/src/common/config.cpp @@ -41,6 +41,7 @@ static std::string logFilter; static std::string logType = "async"; static std::string userName = "shadPS4"; static std::string updateChannel; +static std::string backButtonBehavior = "left"; static bool useSpecialPad = false; static int specialPadClass = 1; static bool isDebugDump = false; @@ -123,6 +124,10 @@ std::string getUpdateChannel() { return updateChannel; } +std::string getBackButtonBehavior() { + return backButtonBehavior; +} + bool getUseSpecialPad() { return useSpecialPad; } @@ -275,6 +280,10 @@ void setUpdateChannel(const std::string& type) { updateChannel = type; } +void setBackButtonBehavior(const std::string& type) { + backButtonBehavior = type; +} + void setUseSpecialPad(bool use) { useSpecialPad = use; } @@ -435,6 +444,7 @@ void load(const std::filesystem::path& path) { } isShowSplash = toml::find_or(general, "showSplash", true); isAutoUpdate = toml::find_or(general, "autoUpdate", false); + backButtonBehavior = toml::find_or(general, "backButtonBehavior", "left"); } if (data.contains("Input")) { @@ -533,6 +543,7 @@ void save(const std::filesystem::path& path) { data["General"]["updateChannel"] = updateChannel; data["General"]["showSplash"] = isShowSplash; data["General"]["autoUpdate"] = isAutoUpdate; + data["General"]["backButtonBehavior"] = backButtonBehavior; data["Input"]["useSpecialPad"] = useSpecialPad; data["Input"]["specialPadClass"] = specialPadClass; data["GPU"]["screenWidth"] = screenWidth; @@ -591,6 +602,7 @@ void setDefaultValues() { } else { updateChannel = "Nightly"; } + backButtonBehavior = "left"; useSpecialPad = false; specialPadClass = 1; isDebugDump = false; diff --git a/src/common/config.h b/src/common/config.h index daee9e078..4aad7bede 100644 --- a/src/common/config.h +++ b/src/common/config.h @@ -20,6 +20,7 @@ std::string getLogFilter(); std::string getLogType(); std::string getUserName(); std::string getUpdateChannel(); +std::string getBackButtonBehavior(); bool getUseSpecialPad(); int getSpecialPadClass(); @@ -54,6 +55,7 @@ void setLanguage(u32 language); void setNeoMode(bool enable); void setUserName(const std::string& type); void setUpdateChannel(const std::string& type); +void setBackButtonBehavior(const std::string& type); void setUseSpecialPad(bool use); void setSpecialPadClass(int type); diff --git a/src/qt_gui/settings_dialog.cpp b/src/qt_gui/settings_dialog.cpp index 1c0b0bc07..bcf5762f2 100644 --- a/src/qt_gui/settings_dialog.cpp +++ b/src/qt_gui/settings_dialog.cpp @@ -98,6 +98,15 @@ SettingsDialog::SettingsDialog(std::span physical_devices, QWidge ui->buttonBox->button(QDialogButtonBox::RestoreDefaults)->setText(tr("Restore Defaults")); ui->buttonBox->button(QDialogButtonBox::Close)->setText(tr("Close")); + ui->backButtonBehaviorComboBox->addItem(tr("Touchpad Left"), "left"); + ui->backButtonBehaviorComboBox->addItem(tr("Touchpad Center"), "center"); + ui->backButtonBehaviorComboBox->addItem(tr("Touchpad Right"), "right"); + ui->backButtonBehaviorComboBox->addItem(tr("None"), "none"); + + QString currentBackButtonBehavior = QString::fromStdString(Config::getBackButtonBehavior()); + int index = ui->backButtonBehaviorComboBox->findData(currentBackButtonBehavior); + ui->backButtonBehaviorComboBox->setCurrentIndex(index != -1 ? index : 0); + connect(ui->tabWidgetSettings, &QTabWidget::currentChanged, this, [this]() { ui->buttonBox->button(QDialogButtonBox::Close)->setFocus(); }); @@ -151,6 +160,14 @@ SettingsDialog::SettingsDialog(std::span physical_devices, QWidge Config::setBGMvolume(val); BackgroundMusicPlayer::getInstance().setVolume(val); }); + + connect(ui->backButtonBehaviorComboBox, QOverload::of(&QComboBox::currentIndexChanged), + this, [this](int index) { + if (index >= 0 && index < ui->backButtonBehaviorComboBox->count()) { + QString data = ui->backButtonBehaviorComboBox->itemData(index).toString(); + Config::setBackButtonBehavior(data.toStdString()); + } + }); } // GPU TAB @@ -204,6 +221,7 @@ SettingsDialog::SettingsDialog(std::span physical_devices, QWidge ui->logFilter->installEventFilter(this); ui->updaterGroupBox->installEventFilter(this); ui->GUIgroupBox->installEventFilter(this); + ui->backButtonBehaviorGroupBox->installEventFilter(this); // Graphics ui->graphicsAdapterGroupBox->installEventFilter(this); @@ -258,6 +276,10 @@ void SettingsDialog::LoadValuesFromConfig() { } } ui->updateComboBox->setCurrentText(QString::fromStdString(updateChannel)); + + QString backButtonBehavior = QString::fromStdString(Config::getBackButtonBehavior()); + int index = ui->backButtonBehaviorComboBox->findData(backButtonBehavior); + ui->backButtonBehaviorComboBox->setCurrentIndex(index != -1 ? index : 0); } void SettingsDialog::InitializeEmulatorLanguages() { @@ -319,6 +341,8 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) { text = tr("updaterGroupBox"); } else if (elementName == "GUIgroupBox") { text = tr("GUIgroupBox"); + } else if (elementName == "backButtonBehaviorGroupBox") { + text = tr("backButtonBehaviorGroupBox"); } // Graphics diff --git a/src/qt_gui/settings_dialog.ui b/src/qt_gui/settings_dialog.ui index 4edec9e1b..a6264af6f 100644 --- a/src/qt_gui/settings_dialog.ui +++ b/src/qt_gui/settings_dialog.ui @@ -442,20 +442,44 @@ - - - Qt::Orientation::Horizontal - - - QSizePolicy::Policy::Expanding - - - - 0 - 0 - - - + + + + + + 0 + 0 + + + + Controller Settings + + + + + 12 + 30 + 241 + 65 + + + + Back Button Behavior + + + + + 12 + 30 + 217 + 28 + + + + + + + diff --git a/src/qt_gui/translations/en.ts b/src/qt_gui/translations/en.ts index 4052b4ef5..18c54428f 100644 --- a/src/qt_gui/translations/en.ts +++ b/src/qt_gui/translations/en.ts @@ -534,6 +534,16 @@ Volume Volume + + + Controller Settings + Controller Settings + + + + Back Button Behavior + Back Button Behavior + MainWindow @@ -1023,6 +1033,31 @@ GUIgroupBox Play Title Music:\nIf a game supports it, enable playing special music when selecting the game in the GUI. + + + backButtonBehaviorGroupBox + Back Button Behavior:\nAllows setting which part of the touchpad the back button will emulate a touch on. + + + + Touchpad Left + Touchpad Left + + + + Touchpad Right + Touchpad Right + + + + Touchpad Center + Touchpad Center + + + + None + None + graphicsAdapterGroupBox diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index 4a4020a42..470f12de3 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -145,6 +145,7 @@ void WindowSDL::onKeyPress(const SDL_Event* event) { Input::Axis axis = Input::Axis::AxisMax; int axisvalue = 0; int ax = 0; + std::string backButtonBehavior = Config::getBackButtonBehavior(); switch (event->key.key) { case SDLK_UP: button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_UP; @@ -278,7 +279,15 @@ void WindowSDL::onKeyPress(const SDL_Event* event) { ax = Input::GetAxis(0, 0x80, axisvalue); break; case SDLK_SPACE: - button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD; + if (backButtonBehavior != "none") { + float x = backButtonBehavior == "left" ? 0.25f + : (backButtonBehavior == "right" ? 0.75f : 0.5f); + // trigger a touchpad event so that the touchpad emulation for back button works + controller->SetTouchpadState(0, true, x, 0.5f); + button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD; + } else { + button = 0; + } break; case SDLK_F11: if (event->type == SDL_EVENT_KEY_DOWN) { @@ -330,7 +339,20 @@ void WindowSDL::onGamepadEvent(const SDL_Event* event) { case SDL_EVENT_GAMEPAD_BUTTON_UP: button = sdlGamepadToOrbisButton(event->gbutton.button); if (button != 0) { - controller->CheckButton(0, button, event->type == SDL_EVENT_GAMEPAD_BUTTON_DOWN); + if (event->gbutton.button == SDL_GAMEPAD_BUTTON_BACK) { + std::string backButtonBehavior = Config::getBackButtonBehavior(); + if (backButtonBehavior != "none") { + float x = backButtonBehavior == "left" + ? 0.25f + : (backButtonBehavior == "right" ? 0.75f : 0.5f); + // trigger a touchpad event so that the touchpad emulation for back button works + controller->SetTouchpadState(0, true, x, 0.5f); + controller->CheckButton(0, button, + event->type == SDL_EVENT_GAMEPAD_BUTTON_DOWN); + } + } else { + controller->CheckButton(0, button, event->type == SDL_EVENT_GAMEPAD_BUTTON_DOWN); + } } if (SDL_GetCursor() != NULL) { SDL_HideCursor(); From 01fb320f4e6b47a6caacb9769ebb9ff8cb573df2 Mon Sep 17 00:00:00 2001 From: DanielSvoboda Date: Tue, 8 Oct 2024 03:15:50 -0300 Subject: [PATCH 4/8] Fixes encoding in update text (#1283) * Fixes encoding in update text * + --- src/qt_gui/check_update.cpp | 23 ++++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) diff --git a/src/qt_gui/check_update.cpp b/src/qt_gui/check_update.cpp index 48adbb88a..ca6009ca3 100644 --- a/src/qt_gui/check_update.cpp +++ b/src/qt_gui/check_update.cpp @@ -374,11 +374,17 @@ void CheckUpdate::Install() { QString userPath; Common::FS::PathToQString(userPath, Common::FS::GetUserPath(Common::FS::PathType::UserDir)); - QString startingUpdate = tr("Starting Update..."); - QString tempDirPath = userPath + "/temp_download_update"; QString rootPath; Common::FS::PathToQString(rootPath, std::filesystem::current_path()); + QString tempDirPath = userPath + "/temp_download_update"; + QString startingUpdate = tr("Starting Update..."); + + QString binaryStartingUpdate; + for (QChar c : startingUpdate) { + binaryStartingUpdate.append(QString::number(c.unicode(), 2).rightJustified(16, '0')); + } + QString scriptContent; QString scriptFileName; QStringList arguments; @@ -389,7 +395,13 @@ void CheckUpdate::Install() { scriptFileName = tempDirPath + "/update.ps1"; scriptContent = QStringLiteral( "Set-ExecutionPolicy Bypass -Scope Process -Force\n" - "Write-Output '%1'\n" + "$binaryStartingUpdate = '%1'\n" + "$chars = @()\n" + "for ($i = 0; $i -lt $binaryStartingUpdate.Length; $i += 16) {\n" + " $chars += [char]([convert]::ToInt32($binaryStartingUpdate.Substring($i, 16), 2))\n" + "}\n" + "$startingUpdate = -join $chars\n" + "Write-Output $startingUpdate\n" "Expand-Archive -Path '%2\\temp_download_update.zip' -DestinationPath '%2' -Force\n" "Start-Sleep -Seconds 3\n" "Copy-Item -Recurse -Force '%2\\*' '%3\\'\n" @@ -512,7 +524,12 @@ void CheckUpdate::Install() { QFile scriptFile(scriptFileName); if (scriptFile.open(QIODevice::WriteOnly | QIODevice::Text)) { QTextStream out(&scriptFile); +#ifdef Q_OS_WIN + out << scriptContent.arg(binaryStartingUpdate).arg(tempDirPath).arg(rootPath); +#endif +#if defined(Q_OS_LINUX) || defined(Q_OS_MAC) out << scriptContent.arg(startingUpdate).arg(tempDirPath).arg(rootPath); +#endif scriptFile.close(); // Make the script executable on Unix-like systems From 96344873d649663cd4c35c4f3079a6f2415968eb Mon Sep 17 00:00:00 2001 From: Vinicius Rangel Date: Tue, 8 Oct 2024 03:16:06 -0300 Subject: [PATCH 5/8] SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) --- src/core/file_format/psf.cpp | 6 ++++ src/core/file_format/psf.h | 1 + .../libraries/save_data/save_instance.cpp | 32 ++++++++----------- src/core/libraries/save_data/save_instance.h | 2 +- src/core/libraries/save_data/savedata.cpp | 7 ++-- 5 files changed, 25 insertions(+), 23 deletions(-) diff --git a/src/core/file_format/psf.cpp b/src/core/file_format/psf.cpp index a5e502f98..0502f29d2 100644 --- a/src/core/file_format/psf.cpp +++ b/src/core/file_format/psf.cpp @@ -227,6 +227,12 @@ void PSF::AddBinary(std::string key, std::vector value, bool update) { map_binaries.emplace(entry_list.size() - 1, std::move(value)); } +void PSF::AddBinary(std::string key, uint64_t value, bool update) { + std::vector data(8); + std::memcpy(data.data(), &value, 8); + return AddBinary(std::move(key), std::move(data), update); +} + void PSF::AddString(std::string key, std::string value, bool update) { auto [it, index] = FindEntry(key); bool exist = it != entry_list.end(); diff --git a/src/core/file_format/psf.h b/src/core/file_format/psf.h index d25b79eec..6f35fa69a 100644 --- a/src/core/file_format/psf.h +++ b/src/core/file_format/psf.h @@ -67,6 +67,7 @@ public: std::optional GetInteger(std::string_view key) const; void AddBinary(std::string key, std::vector value, bool update = false); + void AddBinary(std::string key, uint64_t value, bool update = false); // rsv4 format void AddString(std::string key, std::string value, bool update = false); void AddInteger(std::string key, s32 value, bool update = false); diff --git a/src/core/libraries/save_data/save_instance.cpp b/src/core/libraries/save_data/save_instance.cpp index 1127a5452..0d6c5173c 100644 --- a/src/core/libraries/save_data/save_instance.cpp +++ b/src/core/libraries/save_data/save_instance.cpp @@ -12,9 +12,9 @@ #include "core/file_sys/fs.h" #include "save_instance.h" -constexpr u32 OrbisSaveDataBlocksMax = 32768; // 1 GiB +constexpr auto OrbisSaveDataBlocksMin2 = 96; // 3MiB +constexpr auto OrbisSaveDataBlocksMax = 32768; // 1 GiB constexpr std::string_view sce_sys = "sce_sys"; // system folder inside save -constexpr std::string_view max_block_file_name = "max_block.txt"; static Core::FileSys::MntPoints* g_mnt = Common::Singleton::Instance(); @@ -58,18 +58,13 @@ std::filesystem::path SaveInstance::MakeDirSavePath(OrbisUserServiceUserId user_ game_serial / dir_name; } -int SaveInstance::GetMaxBlocks(const std::filesystem::path& save_path) { - Common::FS::IOFile max_blocks_file{save_path / sce_sys / max_block_file_name, - Common::FS::FileAccessMode::Read}; - int max_blocks = 0; - if (max_blocks_file.IsOpen()) { - max_blocks = std::atoi(max_blocks_file.ReadString(16).c_str()); +uint64_t SaveInstance::GetMaxBlockFromSFO(const PSF& psf) { + const auto vec = psf.GetBinary(std::string{SaveParams::SAVEDATA_BLOCKS}); + if (!vec.has_value()) { + return OrbisSaveDataBlocksMax; } - if (max_blocks <= 0) { - max_blocks = OrbisSaveDataBlocksMax; - } - - return max_blocks; + auto value = vec.value(); + return *(uint64_t*)value.data(); } std::filesystem::path SaveInstance::GetParamSFOPath(const std::filesystem::path& dir_path) { @@ -92,13 +87,15 @@ void SaveInstance::SetupDefaultParamSFO(PSF& param_sfo, std::string dir_name, P(String, SaveParams::SAVEDATA_DIRECTORY, std::move(dir_name)); P(Integer, SaveParams::SAVEDATA_LIST_PARAM, 0); P(String, SaveParams::TITLE_ID, std::move(game_serial)); + P(Binary, SaveParams::SAVEDATA_BLOCKS, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}); #undef P } SaveInstance::SaveInstance(int slot_num, OrbisUserServiceUserId user_id, std::string _game_serial, std::string_view _dir_name, int max_blocks) : slot_num(slot_num), user_id(user_id), game_serial(std::move(_game_serial)), - dir_name(_dir_name), max_blocks(max_blocks) { + dir_name(_dir_name), + max_blocks(std::clamp(max_blocks, OrbisSaveDataBlocksMin2, OrbisSaveDataBlocksMax)) { ASSERT(slot_num >= 0 && slot_num < 16); save_path = MakeDirSavePath(user_id, game_serial, dir_name); @@ -187,7 +184,7 @@ void SaveInstance::SetupAndMount(bool read_only, bool copy_icon, bool ignore_cor } } - max_blocks = GetMaxBlocks(save_path); + max_blocks = static_cast(GetMaxBlockFromSFO(param_sfo)); g_mnt->Mount(save_path, mount_point, read_only); mounted = true; @@ -217,16 +214,13 @@ void SaveInstance::CreateFiles() { fs::create_directories(sce_sys_dir); SetupDefaultParamSFO(param_sfo, dir_name, game_serial); + param_sfo.AddBinary(std::string{SaveParams::SAVEDATA_BLOCKS}, max_blocks, true); const bool ok = param_sfo.Encode(param_sfo_path); if (!ok) { throw std::filesystem::filesystem_error("Failed to write param.sfo", param_sfo_path, std::make_error_code(std::errc::permission_denied)); } - - Common::FS::IOFile max_block{sce_sys_dir / max_block_file_name, - Common::FS::FileAccessMode::Write}; - max_block.WriteString(std::to_string(max_blocks == 0 ? OrbisSaveDataBlocksMax : max_blocks)); } } // namespace Libraries::SaveData \ No newline at end of file diff --git a/src/core/libraries/save_data/save_instance.h b/src/core/libraries/save_data/save_instance.h index f07011047..3be5c4595 100644 --- a/src/core/libraries/save_data/save_instance.h +++ b/src/core/libraries/save_data/save_instance.h @@ -62,7 +62,7 @@ public: std::string_view game_serial, std::string_view dir_name); - static int GetMaxBlocks(const std::filesystem::path& save_path); + static uint64_t GetMaxBlockFromSFO(const PSF& psf); // Get param.sfo path from a dir_path generated by MakeDirSavePath static std::filesystem::path GetParamSFOPath(const std::filesystem::path& dir_path); diff --git a/src/core/libraries/save_data/savedata.cpp b/src/core/libraries/save_data/savedata.cpp index a2af2f159..93b3c20a9 100644 --- a/src/core/libraries/save_data/savedata.cpp +++ b/src/core/libraries/save_data/savedata.cpp @@ -445,7 +445,7 @@ static Error saveDataMount(const OrbisSaveDataMount2* mount_info, fs::create_directories(root_save); const auto available = fs::space(root_save).available; - auto requested_size = mount_info->blocks * OrbisSaveDataBlockSize; + auto requested_size = save_instance.GetMaxBlocks() * OrbisSaveDataBlockSize; if (requested_size > available) { mount_result->required_blocks = (requested_size - available) / OrbisSaveDataBlockSize; return Error::NO_SPACE_FS; @@ -830,10 +830,11 @@ Error PS4_SYSV_ABI sceSaveDataDirNameSearch(const OrbisSaveDataDirNameSearchCond LOG_ERROR(Lib_SaveData, "Failed to read SFO: {}", fmt::UTF(sfo_path.u8string())); ASSERT_MSG(false, "Failed to read SFO"); } - map_dir_sfo.emplace(dir_name, std::move(sfo)); size_t size = Common::FS::GetDirectorySize(dir_path); - size_t total = SaveInstance::GetMaxBlocks(dir_path); + size_t total = SaveInstance::GetMaxBlockFromSFO(sfo); + + map_dir_sfo.emplace(dir_name, std::move(sfo)); map_free_size.emplace(dir_name, total - size / OrbisSaveDataBlockSize); map_max_blocks.emplace(dir_name, total); } From f139762c6450c5f4fb961e5f4757c35680a5cec0 Mon Sep 17 00:00:00 2001 From: Exhigh Date: Tue, 8 Oct 2024 10:47:42 +0400 Subject: [PATCH 6/8] imgui/renderer: Hide Cursor on Idle Implementation (#1266) Implement hide cursor on idle w/ idle timeout duration (configurable via GUI). While at it add always and never to hide the cursor options as well. * Revert commit #1211 as to not interfere with the cursor states. * Make hide cursor on idle as the default setting w/ timeout duration of 5 seconds to hide. * Add an input tab in the settings page to add the hide cursor setting, with hiding the idle timeout box with respect to the cursor hide option. Co-authored-by: georgemoralis --- src/common/config.cpp | 24 +++ src/common/config.h | 8 + src/imgui/renderer/imgui_impl_sdl3.cpp | 42 +++++- src/qt_gui/settings_dialog.cpp | 31 ++++ src/qt_gui/settings_dialog.h | 1 + src/qt_gui/settings_dialog.ui | 196 ++++++++++++++++++++++++- src/sdl_window.cpp | 6 - 7 files changed, 296 insertions(+), 12 deletions(-) diff --git a/src/common/config.cpp b/src/common/config.cpp index 8c1c4f79d..a7d01f53b 100644 --- a/src/common/config.cpp +++ b/src/common/config.cpp @@ -57,6 +57,8 @@ static bool vkValidationGpu = false; static bool rdocEnable = false; static bool vkMarkers = false; static bool vkCrashDiagnostic = false; +static s16 cursorState = HideCursorState::Idle; +static int cursorHideTimeout = 5; // 5 seconds (default) // Gui std::filesystem::path settings_install_dir = {}; @@ -96,6 +98,14 @@ int getBGMvolume() { return BGMvolume; } +s16 getCursorState() { + return cursorState; +} + +int getCursorHideTimeout() { + return cursorHideTimeout; +} + u32 getScreenWidth() { return screenWidth; } @@ -256,6 +266,14 @@ void setBGMvolume(int volume) { BGMvolume = volume; } +void setCursorState(s16 newCursorState) { + cursorState = newCursorState; +} + +void setCursorHideTimeout(int newcursorHideTimeout) { + cursorHideTimeout = newcursorHideTimeout; +} + void setLanguage(u32 language) { m_language = language; } @@ -450,6 +468,8 @@ void load(const std::filesystem::path& path) { if (data.contains("Input")) { const toml::value& input = data.at("Input"); + cursorState = toml::find_or(input, "cursorState", HideCursorState::Idle); + cursorHideTimeout = toml::find_or(input, "cursorHideTimeout", 5); useSpecialPad = toml::find_or(input, "useSpecialPad", false); specialPadClass = toml::find_or(input, "specialPadClass", 1); } @@ -543,6 +563,8 @@ void save(const std::filesystem::path& path) { data["General"]["updateChannel"] = updateChannel; data["General"]["showSplash"] = isShowSplash; data["General"]["autoUpdate"] = isAutoUpdate; + data["Input"]["cursorState"] = cursorState; + data["Input"]["cursorHideTimeout"] = cursorHideTimeout; data["General"]["backButtonBehavior"] = backButtonBehavior; data["Input"]["useSpecialPad"] = useSpecialPad; data["Input"]["specialPadClass"] = specialPadClass; @@ -592,6 +614,8 @@ void setDefaultValues() { isFullscreen = false; playBGM = false; BGMvolume = 50; + cursorState = HideCursorState::Idle; + cursorHideTimeout = 5; screenWidth = 1280; screenHeight = 720; logFilter = ""; diff --git a/src/common/config.h b/src/common/config.h index 4aad7bede..32cfc605e 100644 --- a/src/common/config.h +++ b/src/common/config.h @@ -8,6 +8,9 @@ #include "types.h" namespace Config { + +enum HideCursorState : s16 { Never, Idle, Always }; + void load(const std::filesystem::path& path); void save(const std::filesystem::path& path); @@ -16,6 +19,9 @@ bool isFullscreenMode(); bool getPlayBGM(); int getBGMvolume(); +s16 getCursorState(); +int getCursorHideTimeout(); + std::string getLogFilter(); std::string getLogType(); std::string getUserName(); @@ -51,6 +57,8 @@ void setScreenHeight(u32 height); void setFullscreenMode(bool enable); void setPlayBGM(bool enable); void setBGMvolume(int volume); +void setCursorState(s16 cursorState); +void setCursorHideTimeout(int newcursorHideTimeout); void setLanguage(u32 language); void setNeoMode(bool enable); void setUserName(const std::string& type); diff --git a/src/imgui/renderer/imgui_impl_sdl3.cpp b/src/imgui/renderer/imgui_impl_sdl3.cpp index cecf504a7..230d396f0 100644 --- a/src/imgui/renderer/imgui_impl_sdl3.cpp +++ b/src/imgui/renderer/imgui_impl_sdl3.cpp @@ -4,6 +4,7 @@ // Based on imgui_impl_sdl3.cpp from Dear ImGui repository #include +#include "common/config.h" #include "imgui_impl_sdl3.h" // SDL @@ -36,6 +37,8 @@ struct SdlData { SDL_Cursor* mouse_cursors[ImGuiMouseCursor_COUNT]{}; SDL_Cursor* mouse_last_cursor{}; int mouse_pending_leave_frame{}; + ImVec2 prev_mouse_pos{0, 0}; + Uint64 lastCursorMoveTime{}; // Gamepad handling ImVector gamepads{}; @@ -371,6 +374,13 @@ bool ProcessEvent(const SDL_Event* event) { ? ImGuiMouseSource_TouchScreen : ImGuiMouseSource_Mouse); io.AddMousePosEvent(mouse_pos.x, mouse_pos.y); + if (mouse_pos.x != bd->prev_mouse_pos.x || mouse_pos.y != bd->prev_mouse_pos.y) { + bd->prev_mouse_pos.x = mouse_pos.x; + bd->prev_mouse_pos.y = mouse_pos.y; + if (Config::getCursorState() == Config::HideCursorState::Idle) { + bd->lastCursorMoveTime = bd->time; + } + } return true; } case SDL_EVENT_MOUSE_WHEEL: { @@ -447,6 +457,7 @@ bool ProcessEvent(const SDL_Event* event) { return false; bd->mouse_window_id = event->window.windowID; bd->mouse_pending_leave_frame = 0; + bd->lastCursorMoveTime = bd->time; return true; } // - In some cases, when detaching a window from main viewport SDL may send @@ -459,6 +470,7 @@ bool ProcessEvent(const SDL_Event* event) { if (GetViewportForWindowId(event->window.windowID) == NULL) return false; bd->mouse_pending_leave_frame = ImGui::GetFrameCount() + 1; + bd->lastCursorMoveTime = bd->time; return true; } case SDL_EVENT_WINDOW_FOCUS_GAINED: @@ -600,7 +612,18 @@ static void UpdateMouseData() { int window_x, window_y; SDL_GetGlobalMouseState(&mouse_x_global, &mouse_y_global); SDL_GetWindowPosition(focused_window, &window_x, &window_y); - io.AddMousePosEvent(mouse_x_global - (float)window_x, mouse_y_global - (float)window_y); + mouse_x_global -= (float)window_x; + mouse_y_global -= (float)window_y; + io.AddMousePosEvent(mouse_x_global, mouse_y_global); + // SDL_EVENT_MOUSE_MOTION isn't triggered before the first frame is rendered + // force update the prev_cursor coords + if (mouse_x_global != bd->prev_mouse_pos.x || mouse_y_global != bd->prev_mouse_pos.y && + bd->prev_mouse_pos.y == 0 && + bd->prev_mouse_pos.x == 0) { + bd->prev_mouse_pos.x = mouse_x_global; + bd->prev_mouse_pos.y = mouse_y_global; + bd->lastCursorMoveTime = bd->time; + } } } } @@ -611,10 +634,25 @@ static void UpdateMouseCursor() { return; SdlData* bd = GetBackendData(); + s16 cursorState = Config::getCursorState(); ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor(); - if (io.MouseDrawCursor || imgui_cursor == ImGuiMouseCursor_None) { + if (io.MouseDrawCursor || imgui_cursor == ImGuiMouseCursor_None || + cursorState == Config::HideCursorState::Always) { // Hide OS mouse cursor if imgui is drawing it or if it wants no cursor SDL_HideCursor(); + + } else if (cursorState == Config::HideCursorState::Idle && + bd->time - bd->lastCursorMoveTime >= + Config::getCursorHideTimeout() * SDL_GetPerformanceFrequency()) { + + bool wasCursorVisible = SDL_CursorVisible(); + SDL_HideCursor(); + + if (wasCursorVisible) { + SDL_WarpMouseInWindow(SDL_GetKeyboardFocus(), bd->prev_mouse_pos.x, + bd->prev_mouse_pos.y); // Force refresh the cursor state + } + } else { // Show OS mouse cursor SDL_Cursor* expected_cursor = bd->mouse_cursors[imgui_cursor] diff --git a/src/qt_gui/settings_dialog.cpp b/src/qt_gui/settings_dialog.cpp index bcf5762f2..3845ab0c1 100644 --- a/src/qt_gui/settings_dialog.cpp +++ b/src/qt_gui/settings_dialog.cpp @@ -47,6 +47,8 @@ QStringList languageNames = {"Arabic", const QVector languageIndexes = {21, 23, 14, 6, 18, 1, 12, 22, 2, 4, 25, 24, 29, 5, 0, 9, 15, 16, 17, 7, 26, 8, 11, 20, 3, 13, 27, 10, 19, 28}; +QStringList hideCursorStates = {"Never", "Idle", "Always"}; + SettingsDialog::SettingsDialog(std::span physical_devices, QWidget* parent) : QDialog(parent), ui(new Ui::SettingsDialog) { ui->setupUi(this); @@ -67,6 +69,8 @@ SettingsDialog::SettingsDialog(std::span physical_devices, QWidge completer->setCaseSensitivity(Qt::CaseInsensitive); ui->consoleLanguageComboBox->setCompleter(completer); + ui->hideCursorComboBox->addItems(hideCursorStates); + InitializeEmulatorLanguages(); LoadValuesFromConfig(); @@ -170,6 +174,18 @@ SettingsDialog::SettingsDialog(std::span physical_devices, QWidge }); } + // Input TAB + { + connect(ui->hideCursorComboBox, QOverload::of(&QComboBox::currentIndexChanged), this, + [this](s16 index) { + Config::setCursorState(index); + OnCursorStateChanged(index); + }); + + connect(ui->idleTimeoutSpinBox, &QSpinBox::valueChanged, this, + [](int index) { Config::setCursorHideTimeout(index); }); + } + // GPU TAB { // First options is auto selection -1, so gpuId on the GUI will always have to subtract 1 @@ -246,6 +262,9 @@ void SettingsDialog::LoadValuesFromConfig() { std::find(languageIndexes.begin(), languageIndexes.end(), Config::GetLanguage())) % languageIndexes.size()); ui->emulatorLanguageComboBox->setCurrentIndex(languages[Config::getEmulatorLanguage()]); + ui->hideCursorComboBox->setCurrentIndex(Config::getCursorState()); + OnCursorStateChanged(Config::getCursorState()); + ui->idleTimeoutSpinBox->setValue(Config::getCursorHideTimeout()); ui->graphicsAdapterBox->setCurrentIndex(Config::getGpuId() + 1); ui->widthSpinBox->setValue(Config::getScreenWidth()); ui->heightSpinBox->setValue(Config::getScreenHeight()); @@ -311,6 +330,18 @@ void SettingsDialog::OnLanguageChanged(int index) { emit LanguageChanged(ui->emulatorLanguageComboBox->itemData(index).toString().toStdString()); } +void SettingsDialog::OnCursorStateChanged(s16 index) { + if (index == -1) + return; + if (index == Config::HideCursorState::Idle) { + ui->idleTimeoutGroupBox->show(); + } else { + if (!ui->idleTimeoutGroupBox->isHidden()) { + ui->idleTimeoutGroupBox->hide(); + } + } +} + int SettingsDialog::exec() { return QDialog::exec(); } diff --git a/src/qt_gui/settings_dialog.h b/src/qt_gui/settings_dialog.h index 85ae39aaa..d09617ec3 100644 --- a/src/qt_gui/settings_dialog.h +++ b/src/qt_gui/settings_dialog.h @@ -33,6 +33,7 @@ private: void LoadValuesFromConfig(); void InitializeEmulatorLanguages(); void OnLanguageChanged(int index); + void OnCursorStateChanged(s16 index); std::unique_ptr ui; diff --git a/src/qt_gui/settings_dialog.ui b/src/qt_gui/settings_dialog.ui index a6264af6f..b686c3f8b 100644 --- a/src/qt_gui/settings_dialog.ui +++ b/src/qt_gui/settings_dialog.ui @@ -34,9 +34,18 @@ :/images/shadps4.ico:/images/shadps4.ico + + false + + + false + + + true + QFrame::Shape::NoFrame @@ -51,8 +60,8 @@ 0 0 - 836 - 446 + 832 + 431 @@ -62,7 +71,7 @@ - 0 + 1 @@ -369,7 +378,7 @@ 10 30 241 - 71 + 92 @@ -485,6 +494,185 @@ + + + Input + + + + + + + + + + Cursor + + + + + + Hide Cursor + + + + + + + + + + + + true + + + + 0 + 85 + + + + Hide Cursor Idle Timeout + + + Qt::AlignmentFlag::AlignLeading|Qt::AlignmentFlag::AlignLeft|Qt::AlignmentFlag::AlignTop + + + false + + + + 70 + + + 11 + + + + + true + + + + 0 + 0 + + + + + 80 + 30 + + + + + 16777215 + 16777215 + + + + Qt::LayoutDirection::LeftToRight + + + false + + + Qt::AlignmentFlag::AlignCenter + + + QAbstractSpinBox::ButtonSymbols::UpDownArrows + + + + + + 3600 + + + 5 + + + 10 + + + + + + + s + + + + + + + + + + + + + + + + + Qt::Orientation::Horizontal + + + + 40 + 20 + + + + + + + + + + + + Qt::Orientation::Horizontal + + + + 40 + 20 + + + + + + + + + + + + 0 + + + + + Qt::Orientation::Vertical + + + QSizePolicy::Policy::MinimumExpanding + + + + 20 + 20 + + + + + + + + Graphics diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index 470f12de3..bf29b37f6 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -313,9 +313,6 @@ void WindowSDL::onKeyPress(const SDL_Event* event) { if (axis != Input::Axis::AxisMax) { controller->Axis(0, axis, ax); } - if (SDL_GetCursor() != NULL) { - SDL_HideCursor(); - } } void WindowSDL::onGamepadEvent(const SDL_Event* event) { @@ -354,9 +351,6 @@ void WindowSDL::onGamepadEvent(const SDL_Event* event) { controller->CheckButton(0, button, event->type == SDL_EVENT_GAMEPAD_BUTTON_DOWN); } } - if (SDL_GetCursor() != NULL) { - SDL_HideCursor(); - } break; case SDL_EVENT_GAMEPAD_AXIS_MOTION: axis = event->gaxis.axis == SDL_GAMEPAD_AXIS_LEFTX ? Input::Axis::LeftX From 20915eb5b87ea7186fbcaa389100b99223b851ba Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Tue, 8 Oct 2024 00:29:05 -0700 Subject: [PATCH 7/8] core: Add support for Neo mode memory size. (#1196) --- src/core/address_space.cpp | 2 +- src/core/libraries/kernel/memory_management.h | 2 ++ src/core/memory.cpp | 5 ++++- src/video_core/page_manager.cpp | 3 +++ 4 files changed, 10 insertions(+), 2 deletions(-) diff --git a/src/core/address_space.cpp b/src/core/address_space.cpp index 48748e4c3..b2cb95a54 100644 --- a/src/core/address_space.cpp +++ b/src/core/address_space.cpp @@ -25,7 +25,7 @@ asm(".zerofill GUEST_SYSTEM,GUEST_SYSTEM,__guest_system,0xFBFC00000"); namespace Core { -static constexpr size_t BackingSize = SCE_KERNEL_MAIN_DMEM_SIZE; +static constexpr size_t BackingSize = SCE_KERNEL_MAIN_DMEM_SIZE_PRO; #ifdef _WIN32 diff --git a/src/core/libraries/kernel/memory_management.h b/src/core/libraries/kernel/memory_management.h index 38898aa57..6e90204cf 100644 --- a/src/core/libraries/kernel/memory_management.h +++ b/src/core/libraries/kernel/memory_management.h @@ -7,6 +7,8 @@ #include "common/types.h" constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5056_MB; // ~ 5GB +// TODO: Confirm this value on hardware. +constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE_PRO = 5568_MB; // ~ 5.5GB namespace Libraries::Kernel { diff --git a/src/core/memory.cpp b/src/core/memory.cpp index d21ebae83..dd63522fc 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -3,6 +3,7 @@ #include "common/alignment.h" #include "common/assert.h" +#include "common/config.h" #include "common/debug.h" #include "core/libraries/error_codes.h" #include "core/libraries/kernel/memory_management.h" @@ -39,8 +40,10 @@ MemoryManager::MemoryManager() { MemoryManager::~MemoryManager() = default; void MemoryManager::SetupMemoryRegions(u64 flexible_size) { + const auto total_size = + Config::isNeoMode() ? SCE_KERNEL_MAIN_DMEM_SIZE_PRO : SCE_KERNEL_MAIN_DMEM_SIZE; total_flexible_size = flexible_size; - total_direct_size = SCE_KERNEL_MAIN_DMEM_SIZE - flexible_size; + total_direct_size = total_size - flexible_size; // Insert an area that covers direct memory physical block. // Note that this should never be called after direct memory allocations have been made. diff --git a/src/video_core/page_manager.cpp b/src/video_core/page_manager.cpp index fb09e70f2..a49fff43a 100644 --- a/src/video_core/page_manager.cpp +++ b/src/video_core/page_manager.cpp @@ -142,6 +142,9 @@ struct PageManager::Impl { } void Protect(VAddr address, size_t size, bool allow_write) { + ASSERT_MSG(owned_ranges.find(address) != owned_ranges.end(), + "Attempted to track non-GPU memory at address {:#x}, size {:#x}.", address, + size); #ifdef _WIN32 DWORD prot = allow_write ? PAGE_READWRITE : PAGE_READONLY; DWORD old_prot{}; From aba803bd04575c2016d15b8edeaef01856ad1724 Mon Sep 17 00:00:00 2001 From: Stephen Miller <56742918+StevenMiller123@users.noreply.github.com> Date: Tue, 8 Oct 2024 02:35:07 -0500 Subject: [PATCH 8/8] IMAGE_GATHER4_C_LZ_O (#1274) Used by Crash Team Racing Nitro Fueled. --- src/shader_recompiler/frontend/format.cpp | 4 ++-- src/shader_recompiler/frontend/translate/vector_memory.cpp | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/shader_recompiler/frontend/format.cpp b/src/shader_recompiler/frontend/format.cpp index 7b3ad00ba..4f0922e2e 100644 --- a/src/shader_recompiler/frontend/format.cpp +++ b/src/shader_recompiler/frontend/format.cpp @@ -3642,8 +3642,8 @@ constexpr std::array InstructionFormatMIMG = {{ {InstClass::VectorMemImgSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Undefined, ScalarType::Undefined}, // 95 = IMAGE_GATHER4_C_LZ_O - {InstClass::VectorMemImgSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Undefined, - ScalarType::Undefined}, + {InstClass::VectorMemImgSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Uint32, + ScalarType::Float32}, // 96 = IMAGE_GET_LOD {InstClass::VectorMemImgUt, InstCategory::VectorMemory, 4, 1, ScalarType::Float32, ScalarType::Float32}, diff --git a/src/shader_recompiler/frontend/translate/vector_memory.cpp b/src/shader_recompiler/frontend/translate/vector_memory.cpp index 0419f7628..e76ba6d8a 100644 --- a/src/shader_recompiler/frontend/translate/vector_memory.cpp +++ b/src/shader_recompiler/frontend/translate/vector_memory.cpp @@ -147,6 +147,7 @@ void Translator::EmitVectorMemory(const GcnInst& inst) { case Opcode::IMAGE_GATHER4_C_O: case Opcode::IMAGE_GATHER4_C_LZ: case Opcode::IMAGE_GATHER4_LZ_O: + case Opcode::IMAGE_GATHER4_C_LZ_O: return IMAGE_GATHER(inst); // Image misc operations