Add fork names to window titles

This commit is contained in:
kalaposfos13 2025-01-29 11:27:32 +01:00
parent 12caa3cc04
commit 678d83742f
2 changed files with 19 additions and 4 deletions

View File

@ -199,8 +199,16 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
if (Common::isRelease) {
window_title = fmt::format("shadPS4 v{} | {}", Common::VERSION, game_title);
} else {
window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION, Common::g_scm_branch,
Common::g_scm_desc, game_title);
std::string remote_url(Common::g_scm_remote_url);
if (remote_url == "https://github.com/shadps4-emu/shadPS4.git") {
window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION, Common::g_scm_branch,
Common::g_scm_desc, game_title);
} else {
std::string remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
window_title = fmt::format("shadPS4 v{} {}/{} {} | {}", Common::VERSION, remote_host, Common::g_scm_branch,
Common::g_scm_desc, game_title);
}
}
window = std::make_unique<Frontend::WindowSDL>(
Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);

View File

@ -57,8 +57,15 @@ bool MainWindow::Init() {
if (Common::isRelease) {
window_title = fmt::format("shadPS4 v{}", Common::VERSION);
} else {
window_title = fmt::format("shadPS4 v{} {} {}", Common::VERSION, Common::g_scm_branch,
Common::g_scm_desc);
std::string remote_url(Common::g_scm_remote_url);
if (remote_url == "https://github.com/shadps4-emu/shadPS4.git") {
window_title = fmt::format("shadPS4 v{} {} {}", Common::VERSION, Common::g_scm_branch,
Common::g_scm_desc);
} else {
std::string remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
window_title = fmt::format("shadPS4 v{} {}/{} {}", Common::VERSION, remote_host, Common::g_scm_branch,
Common::g_scm_desc);
}
}
setWindowTitle(QString::fromStdString(window_title));
this->show();