mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-10 05:38:49 +00:00
some more HLE functions
This commit is contained in:
@@ -26,4 +26,6 @@ int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) { return std::
|
||||
|
||||
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) { return std::memcpy(dest, src, n); }
|
||||
|
||||
void* PS4_SYSV_ABI memset(void* s, int c, size_t n) { return std::memset(s, c, n); }
|
||||
|
||||
}; // namespace Emulator::HLE::Libraries::LibC
|
||||
@@ -12,4 +12,5 @@ PS4_SYSV_ABI void exit(int code);
|
||||
PS4_SYSV_ABI int atexit(void (*func)());
|
||||
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
|
||||
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
|
||||
void* PS4_SYSV_ABI memset(void* s, int c, size_t n);
|
||||
} // namespace Emulator::HLE::Libraries::LibC
|
||||
@@ -0,0 +1,5 @@
|
||||
#include "user_service.h"
|
||||
|
||||
namespace Emulator::HLE::Libraries::LibUserService {
|
||||
void libUserService_Register(SymbolsResolver* sym) {}
|
||||
}; // namespace Emulator::HLE::Libraries::LibUserService
|
||||
6
src/Emulator/HLE/Libraries/LibUserService/user_service.h
Normal file
6
src/Emulator/HLE/Libraries/LibUserService/user_service.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
#include "Core/PS4/Loader/SymbolsResolver.h"
|
||||
|
||||
namespace Emulator::HLE::Libraries::LibUserService {
|
||||
void libUserService_Register(SymbolsResolver* sym);
|
||||
};
|
||||
Reference in New Issue
Block a user