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Update src/shader_recompiler/frontend/translate/vector_alu.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
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@ -361,7 +361,7 @@ void Translator::V_BFE_U32(bool is_signed, const GcnInst& inst) {
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SetDst(inst.dst[0], ir.BitFieldExtract(src0, src1, src2, is_signed));
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SetDst(inst.dst[0], ir.BitFieldExtract(src0, src1, src2, is_signed));
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}
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}
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void Translator::V_MAD_I32_I24(const GcnInst& inst, bool performBitExtract) {
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void Translator::V_MAD_I32_I24(const GcnInst& inst, bool is_signed) {
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const IR::U32 src0{
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const IR::U32 src0{
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ir.BitFieldExtract(GetSrc(inst.src[0]), ir.Imm32(0), ir.Imm32(24), performBitExtract)};
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ir.BitFieldExtract(GetSrc(inst.src[0]), ir.Imm32(0), ir.Imm32(24), performBitExtract)};
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const IR::U32 src1{
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const IR::U32 src1{
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