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shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP * shader_recompiler: Add most image integer atomic ops * shader_recompiler: Implement shared memory load/store * shader_recompiler: More image atomics * externals: Update sirit * clang format * cmake: Add missing files * shader_recompiler: Fix some atomic bugs * shader_recompiler: Vs outputs * shader_recompiler: Shared mem has side-effects, fix format component order * shader_recompiler: Inline constant buffer impl * video_core: Fix regressions * Work * Fixup a few things
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@@ -129,7 +129,11 @@ public:
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const auto end = std::chrono::high_resolution_clock::now();
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const auto time =
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std::chrono::duration_cast<std::chrono::microseconds>(end - start).count();
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*timeout -= time;
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if (status == std::cv_status::timeout) {
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*timeout = 0;
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} else {
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*timeout -= time;
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}
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return GetResult(status == std::cv_status::timeout);
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}
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};
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