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vk_pipeline_cache: Cleanup graphics key refresh (#3449)
* vk_pipeline_cache: Cleanup graphics key refresh * position: Don't assert on None mapping Also check outputs in runtime info so shader is recompiled if they change
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@@ -918,6 +918,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
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src/shader_recompiler/ir/opcodes.inc
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src/shader_recompiler/ir/patch.cpp
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src/shader_recompiler/ir/patch.h
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src/shader_recompiler/ir/position.h
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src/shader_recompiler/ir/post_order.cpp
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src/shader_recompiler/ir/post_order.h
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src/shader_recompiler/ir/program.cpp
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