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https://github.com/shadps4-emu/shadPS4.git
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cmake: Refactor library management
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@@ -1,6 +1,6 @@
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#pragma once
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#include "Zydis.h"
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#include <Zydis/Zydis.h>
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#include "../types.h"
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class Disassembler
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@@ -3,7 +3,7 @@
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#include <fstream>
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#include <string>
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#include <fmt/core.h>
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#include <toml11/toml.hpp>
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#include <toml.hpp>
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namespace Config {
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@@ -1,6 +1,6 @@
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#include "gpu_memory.h"
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#include <xxhash/xxh3.h>
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#include <xxh3.h>
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#include "Emulator/Util/singleton.h"
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@@ -2,7 +2,7 @@
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#include "../virtual_memory.h"
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#include <Util/log.h>
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#include <fmt/core.h>
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#include "Zydis.h"
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#include <Zydis/Zydis.h>
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#include <Util/string_util.h>
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#include "Util/aerolib.h"
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#include "Loader/SymbolsResolver.h"
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@@ -16,4 +16,4 @@ namespace Discord {
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void update(RPCStatus status, const std::string& title);
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void stop();
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};
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} // namespace Discord
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} // namespace Discord
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@@ -1,7 +1,7 @@
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#pragma once
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#include <core/PS4/HLE/Graphics/graphics_render.h>
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#include <SDL.h>
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#include <src/video/khronos/vulkan/vulkan_core.h>
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#include <vulkan/vulkan_core.h>
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#include <vector>
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