mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-14 23:58:35 +00:00
code: Add clang-format target and CI workflow (#82)
* code: Add clang format target, rules and CI workflow * code: Run clang format on sources
This commit is contained in:
@@ -15,7 +15,7 @@ int EqueueInternal::addEvent(const EqueueEvent& event) {
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m_events.push_back(event);
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if (event.isTriggered) {
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BREAKPOINT(); // we don't support that either yet
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BREAKPOINT(); // we don't support that either yet
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}
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return 0;
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@@ -42,7 +42,7 @@ bool EqueueInternal::triggerEvent(u64 ident, s16 filter, void* trigger_data) {
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std::scoped_lock lock{m_mutex};
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if (m_events.size() > 1) {
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BREAKPOINT(); // we currently support one event
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BREAKPOINT(); // we currently support one event
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}
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auto& event = m_events[0];
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@@ -61,7 +61,7 @@ int EqueueInternal::getTriggeredEvents(SceKernelEvent* ev, int num) {
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int ret = 0;
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if (m_events.size() > 1) {
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BREAKPOINT(); // we currently support one event
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BREAKPOINT(); // we currently support one event
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}
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auto& event = m_events[0];
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@@ -1,23 +1,23 @@
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#pragma once
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#include <condition_variable>
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#include <mutex>
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#include <string>
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#include <vector>
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#include <condition_variable>
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#include "common/types.h"
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namespace Core::Kernel {
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constexpr s16 EVFILT_READ = -1;
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constexpr s16 EVFILT_WRITE = -2;
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constexpr s16 EVFILT_AIO = -3; // attached to aio requests
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constexpr s16 EVFILT_VNODE = -4; // attached to vnodes
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constexpr s16 EVFILT_PROC = -5; // attached to struct proc
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constexpr s16 EVFILT_SIGNAL = -6; // attached to struct proc
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constexpr s16 EVFILT_TIMER = -7; // timers
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constexpr s16 EVFILT_FS = -9; // filesystem events
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constexpr s16 EVFILT_LIO = -10; // attached to lio requests
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constexpr s16 EVFILT_USER = -11; // User events
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constexpr s16 EVFILT_AIO = -3; // attached to aio requests
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constexpr s16 EVFILT_VNODE = -4; // attached to vnodes
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constexpr s16 EVFILT_PROC = -5; // attached to struct proc
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constexpr s16 EVFILT_SIGNAL = -6; // attached to struct proc
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constexpr s16 EVFILT_TIMER = -7; // timers
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constexpr s16 EVFILT_FS = -9; // filesystem events
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constexpr s16 EVFILT_LIO = -10; // attached to lio requests
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constexpr s16 EVFILT_USER = -11; // User events
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constexpr s16 EVFILT_POLLING = -12;
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constexpr s16 EVFILT_VIDEO_OUT = -13;
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constexpr s16 EVFILT_GRAPHICS_CORE = -14;
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@@ -61,17 +61,20 @@ struct EqueueEvent {
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};
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class EqueueInternal {
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public:
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public:
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EqueueInternal() = default;
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virtual ~EqueueInternal();
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void setName(const std::string& m_name) { this->m_name = m_name; }
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void setName(const std::string& m_name) {
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this->m_name = m_name;
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}
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int addEvent(const EqueueEvent& event);
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int waitForEvents(SceKernelEvent* ev, int num, u32 micros);
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bool triggerEvent(u64 ident, s16 filter, void* trigger_data);
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int getTriggeredEvents(SceKernelEvent* ev, int num);
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private:
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private:
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std::string m_name;
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std::mutex m_mutex;
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std::mutex m_mutex;
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std::vector<EqueueEvent> m_events;
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std::condition_variable m_cond;
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};
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@@ -6,8 +6,8 @@ static u64 AlignUp(u64 pos, u64 align) {
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return (align != 0 ? (pos + (align - 1)) & ~(align - 1) : pos);
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}
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bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
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u64* physAddrOut, int memoryType) {
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bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut,
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int memoryType) {
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std::scoped_lock lock{m_mutex};
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u64 find_free_pos = 0;
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@@ -4,13 +4,13 @@
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#include <vector>
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#include "common/types.h"
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#include "core/virtual_memory.h"
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#include "core/PS4/GPU/gpu_memory.h"
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#include "core/virtual_memory.h"
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namespace Core::Kernel {
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class PhysicalMemory {
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public:
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public:
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struct AllocatedBlock {
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u64 start_addr;
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u64 size;
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@@ -24,11 +24,13 @@ class PhysicalMemory {
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PhysicalMemory() {}
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virtual ~PhysicalMemory() {}
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public:
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bool Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut, int memoryType);
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bool Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot, VirtualMemory::MemoryMode cpu_mode, GPU::MemoryMode gpu_mode);
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public:
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bool Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut,
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int memoryType);
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bool Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot, VirtualMemory::MemoryMode cpu_mode,
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GPU::MemoryMode gpu_mode);
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private:
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private:
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std::vector<AllocatedBlock> m_allocatedBlocks;
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std::mutex m_mutex;
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};
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@@ -1,7 +1,7 @@
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#include "Util/config.h"
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#include "common/log.h"
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#include "core/hle/kernel/cpu_management.h"
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#include "core/hle/libraries/libs.h"
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#include "Util/config.h"
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namespace Core::Kernel {
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@@ -1,31 +1,36 @@
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#include "common/debug.h"
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#include "common/log.h"
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#include "core/hle/kernel/event_queues.h"
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#include "core/hle/error_codes.h"
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#include "core/hle/kernel/event_queues.h"
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#include "core/hle/libraries/libs.h"
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namespace Core::Kernel {
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constexpr bool log_file_equeues = true; // disable it to disable logging
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constexpr bool log_file_equeues = true; // disable it to disable logging
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int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
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PRINT_FUNCTION_NAME();
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if (eq == nullptr) {
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL eq invalid\n");
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LOG_TRACE_IF(log_file_equeues,
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"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL eq invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (name == nullptr) {
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EFAULT name invalid\n");
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LOG_TRACE_IF(log_file_equeues,
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"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EFAULT name invalid\n");
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return SCE_KERNEL_ERROR_EFAULT;
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}
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if (name == NULL) {
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL name is null\n");
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LOG_TRACE_IF(log_file_equeues,
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"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL name is null\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (strlen(name) > 31) { // max is 32 including null terminator
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size exceeds 32 bytes\n");
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if (strlen(name) > 31) { // max is 32 including null terminator
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LOG_TRACE_IF(log_file_equeues,
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"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size "
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"exceeds 32 bytes\n");
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return SCE_KERNEL_ERROR_ENAMETOOLONG;
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}
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*eq = new EqueueInternal;
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@@ -35,8 +40,8 @@ int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
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return SCE_OK;
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}
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int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev,
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int num, int* out, SceKernelUseconds* timo) {
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int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int num, int* out,
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SceKernelUseconds* timo) {
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PRINT_FUNCTION_NAME();
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if (eq == nullptr) {
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@@ -51,7 +56,7 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev,
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (timo == nullptr) { // wait until an event arrives without timing out
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if (timo == nullptr) { // wait until an event arrives without timing out
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*out = eq->waitForEvents(ev, num, 0);
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}
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@@ -8,7 +8,7 @@ using SceKernelUseconds = u32;
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using SceKernelEqueue = EqueueInternal*;
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int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name);
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int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev,
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int num, int* out, SceKernelUseconds *timo);
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int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int num, int* out,
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SceKernelUseconds* timo);
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} // namespace Core::Kernel
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@@ -1,18 +1,18 @@
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#include <bit>
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#include <magic_enum.hpp>
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#include <core/PS4/GPU/gpu_memory.h>
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#include <core/virtual_memory.h>
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#include "common/log.h"
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#include <magic_enum.hpp>
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#include "common/debug.h"
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#include "common/log.h"
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#include "common/singleton.h"
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#include "core/hle/error_codes.h"
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#include "core/hle/kernel/Objects/physical_memory.h"
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#include "core/hle/kernel/memory_management.h"
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#include "core/hle/libraries/libs.h"
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#include "core/hle/kernel/Objects/physical_memory.h"
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#include "core/hle/error_codes.h"
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namespace Core::Kernel {
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constexpr bool log_file_memory = true; // disable it to disable logging
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constexpr bool log_file_memory = true; // disable it to disable logging
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bool is16KBAligned(u64 n) {
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return ((n % (16ull * 1024) == 0));
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@@ -23,24 +23,31 @@ u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
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return SCE_KERNEL_MAIN_DMEM_SIZE;
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}
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int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType, s64* physAddrOut) {
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int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
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u64 alignment, int memoryType, s64* physAddrOut) {
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PRINT_FUNCTION_NAME();
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if (searchStart < 0 || searchEnd <= searchStart) {
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL searchStart,searchEnd invalid\n");
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned "
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"SCE_KERNEL_ERROR_EINVAL searchStart,searchEnd invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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bool isInRange = (searchStart < len && searchEnd > len);
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if (len <= 0 || !is16KBAligned(len) || !isInRange) {
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL memory range invalid\n");
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned "
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"SCE_KERNEL_ERROR_EINVAL memory range invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if ((alignment != 0 || is16KBAligned(alignment)) && !std::has_single_bit(alignment)) {
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
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LOG_TRACE_IF(
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log_file_memory,
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"sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (physAddrOut == nullptr) {
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL physAddrOut is null\n");
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LOG_TRACE_IF(
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log_file_memory,
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"sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL physAddrOut is null\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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auto memtype = magic_enum::enum_cast<MemoryTypes>(memoryType);
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@@ -53,8 +60,10 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
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u64 physical_addr = 0;
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auto* physical_memory = Common::Singleton<PhysicalMemory>::Instance();
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if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EAGAIN can't allocate physical memory\n");
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if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr,
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memoryType)) {
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned "
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"SCE_KERNEL_ERROR_EAGAIN can't allocate physical memory\n");
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return SCE_KERNEL_ERROR_EAGAIN;
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}
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*physAddrOut = static_cast<s64>(physical_addr);
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@@ -62,19 +71,24 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
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return SCE_OK;
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}
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int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment) {
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int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
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s64 directMemoryStart, u64 alignment) {
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PRINT_FUNCTION_NAME();
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if (len == 0 || !is16KBAligned(len)) {
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LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL len invalid\n");
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LOG_TRACE_IF(log_file_memory,
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"sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL len invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (!is16KBAligned(directMemoryStart)) {
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LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL directMemoryStart invalid\n");
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LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL "
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"directMemoryStart invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (alignment != 0) {
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if ((!std::has_single_bit(alignment) && !is16KBAligned(alignment))) {
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LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
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LOG_TRACE_IF(
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log_file_memory,
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"sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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@@ -89,12 +103,13 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
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GPU::MemoryMode gpu_mode = GPU::MemoryMode::NoAccess;
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switch (prot) {
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case 0x32:
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case 0x33: // SCE_KERNEL_PROT_CPU_READ|SCE_KERNEL_PROT_CPU_WRITE|SCE_KERNEL_PROT_GPU_READ|SCE_KERNEL_PROT_GPU_ALL
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cpu_mode = VirtualMemory::MemoryMode::ReadWrite;
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gpu_mode = GPU::MemoryMode::ReadWrite;
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break;
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default: BREAKPOINT();
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case 0x32:
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case 0x33: // SCE_KERNEL_PROT_CPU_READ|SCE_KERNEL_PROT_CPU_WRITE|SCE_KERNEL_PROT_GPU_READ|SCE_KERNEL_PROT_GPU_ALL
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cpu_mode = VirtualMemory::MemoryMode::ReadWrite;
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gpu_mode = GPU::MemoryMode::ReadWrite;
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break;
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default:
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BREAKPOINT();
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||||
}
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||||
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auto in_addr = reinterpret_cast<u64>(*addr);
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@@ -106,7 +121,7 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
|
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LOG_INFO_IF(log_file_memory, "in_addr = {:#x}\n", in_addr);
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LOG_INFO_IF(log_file_memory, "out_addr = {:#x}\n", out_addr);
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||||
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||||
*addr = reinterpret_cast<void*>(out_addr); // return out_addr to first functions parameter
|
||||
*addr = reinterpret_cast<void*>(out_addr); // return out_addr to first functions parameter
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||||
|
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if (out_addr == 0) {
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return SCE_KERNEL_ERROR_ENOMEM;
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||||
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||||
@@ -2,33 +2,35 @@
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||||
|
||||
#include "common/types.h"
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||||
|
||||
constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5376_MB; // ~ 6GB
|
||||
constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5376_MB; // ~ 6GB
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
enum MemoryTypes : u32 {
|
||||
SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus)
|
||||
SCE_KERNEL_WC_GARLIC = 3, // write - combining mode (Garlic bus)
|
||||
SCE_KERNEL_WB_GARLIC = 10 // write - back mode (Garlic bus)
|
||||
SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus)
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||||
SCE_KERNEL_WC_GARLIC = 3, // write - combining mode (Garlic bus)
|
||||
SCE_KERNEL_WB_GARLIC = 10 // write - back mode (Garlic bus)
|
||||
};
|
||||
|
||||
enum MemoryFlags : u32 {
|
||||
SCE_KERNEL_MAP_FIXED = 0x0010, // Fixed
|
||||
SCE_KERNEL_MAP_FIXED = 0x0010, // Fixed
|
||||
SCE_KERNEL_MAP_NO_OVERWRITE = 0x0080,
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||||
SCE_KERNEL_MAP_NO_COALESCE = 0x400000
|
||||
};
|
||||
|
||||
enum MemoryProtection : u32 {
|
||||
SCE_KERNEL_PROT_CPU_READ = 0x01, // Permit reads from the CPU
|
||||
SCE_KERNEL_PROT_CPU_RW = 0x02, // Permit reads/writes from the CPU
|
||||
SCE_KERNEL_PROT_CPU_WRITE = 0x02, // Permit reads/writes from the CPU (same)
|
||||
SCE_KERNEL_PROT_GPU_READ = 0x10, // Permit reads from the GPU
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||||
SCE_KERNEL_PROT_GPU_WRITE = 0x20, // Permit writes from the GPU
|
||||
SCE_KERNEL_PROT_GPU_RW = 0x30 // Permit reads/writes from the GPU
|
||||
SCE_KERNEL_PROT_CPU_READ = 0x01, // Permit reads from the CPU
|
||||
SCE_KERNEL_PROT_CPU_RW = 0x02, // Permit reads/writes from the CPU
|
||||
SCE_KERNEL_PROT_CPU_WRITE = 0x02, // Permit reads/writes from the CPU (same)
|
||||
SCE_KERNEL_PROT_GPU_READ = 0x10, // Permit reads from the GPU
|
||||
SCE_KERNEL_PROT_GPU_WRITE = 0x20, // Permit writes from the GPU
|
||||
SCE_KERNEL_PROT_GPU_RW = 0x30 // Permit reads/writes from the GPU
|
||||
};
|
||||
|
||||
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
|
||||
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType, s64* physAddrOut);
|
||||
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment);
|
||||
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
|
||||
u64 alignment, int memoryType, s64* physAddrOut);
|
||||
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
|
||||
s64 directMemoryStart, u64 alignment);
|
||||
|
||||
} // namespace Core::Kernel
|
||||
|
||||
Reference in New Issue
Block a user